
BTA Spawn Eggs
A backport of modern Minecraft's spawn eggs for Better Than Adventure (A heavily modified version of beta 1.7.3)
- Загрузки
- 1K
- Подписчики
- 4
- Обновлён
- 5 марта 2024 г.
- Лицензия
- CC0-1.0
Опубликован 5 марта 2024 г.
This mod uses a modified version of Fabric (Babric) and is designed only for Better than Adventure, a heavily modified version of Minecraft b1.7.3!
For more information, join the discord server provided on this projects page.
About
Spawn Eggs adds... Spawn eggs to BTA! They work nearly the same as the ones found in modern Minecraft. You can press middle mouse button to "pick block" entities to recieve their egg in creative. Using a spawn egg on a monster spawner sets the spawner to spawn the mob from the egg!
Adds 19 spawn eggs for:
- Squid
- Wolf
- Zombie
- Scorpion
- Snowman
- Zombie Pigman
- Armored Zombie
- Player (player look alike mob)
- Giant
- Firefly
- Spider
- Slime
- Skeleton
- Sheep
- Pig
- Ghast
- Creeper
- Cow
- Chicken
Installation
This mod needs a specific MultiMC/Prism instance to run and other mods as a dependencies:
- HalpLibe by Turnip Labs
- PrismaticLibe
Credits
Spawn Eggs is developed solely by Useless
Libraries used:
- Turnip Labs - halplibe
- PrismaticLibe - Useless
BTA Developers:
- jonkadelic
- maggandgeez
- nebulabc
- bestsoft100
- sunsetsatellite (Martin)
- useless
Babric (fork of Fabric for Beta Minecraft) Maintainers:
- calmilamsy
- 6pak
Special thanks:
- Better than Adventure Discord Server (biggest fork of b1.7.3 with many cool features)
- BTA Modding Discord Server (community of modding pioneers of this fork, because it was possible and nobody stopped us)
Ченджлог
2.0.2-7.1Релизb1.7.3 · 5 марта 2024 г.
Dependencies:
- PrismaticLibe >= 3.0.0: https://github.com/UselessBullets/BTA_Babric_PrismaticLibe/releases
- HalpLibe >= 3.0.1: https://github.com/Turnip-Labs/bta-halplibe/releases
Change Log
Additions:
- Entrypoint "spawneggs" use this to add more spawn eggs to the game
- Config system
- Spawn eggs now handles item ID allocation
- Config option to regenerate all id values
- Config options to manually assign individual id values
- Spawn eggs now handles string translation names
- Added new override key parameter to manually specify a translation key
Changes:
- Updated to 7.1
- Spawn eggs should now be created through the static methods in class SpawnEggsMod
- Spawn egg names load in this priority
Override key -> Guidebook mob info -> EntityDispatcher id
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