
Better than Sniffers
An immersive and challenging survival data pack Inspired by the old mod "Better than Wolves". read more...
- Загрузки
- 6K
- Подписчики
- 50
- Обновлён
- 17 июня 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 17 сентября 2024 г.

We advanced to 26.1.2 !
only the latest release is supported !
Better than Sniffers is a datapack inspierd by the mod "better than wolves" the goal of this pack is to recreate the survival experience in more realistic and more challanging way.
Notice the bug? Want to suggest a feature ? Github| discord
Where to find the resourcepack?
Go to the version page and find the version you want that labeled as datapack.
Click on the version and fine the attached files at the bottom and download the file named "Better than Sniffers-RP".
please keep in mind that every RP version work only with the matching DP version Have fun !

Advancements
I recommend looking at the advancements from time to time As you progress, more advancements will be revealed and you will be able to know what options you have and where you can progress
The beginning
Rocks
The rocks are probably the first thing you want to find.
They are spread on the surface in all biomes.
On the rocks you can find small pebbles
To pick them up R-click on them or mine them

Smashing pebbels / Flint
After you collect the pebbles you can hit any kind of stone with them and smash them with a 50% chance of getting flint Flints can be used to get more sticks when breaking leaves or to create basic tools
Knife
A knife is used to cut ferns and grass into plant fiber (strings) The chance is relatively low so dont worry if it takes a while to find some A knife can be made from all materials, but flint will be the most available
healing
As you probably noticed natural regeneration is disabled To renew life you need to make a bandage from 4 plant fiber and use it

Crops
You can plant and farm a variety of plants If you break grass and ferns there is a small chance that you will get seeds of different plants Some of the plants can be used for food and some for other things

Food
There are many ways to get food You can grow plants or animals Just don't forget to save some food for the winter
Tools
There are several types of tools in the game and each type has different materials from which it can be made The more advanced and stronger the material, the more it gives you access to breaking stronger blocks and also lasts longer
Pillager Camps
The pilgers have set up camp in the world around you There's a chance you'll find some useful materials to start with, but be careful! They often contain enemies
Sculpture tool
To create more advanced tools you need a crafting table The sculpting tool lets you carve a log into crafting table Note! You cannot move the table in the early stages of the game
Storage Pots
Storage pots can be crafted from 7 bricks. Bricks can be made from a ball of clay wich drops from dirt R-click on the pot to extract the items
New Game Mechanics
Animals Behavior
Most animals are no longer passive but neutral This means that if you attack them they will attack you back! In addition more animals can drop different types of meat/leather/fur
Campfire
A campfire is one of the most important things, at least in the beginning It provides light and heat at night, cook food and make torches to craft campfire you need 4 wood slabs and 3 sticks, and to ignite the campfire you gonna need fire plough and some coal or other fuel to keep it lit

Movement
There are some small changes to the movement
- Your jump height is exactly 1 block
- Wall running is possible for a short distance
- If you are close to the edge of a block above which there is air, if you press shift+jump you can climb it (see picture)
- If you fall from a high place Pressing right and left together will brake the fall at the cost of a large amount of stamina
stamina
Every time you perform a tiring action like jumping or running your stamina bar will decrease a bit. If the bar reaches zero you will suffer slowness and hunger until the bar fills back up To replenish the bar simply stand still and wait a few moments

Temperature
The temperature bar is pretty simple if you are in a place that is too cold or too hot you will start taking damage So you should keep an eye on it

Sanity
The sanity bar is affected by actions the player takes Like eating raw food or staying in the dark and cold for a long time The opposite actions will help keep the meter high This meter determines events that can happen around you like Stronger monsters will appear and you will lose hunger Things will start disappearing around you so don't lose your sanity

Seasons
As you can imagine there are 4 seasons Each season affects the game in a different way from temperature and weather and up to the spawning of animals
crafting stations
Cooking pot
Used for making hot and more nutritious food Requires a lit campfire under it
Crucible
Used to melt materials together Mainly for steel production Requires a lit campfire under it
Fletching
Used to make arrows
Anvil
Used to forge tools from advanced metals such as steel To use it you have to place a steel ingot in it and hit it with a hammer
Ченджлог
Beta-0.6.3Бета26.1.2 · 17 июня 2026 г.
Features/changes:
updated to 26.2.1
cheanges to seasons:
now the lenght of the day depends on the season (shorter days in the winter and longer in the summer)
now the starting season is spring
now sleeping is allowed during the day
small changes to storage pots
small recipe changes to cooking pot and storage pot
Bug Fixes :
- marker spam "hi" in chat when raining
- animals not attacking the player even after getting hit
- misalign text in few dialogs
Beta-0.6.3Бета26.1.2 · 17 июня 2026 г.
Features/changes:
updated to 26.2.1
cheanges to seasons:
now the lenght of the day depends on the season (shorter days in the winter and longer in the summer)
now the starting season is spring
now sleeping is allowed during the day
small changes to storage pots
small recipe changes to cooking pot and storage pot
Bug Fixes :
- marker spam "hi" in chat when raining
- animals not attacking the player even after getting hit
- misalign text in few dialogs
Beta-0.6.1Бета1.21.10 · 13 ноября 2025 г.
Features/changes:
updated to 1.21.10
- dp and rp now support lang translate (contact me if you want to add translate to your language)
- bricks dry faster (x4) on lit campfire
- torches consume more durability when used while in rain
- crucible now support shapless crafting
- wood bark now have independent item
- wooden slabs can be crafted from bark
- rain make puddles(experiental)
Bug Fixes :
- rain dose not count in the wetness stat
- some item models use handheld parent instead of generated
- miss click in gui of custom block can void items
- misspelled every instance of calendar as calander
Beta-0.6.1Бета1.21.10 · 13 ноября 2025 г.
Features/changes:
updated to 1.21.10
- dp and rp now support lang translate (contact me if you want to add translate to your language)
- bricks dry faster (x4) on lit campfire
- torches consume more durability when used while in rain
- crucible now support shapless crafting
- wood bark now have independent item
- wooden slabs can be crafted from bark
- rain make puddles(experiental)
Bug Fixes :
- rain dose not count in the wetness stat
- some item models use handheld parent instead of generated
- miss click in gui of custom block can void items
- misspelled every instance of calendar as calander
Beta-0.6.0Бета1.21.8 · 10 октября 2025 г.
Features/changes:
- added ducks (chicken variant)
- new world generation
- add salt rocks to world generation
- added salt item
- too hot temperatures set the player on fire
- custom stews in cooking pot
- potions recipes in alchemy table
- some code optimization
- now only the attacked animals attacks the player instead of all the nearby animals
- improvements to the sanity system
- sleeping restores sanity
- added colors recipes
- added beds recipes
- added recipes for signs, trapdoors, colored bundles
- disabling villager trades (temporary)
- creepers will explode if they touch fire
- new health system
- reworked the anvil crafting. now the anvil have gui
- when stepping on leave there is small chance to destroy it (player/mobs)
- removed recipe for bricks
- clay is now placeable - when placed for long time it dry into brick
- changes in loot tabels of dirt types - now those blocks drop dirt instead of "dirt balls"
- removed recipe for dirt slab
- added recipe for glass (sand in blast furnace)
- bottles are now back to be made from glass instead of clay(maybe temporary)
- now monsters can climb on climbable blocks(ladder, vine, etc)
- added special fish types to fishing
- added more items into fishing loot table
Bug Fixes :
- the campfires in the camp structure spawn without timer
- sniffers not spawning in sniffer garden biome
- villagers and loot can give unsupported items
- knives are not damaged when used for attacking
- tools have low durability / the same durability in higher tiers
- difficulty not auto set to hard on load function
- regular stone slabs missing loot table
- no loot table for cobweb
- leaf litter not in campfire fuel tags
- deepslate and terracotta not in tag #hard_rock for pebble break
- wood slabs missing loottables
- iron nuggets have unnecessary data in some cases
Beta-0.6.0Бета1.21.8 · 10 октября 2025 г.
Features/changes:
- added ducks (chicken variant)
- new world generation
- add salt rocks to world generation
- added salt item
- too hot temperatures set the player on fire
- custom stews in cooking pot
- potions recipes in alchemy table
- some code optimization
- now only the attacked animals attacks the player instead of all the nearby animals
- improvements to the sanity system
- sleeping restores sanity
- added colors recipes
- added beds recipes
- added recipes for signs, trapdoors, colored bundles
- disabling villager trades (temporary)
- creepers will explode if they touch fire
- new health system
- reworked the anvil crafting. now the anvil have gui
- when stepping on leave there is small chance to destroy it (player/mobs)
- removed recipe for bricks
- clay is now placeable - when placed for long time it dry into brick
- changes in loot tabels of dirt types - now those blocks drop dirt instead of "dirt balls"
- removed recipe for dirt slab
- added recipe for glass (sand in blast furnace)
- bottles are now back to be made from glass instead of clay(maybe temporary)
- now monsters can climb on climbable blocks(ladder, vine, etc)
- added special fish types to fishing
- added more items into fishing loot table
Bug Fixes :
- the campfires in the camp structure spawn without timer
- sniffers not spawning in sniffer garden biome
- villagers and loot can give unsupported items
- knives are not damaged when used for attacking
- tools have low durability / the same durability in higher tiers
- difficulty not auto set to hard on load function
- regular stone slabs missing loot table
- no loot table for cobweb
- leaf litter not in campfire fuel tags
- deepslate and terracotta not in tag #hard_rock for pebble break
- wood slabs missing loottables
- iron nuggets have unnecessary data in some cases
Beta-0.5.0Бета1.21.8 · 7 августа 2025 г.
Features:
updated to 1.21.8
- now logs drop bark when peeled
- new biome the "sniffer garden" (WIP)
- new custom crafting station the "alchemy table" (wip)
- more crucible recipes
- added craters TO WORLDGEN
- anvils now breaks instantly if no support block is found
- Game WIKI (WIP)
Bug Fixes :
- axe and sculpture tool some time not activate - added blocks to the ignore raycast tag (eg leaf litter)
- death massages showed to incorrect players
- advancement for knife not working
- more small bug fixes
Beta-0.5.0Бета1.21.8 · 7 августа 2025 г.
Features:
updated to 1.21.8
- now logs drop bark when peeled
- new biome the "sniffer garden" (WIP)
- new custom crafting station the "alchemy table" (wip)
- more crucible recipes
- added craters TO WORLDGEN
- anvils now breaks instantly if no support block is found
- Game WIKI (WIP)
Bug Fixes :
- axe and sculpture tool some time not activate - added blocks to the ignore raycast tag (eg leaf litter)
- death massages showed to incorrect players
- advancement for knife not working
- more small bug fixes
Комментарии
Загружаем…
