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Mineforgian

Better Combat Punchy Fix

Fixes duplicated first-person weapon rendering when using Better Combat, Punchy, and shaders.

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11K
Подписчики
12
Обновлён
22 мая 2026 г.
Лицензия
MIT

Опубликован 22 мая 2026 г.

Better Combat Punchy Fix

Client-side compatibility fix for using Better Combat and Punchy together with shaders on NeoForge.

Some shader pipelines can make the first-person item render twice during Better Combat attacks when Punchy is installed. This mod suppresses the vanilla/Punchy first-person render only while Better Combat's real attack animation layer is active, then resets Punchy's transient pose state once the attack ends.

What it does

  • Fixes duplicated first-person weapons during Better Combat attacks.
  • Keeps Better Combat attack animations visible.
  • Keeps Punchy enabled outside active Better Combat attack animations.
  • Does not change damage, cooldowns, hitboxes, attack speed, networking, or server behavior.

Requirements

  • Minecraft 1.21.1
  • NeoForge
  • Better Combat
  • Punchy

This mod is client-side only and can be used on vanilla or modded servers.

Ченджлог

1.0.1Бета1.21.9, 1.21.10, 1.21.11 · 22 мая 2026 г.

Better Combat Punchy Fix 1.0.1

  • Removed the aggressive post-attack Punchy pose reset that could interrupt inspect/equip animations.
  • Keeps the fix focused on suppressing duplicated first-person rendering only during active Better Combat attacks.
  • Reduces the chance of affecting Punchy animations outside Better Combat attack windows.
  • Recommended over 1.0.0.

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