
Booyah!
An amalgamation of things about popping balloons with an overly cool sword.
Обновлён 31 мая 2026 г. · опубликован 3 мая 2026 г.
Booyah!
An amalgamation of things about popping balloons with an overly cool sword.
Made for ModFest 26!
Chase and pop balloons with the Splatana Stamper! Left-click to quickly swing, or charge up a powerful slash & dash with right-click. Both attacks spawn projectiles which help shorten the gap from balloons!
Balloons will float away to despawn after a while, but you can use boost panels to help catch up to them quicker! Boost panels' horizontal and vertical powers can be modified as well!
Finally, quickly sneak multiple times to Booyah! and celebrate your victory!
Splatana Stamper
The Splatana Stamper is a powerful weapon with two attack modes. You can either left-click to quickly horizontally swing, or charge a powerful vertical slash with right-click! Vertically slashing will slightly launches you in the direction you're looking.
Both attacks spawn projectiles where you're looking to help shorten the gap from your target. They don't travel far, though, so positioning is important!
As of 1.0.0, Splatana Stampers are available in all dye colors!
Balloon Chases
Balloon Chases are set up via the Balloon Chase Block in Creative mode. Each block provides data about Balloon spawning, and which Balloon Chain the block belongs to.
Once a Balloon is popped, following Balloons will be spawned from the next set of blocks in the Balloon Chain, restarting at the initial block in the Chain once all have been popped or if one despawns!
Balloon Chase Block Cheat Sheet
- Chain ID (String) - The Balloon Chain that the block belongs too.
- Chain Index (Int) - The index in the Balloon Chain that the block belongs too. Multiple blocks can share the same index, and the next set of Balloons will not be spawned until all Balloons from the previous index have been popped.
- Spawn Delay Ticks (Int) - The spawn delay in ticks of this block's Balloon. It's recommended to increase the delay slightly for Balloons that spawn far away from the previous Balloon, to help allow the particles to guide the players easier.
- Float Away Ticks (Int) - The amount of ticks it'll take for this Balloon to begin floating away to despawn.
- Yaw (Float) - The yaw/yRot rotation of the Balloon upon spawning. You can reference the F3 screen for inputs, or use the handy "Face Me!" and "Round 22.5/45/90" buttons.
- Reward Item on Pop (Boolean) - If true, the block can be right-clicked with an item to set its reward to drop upon Balloon pop. The item will only be dropped upon that block's Balloon being popped, not the entire chain/all entries in the index!
Balloon Chains
Each Balloon Chase is split up into "Balloon Chains," which manage the actual Balloon entity spawning.
To create a new chain, simply place a Balloon Chase Block and fill in its Chain ID field.
Adding/expanding an existing chain is also the same, simply filling in a block's Chain ID field.
From there, you can set the index of a block within a chain using the Chain Index field!
Boosters
Boosters boost you in the direction they're facing.
You can cycle through their horizontal and vertical powers by right-clicking and shift-right-clicking respectively.
You can also elevate them by right-clicking them with a Booster Block in hand, which also adds a little extra power. Besides that, it is mostly just for looks to help set a player's expectations for where they're going.
Magical Box
The Magical Box is the most jaw-dropping, heart-stopping, mind-bending paraphernalia you've ever seen!
Upon closing, the Magical Box will regenerate its items, making it perfect for handing out a plethora of items at once!
You can edit the Magical Box's stock items by opening it in Creative mode.
Circle Carpets
The Circle Carpets are a nice decoration block intended to help display where a Balloon Chase starts. It does not have any actual functionality though.
They are available in all dye colors, but do not have a crafting recipe.
Booyah!
You can Booyah! by quickly sneaking multiple times in a row. It can be seen by other players, and yourself in third person!
A simple config is also available for activating Booyah!'s, including the amount sneaks it takes and the ticks between sneaks.
Street Art Compat
As of Booyah! 1.0.1, compatibility with Street Art is possible!
You can make your Splatana Stamper paint by simply adding the street_art:content Item Component!
Examples
/give @s booyah:splatana_stamper_purple[street_art:content="purple"]/give @s booyah:splatana_stamper_yellow[street_art:content="yellow"]/give @s booyah:splatana_stamper_pink[street_art:content="pink"]/give @s booyah:splatana_stamper_lime[street_art:content="lime"]/give @s booyah:splatana_stamper_orange[street_art:content="orange"]/give @s booyah:splatana_stamper_blue[street_art:content="blue"]
Центр версий
10 версийЧенджлог
1.0.6Релиз26.1.2 · 31 мая 2026 г.
Fix Booyah! config options related to integers not applying outside of the development environment.
1.0.5Релиз26.1.2 · 29 мая 2026 г.
Last second Booyah! patch!
- Fixed magical boxes MAGICALLY LOSING EVERYTHING (hopefully)
- Made the trail for balloons more obvious
1.0.4Релиз26.1.2 · 25 мая 2026 г.
Hopefully fix issues with balloons blocks loaded before the starting index block having issues with starting further into the balloon chain than expected.
Allow single-index balloon chains to restart using the last popped balloon's float away ticks as a timer. If set to 0, the timer will either keep ticking from the previous balloon's timer, or if no timers were set, it will not reset.
1.0.3Релиз26.1.2 · 21 мая 2026 г.
Very quick hotfix for the velocity of rewarded items from balloons and the reward item stacks being janky.
1.0.2Релиз26.1.2 · 20 мая 2026 г.
Booyah! 1.0.2 - QoL Update :)
- Made it so rewards from Balloons glow when dropped to be more easily noticed.
- Made the Splatana Stamper's melee attacks work much more as expected, with being able to hit entities directly in front(~3/4s a block) of you instead of slightly expanding your player hitbox by a few pixels.
- Hopefully fixed issues with Splatana Swipe Projectile hitboxes not working properly for hitting entities.
- Fixed being able to swap in items into Magicial Boxes while in adventure, technically making it possbile to lose items to the void...
- Possibly fixed issues with being able to attack players you otherwise shouldn't be able too with the Splatana Stampers (e.g. being on the same team with friendly fire disabled)
1.0.1Релиз26.1.2 · 17 мая 2026 г.
Booyah! 1.0.1
Added compat. with Street Art! Add the street_art:content Item Component to Splatana Stampers, and they'll actually paint the ground!
Also added some simple config options for activating Booyah!s.
1.0.0Релиз26.1.2 · 9 мая 2026 г.
1.0.0 Release!
- Fixed remaining Splatana Stamper colors not being available!
- Fixed crashes and stuff related to the Balloon Chase Block. Any and all bugs found with it now are unknown and can be reported!
- Extra information is now sent to the player when saving a Balloon Chase Block (e.g. whether the block was added to a Balloon Chain, or created a new Balloon Chain)
0.0.3Релиз26.1.2 · 8 мая 2026 г.
Some bugs have been OBLITERATED!
- Booyah!'ing now plays sounds directionally and based on distance from the player who Booyah!'d, instead of always playing the sound at the same volume despite distance.
- The Splatana Stamper's swing animations no longer break when Lithium is installed (Lithium cancels the calculations of arm swinging when the player isn't swinging their arm, which cancelled my methods of progressing the Splatana's animations after the initial swing animation).
- Hopefully reduce Splatana Swing projectile from desyncing on the client (It feels likethere's still some issues with it when you swing while moving left/right, I'm unsure what's causing it).
- Bump Bento Box version (Thanks hama!)
Known bugs that still remain (but will be fixed soon!):
- Splatana Stamper is missing remaining colored variants
- Ballon Chase Block crashes when breaking a block during a chase that isn't the first index.
- Balloon Chase Block crashes when different Blocks with the same index have different float away times.
- Breaking a Balloon Chase Block while the next index set has multiple positions causes a reset loop with Balloons being auto-popped like every tick or something.
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