
Body Health System FORKED
Revamps the minecraft health system. Hard fork of Body Health System fixing issues and adding additional content.
- Загрузки
- 21K
- Подписчики
- 15
- Обновлён
- 13 июня 2026 г.
- Лицензия
- MIT
Опубликован 11 сентября 2025 г.
BHSF, A next gen body health system mod for minecraft.
BHSF is probably one, if not the most advanced body health systems that minecraft can offer.
Alternatively download off CurseForge
Features + Improvements!
Arrow raycasting, more accurate arrows.
Lots of refactoring of the backend. Improving performance and stability from the original BHS.
Wounding, Temperature, and Bone systems, for a more challenging experience.
Highly configurable! Don't like a system, (Like wounding?) disable it with ease!
Tons of new items for all your health related needs.
Loads of bug fixes. The original BHS was left in a broken state, BHSF fixes that.
Why was BHSF created?
Mostly out of frustration with the lack of realistic body health systems. None of them really go indepth with their mechanics, and lack of customizability to fit every users needs.
Spiritual successor for Body Health system, the original mod made by srgnis big thanks to him for all his effort in the intial foundations.
Ченджлог
0.7.2Релиз1.20.1 · 13 июня 2026 г.
Fixed
Items not dropping upon death
0.7.1Релиз1.20.1 · 12 июня 2026 г.
Added
Changes
Changed how bone debuffs work to be bone specific. Less punishing.
General improvements to the code (Reworked large parts of the server networking code)
Bug fixes
Fixed shields not blocking arrows resulting in injury.
Fixed crawling causing damage(?)
Minor edge case bug fixes
0.7.0Релиз1.20.1 · 1 января 2026 г.
Added
Primitive medkit : A much worse version of the medkit, made for early game survival.
Herbal poultice : Randomly can heal a small wound every bleed cycle, and has a small chance to downgrade large wounds
Changes
Rebalanced medkits.
Medkit now heals wounds, small ones, and large ones (Downgrades to small wound)
Upgraded medkits now dynamically heal based off the state of the part, i.e broken bones / wounds will result in less health givent ot he part (same thing with medkits)
Made it so wounds / bones show in the medkit menu
Wounds now have a small chance to heal when you sleep
Bug fixes
Fixed being able to sleep and immediately get out (resulting in full healing)
Also happy new years. Hope y'all had a good christmas.
0.6.4Релиз1.20.1 · 31 декабря 2025 г.
Added
Nothing
Changes
Nothing
Bug fixes
Fixed loosing all your stuff if you died in edge cases.
0.6.3Бета1.20.1 · 21 декабря 2025 г.
Added
Nothing
Changes
Small optimizations
Bug fixes
Fixed totem of undying not popping when torso destroyed.
0.6.2Релиз1.20.4, 1.20.5, 1.20.6 · 20 ноября 2025 г.
Added
Nothing
Changes
Nothing
Bug fixes
Fixed Drip stone not applying damage properly
Fixed fall damage being weird at times
Fixed Feather falling not reducing damage correectly.
Fixed Upgraded medkits not healing wounds
Fixed dying midair if downed.
0.6.1Релиз1.20.1 · 7 октября 2025 г.
Added
Changed
Enforced Temperature API 1.1.7+
Changed hover text from debug to human readable.
Bug fixed
0.6.0Релиз1.20.1 · 6 октября 2025 г.
This version contains major refactors of the code. Existing saves may experience issues.
Added
A new wounding system (Can be disabled)
Reworked bone system + downsides
A tourniquet! (Just don't apply to the head...)
Stitches! Large wounds need to be sealed.
Config option to enable / disable the bone system
Sleeping now heals you by 50%, and has a 5% chance of healing a bone, (This increases every day by 5%) (Also heals necrosis fully.)
Changes
Major refactors of the codebase, hopefully stabalizing and preventing unwanted behavior.
Networking optimizations.
Removed legacy code that was no longer in use.
You are no longer able to be 1 shot in the head, changed head's health from the default of 4 to 5, Also added a mitigation chance for projectiles of 40% to redirect to the torso.
Bug fixes
- Due to the refactoring, probably fixed a lot of issues.
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