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Mineforgian

Builder's Utils: <Commands> [BTW Addon]

Port and improve modern commands

90 загрузок1 подписчиковCC-BY-4.0legacy-fabric

Обновлён 26 февраля 2026 г. · опубликован 19 января 2026 г.

  • 10000 lightning bolt
  • sheep towers
  • Creeper riding bats
  • /effect
  • /enchant
  • /summon

Builder's Utils: (BTW:CE Addon)

Features

Revamp and add useful commands to the game such as using actual items, entities, potion and enchant name instead of ID numbers.

Commands

  • /give <ID|name> [count] [meta]

  • /summon <entity:...> [x/y/z] [count] : a ":" can be added to the entity name to add rider (exemple: "/summon Bat:Creeper 5/70/5 4" will summon 4 creeper riding a bat at the coords), as many ":" can be added.

  • /enchant <ID|name> [level]

  • /effect <set|clear> <ID|name> [seconds] [amplifier]

  • /kill <player|entity|item|all> : delete specified entity (if "noDrop" is added, the deleted entity won't drop its inventory/loot)

    • /kill [noDrop]
    • /kill [name] [noDrop] : if the name of the entity is specified it will only kill this type of entity (exemple: "/kill entity Creeper" will only kill creepers)
    • /kill
    • /kill [noDrop] : delete every entity and item

[] = optional

<> = needed

| = OR

Works in multiplayer

Needed on both client and server

Supported languages:

  • English

Dependencies

Found a bug or have suggestions ?

Issue tracker

Download:

HERE

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.0.0+BTW3.0.0Релиз1.6.4legacy-fabric26 февраля 2026 г..jar (293 КБ)

Ченджлог

1.0.0+BTW3.0.0Релиз1.6.4 · 26 февраля 2026 г.

Initial release:

  • Rework /effect, /give and /enchant to use actual names instead of relying on IDs
  • Rework /kill to specify which entity should be killed (player, entity, item)
  • Implement /summon

Полная история изменений — на Modrinth.

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