
Better Combat Punchy Fix
Fixes duplicated first-person weapon rendering when using Better Combat, Punchy, and shaders.
- Загрузки
- 11K
- Подписчики
- 12
- Обновлён
- 22 мая 2026 г.
- Лицензия
- MIT
Опубликован 22 мая 2026 г.
Better Combat Punchy Fix
Client-side compatibility fix for using Better Combat and Punchy together with shaders on NeoForge.
Some shader pipelines can make the first-person item render twice during Better Combat attacks when Punchy is installed. This mod suppresses the vanilla/Punchy first-person render only while Better Combat's real attack animation layer is active, then resets Punchy's transient pose state once the attack ends.
What it does
- Fixes duplicated first-person weapons during Better Combat attacks.
- Keeps Better Combat attack animations visible.
- Keeps Punchy enabled outside active Better Combat attack animations.
- Does not change damage, cooldowns, hitboxes, attack speed, networking, or server behavior.
Requirements
- Minecraft 1.21.1
- NeoForge
- Better Combat
- Punchy
This mod is client-side only and can be used on vanilla or modded servers.
Ченджлог
1.0.1Бета1.21.9, 1.21.10, 1.21.11 · 22 мая 2026 г.
Better Combat Punchy Fix 1.0.1
- Removed the aggressive post-attack Punchy pose reset that could interrupt inspect/equip animations.
- Keeps the fix focused on suppressing duplicated first-person rendering only during active Better Combat attacks.
- Reduces the chance of affecting Punchy animations outside Better Combat attack windows.
- Recommended over 1.0.0.
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