
BordersOnXaeroMap
A simple addon for the Xaero's World Map, which adds drawing visual chunk-based zones on the map for everyone.
- Загрузки
- 989
- Подписчики
- 9
- Обновлён
- 31 мая 2026 г.
- Лицензия
- GPL-3.0-only
Опубликован 31 мая 2026 г.
A simple open source addon for the Xaero's World Map, which adds drawing visual chunk-based zones on the map for everyone.
IMPORTANT
The mod is currently in alpha, and at the moment it only works locally. It is expected to have a LOT of fundamental changes internally.
Don't expect a savefile to be inter-version compatible as this is a working prototype - there'll be breaking changes soon.
Don't expect support for other Minecraft versions and mod loaders until it is somewhat finished for1.21.1 NeoForge.

✨ Features
- Obviously, integration with the Xaero's World Map
- Toggle all zones (local only) (not being saved on the map closure currently)
- Click on a zone to make it active. Click on any empty spot to clear active zone
- Draw mode (draw a new zone if no active zone is selected or add/erase to/from currently active one). Hold
LMBto add,Shift + LMBto erase - Edit zone (rename, change border and fill appearance with a palette of 14 predefined colors). The menu could be accessed by the toolbar button and by double-clicking on a zone
- Delete zone
- [Planned] Multiplayer support (local only currently)
- [Planned] Private and public zones (the exact concept is WIP)
🔗 Dependencies
- Xaero's World Map (only on a client)
📫 Contacts
If you have any questions or suggestions, you could open an issue on GitHub or contact me in Discord (@immorrtalz) or Telegram (@immorrtalz)
⚖️ License
Except where otherwise stated, the content of this repository is provided under the GNU GPLv3 license.
Not associated with or approved by Mojang or Microsoft.
P. S. The mod screenshots might have been done with my resourcepack on, so buttons and other UI elements might have non-vanilla look
Ченджлог
0.1.2a_neoforge_1.21.1Альфа1.21.1 · 31 мая 2026 г.
- added mod icon
- added new colors, changed existing ones - now there are 14 colors
- now when drawing a new zone over existing one, it doesn't merge with it and creates a new zone instead (if there's no active zone)
- added helpful tips screen
- now gui texture atlas is 64x64px instead of 256x256px
- a little bit of unused code cleanup
0.1.0a_neoforge_1.21.1Альфа1.21.1 · 31 мая 2026 г.
Almost everything works locally, need to implement a couple of features and fixes (for example, fix some weird behaviour of zones selection and drawing, make it so that a player could draw only on explored chunks (not sure about this one))
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