
beddium
An open-source terrain renderer using the Celeritas Core API
Обновлён 5 мая 2026 г. · опубликован 17 июля 2024 г.
An open-source terrain renderer using the Celeritas Core API
Works best with FalseTweaks
A long time coming, a faster, better, more compatible than ever way of quickly drawing chunks on your screen! Enjoy smoother gameplay with less stutter, see further with longer render distances and more stability than the alternatives.
Replaces the archaic call-list based chunk rendered (circa 93' technology) with a more 'modern' approach, using the power of OpenGL 3.3 and above.
Compatibility
Compatible with most other popular client-side optimization and graphics mods, including but not limited to:
- FalseTweaks
- SwanSong
- Right Proper Lighting Engine
- Right Proper MCPatcher
- HodgePodge
- FastCraft
- CoreTweaks
- ArchaicFix
- BugTorch
- NotFine
With expected incompatibilities with:
- OptiFine (any)
- Original ShadersMod
- MCPatcher: Forge
- Neodymium (does the same thing anyway)
- Angelica (May work with certain modules)
Technical
This mod is based on the reference implementation of Celeritas for 1.7.10, focused on the terrain renderer.
Other features such as general improvements to entity rendering or ambient occlusion tweaks are not planned.
FalseTweaks is required for threaded rendering support.
Licence
The mod was developed by Ven and FalsePattern, Copyright 2025, licensed under the GNU Lesser General Public License, Version 3.0 only.
For more information, see the LICENSE file. This readme section is not a replacement for the full license text.
Credits
Designed by Ven, written by FalsePattern
Initial testing done by, (alphabetic order):
- Bot
- Brandyn
- DarkShadow44
- Houstonruss
- Jss
- matt-159
- Rally
- UnicornBlood
Based on the work of Embeddedt and his multiplatform framework Celeritas With credits to the CaffeineMC team, and other contributors to forks of the Sodium project.
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.2.4-j8 | Релиз | 1.7.10 | forge | 5 мая 2026 г. | .jar (830 КБ) |
| 1.2.4-j25 | Релиз | 1.7.10 | forge | 5 мая 2026 г. | .jar (797 КБ) |
| 1.2.3-j8 | Релиз | 1.7.10 | forge | 24 марта 2026 г. | .jar (830 КБ) |
| 1.2.3-j21 | Релиз | 1.7.10 | forge | 24 марта 2026 г. | .jar (797 КБ) |
| 1.2.2-j21 | Релиз | 1.7.10 | forge | 3 марта 2026 г. | .jar (797 КБ) |
| 1.2.2-j8 | Релиз | 1.7.10 | forge | 3 марта 2026 г. | .jar (829 КБ) |
| 1.2.1-j21 | Релиз | 1.7.10 | forge | 20 декабря 2025 г. | .jar (797 КБ) |
| 1.2.1-j8 | Релиз | 1.7.10 | forge | 20 декабря 2025 г. | .jar (829 КБ) |
| 1.2.0-j21 | Релиз | 1.7.10 | forge | 2 декабря 2025 г. | .jar (790 КБ) |
| 1.2.0-j8 | Релиз | 1.7.10 | forge | 2 декабря 2025 г. | .jar (822 КБ) |
| 1.1.1-j21 | Релиз | 1.7.10 | forge | 29 ноября 2025 г. | .jar (783 КБ) |
| 1.1.1-j8 | Релиз | 1.7.10 | forge | 29 ноября 2025 г. | .jar (816 КБ) |
| 1.1.0-j21 | Релиз | 1.7.10 | forge | 29 ноября 2025 г. | .jar (780 КБ) |
| 1.1.0-j8 | Релиз | 1.7.10 | forge | 29 ноября 2025 г. | .jar (813 КБ) |
| 1.0.7-8 | Релиз | 1.7.10 | forge | 24 ноября 2025 г. | .jar (800 КБ) |
Показаны последние 15 из 30 версий. Все версии — на Modrinth.
Ченджлог
1.2.4-j8Релиз1.7.10 · 5 мая 2026 г.
1.2.4-j25Релиз1.7.10 · 5 мая 2026 г.
1.2.3-j8Релиз1.7.10 · 24 марта 2026 г.
Changelog
[1.2.3] - 2026-03-23
Fixed
- FastFog breaking when Y>=128 (#29)
[1.2.2] - 2025-3-3
Changed
- No longer crashes game on serverside
[1.2.1] - 2025-12-20
Changed
- Improvements to profiling
Added
- Integration with MEGATrace profiling
[1.2.0] - 2025-12-02
Changed
- Updated localizations (huihiuhuai/Update zh_CN.lang#26)
- Improved fast fog, now works correctly with Chromaticraft
- Debug config is now disabled by default
- Conservative Animated Textures are now enabled by default
Added
- Optional Tessellator locking to help debug misbehaving mods
- Support for FlenixCities
Removed
- Better Mipmaps Module was removed as it was buggy and unfinished. Use the FalseTweaks one instead.
[1.1.1] - 2025-11-29
Added
- Basic support for iChun's Door mod, half-fixing (#14)
[1.1.0] - 2025-11-29
Changed
- Improved the implementation of fast fog, now with better mod compat
Added
- Added a fog bias config when using ChunkDrawMode=Fast, which can pull in the fog and reduce pop-in
[1.0.7] - 2025-11-24
Changed
- Switched to using USE_VANILLA_COLOR_FORMAT
[1.0.6] - 2025-11-24
Added
- Config option for Always Translucent Sprites
[1.0.5] - 2025-11-13
Fixed
- Netherlicious blocks causing flickering
[1.0.4] - 2025-09-28
Changed
- perf: Fast fog tracking
- chore: Fix UseMultiDrawIndirect lang path
[1.0.3] - 2025-09-26
Fixed
- Gracefully handle exceptions thrown from block render code
- Ensure shutdown on world leave
[1.0.2] - 2025-09-26
Added
- Compatibility for swansong 1.2.0 shader enable/disable
[1.0.1] - 2025-09-23
Added
- zh_CN translations
- Warning popup when trying to use java 8 build on java 21
[1.0.0] - 2025-09-20
Initial release.
1.2.3-j21Релиз1.7.10 · 24 марта 2026 г.
Changelog
[1.2.3] - 2026-03-23
Fixed
- FastFog breaking when Y>=128 (#29)
[1.2.2] - 2025-3-3
Changed
- No longer crashes game on serverside
[1.2.1] - 2025-12-20
Changed
- Improvements to profiling
Added
- Integration with MEGATrace profiling
[1.2.0] - 2025-12-02
Changed
- Updated localizations (huihiuhuai/Update zh_CN.lang#26)
- Improved fast fog, now works correctly with Chromaticraft
- Debug config is now disabled by default
- Conservative Animated Textures are now enabled by default
Added
- Optional Tessellator locking to help debug misbehaving mods
- Support for FlenixCities
Removed
- Better Mipmaps Module was removed as it was buggy and unfinished. Use the FalseTweaks one instead.
[1.1.1] - 2025-11-29
Added
- Basic support for iChun's Door mod, half-fixing (#14)
[1.1.0] - 2025-11-29
Changed
- Improved the implementation of fast fog, now with better mod compat
Added
- Added a fog bias config when using ChunkDrawMode=Fast, which can pull in the fog and reduce pop-in
[1.0.7] - 2025-11-24
Changed
- Switched to using USE_VANILLA_COLOR_FORMAT
[1.0.6] - 2025-11-24
Added
- Config option for Always Translucent Sprites
[1.0.5] - 2025-11-13
Fixed
- Netherlicious blocks causing flickering
[1.0.4] - 2025-09-28
Changed
- perf: Fast fog tracking
- chore: Fix UseMultiDrawIndirect lang path
[1.0.3] - 2025-09-26
Fixed
- Gracefully handle exceptions thrown from block render code
- Ensure shutdown on world leave
[1.0.2] - 2025-09-26
Added
- Compatibility for swansong 1.2.0 shader enable/disable
[1.0.1] - 2025-09-23
Added
- zh_CN translations
- Warning popup when trying to use java 8 build on java 21
[1.0.0] - 2025-09-20
Initial release.
1.2.2-j21Релиз1.7.10 · 3 марта 2026 г.
Changelog
[1.2.2] - 2025-3-3
Changed
- No longer crashes game on serverside
[1.2.1] - 2025-12-20
Changed
- Improvements to profiling
Added
- Integration with MEGATrace profiling
[1.2.0] - 2025-12-02
Changed
- Updated localizations (huihiuhuai/Update zh_CN.lang#26)
- Improved fast fog, now works correctly with Chromaticraft
- Debug config is now disabled by default
- Conservative Animated Textures are now enabled by default
Added
- Optional Tessellator locking to help debug misbehaving mods
- Support for FlenixCities
Removed
- Better Mipmaps Module was removed as it was buggy and unfinished. Use the FalseTweaks one instead.
[1.1.1] - 2025-11-29
Added
- Basic support for iChun's Door mod, half-fixing (#14)
[1.1.0] - 2025-11-29
Changed
- Improved the implementation of fast fog, now with better mod compat
Added
- Added a fog bias config when using ChunkDrawMode=Fast, which can pull in the fog and reduce pop-in
[1.0.7] - 2025-11-24
Changed
- Switched to using USE_VANILLA_COLOR_FORMAT
[1.0.6] - 2025-11-24
Added
- Config option for Always Translucent Sprites
[1.0.5] - 2025-11-13
Fixed
- Netherlicious blocks causing flickering
[1.0.4] - 2025-09-28
Changed
- perf: Fast fog tracking
- chore: Fix UseMultiDrawIndirect lang path
[1.0.3] - 2025-09-26
Fixed
- Gracefully handle exceptions thrown from block render code
- Ensure shutdown on world leave
[1.0.2] - 2025-09-26
Added
- Compatibility for swansong 1.2.0 shader enable/disable
[1.0.1] - 2025-09-23
Added
- zh_CN translations
- Warning popup when trying to use java 8 build on java 21
[1.0.0] - 2025-09-20
Initial release.
1.2.2-j8Релиз1.7.10 · 3 марта 2026 г.
Changelog
[1.2.2] - 2025-3-3
Changed
- No longer crashes game on serverside
[1.2.1] - 2025-12-20
Changed
- Improvements to profiling
Added
- Integration with MEGATrace profiling
[1.2.0] - 2025-12-02
Changed
- Updated localizations (huihiuhuai/Update zh_CN.lang#26)
- Improved fast fog, now works correctly with Chromaticraft
- Debug config is now disabled by default
- Conservative Animated Textures are now enabled by default
Added
- Optional Tessellator locking to help debug misbehaving mods
- Support for FlenixCities
Removed
- Better Mipmaps Module was removed as it was buggy and unfinished. Use the FalseTweaks one instead.
[1.1.1] - 2025-11-29
Added
- Basic support for iChun's Door mod, half-fixing (#14)
[1.1.0] - 2025-11-29
Changed
- Improved the implementation of fast fog, now with better mod compat
Added
- Added a fog bias config when using ChunkDrawMode=Fast, which can pull in the fog and reduce pop-in
[1.0.7] - 2025-11-24
Changed
- Switched to using USE_VANILLA_COLOR_FORMAT
[1.0.6] - 2025-11-24
Added
- Config option for Always Translucent Sprites
[1.0.5] - 2025-11-13
Fixed
- Netherlicious blocks causing flickering
[1.0.4] - 2025-09-28
Changed
- perf: Fast fog tracking
- chore: Fix UseMultiDrawIndirect lang path
[1.0.3] - 2025-09-26
Fixed
- Gracefully handle exceptions thrown from block render code
- Ensure shutdown on world leave
[1.0.2] - 2025-09-26
Added
- Compatibility for swansong 1.2.0 shader enable/disable
[1.0.1] - 2025-09-23
Added
- zh_CN translations
- Warning popup when trying to use java 8 build on java 21
[1.0.0] - 2025-09-20
Initial release.
1.2.1-j21Релиз1.7.10 · 20 декабря 2025 г.
Changelog
[1.2.1] - 2025-12-20
Changed
- Improvements to profiling
Added
- Integration with MEGATrace profiling
[1.2.0] - 2025-12-02
Changed
- Updated localizations (huihiuhuai/Update zh_CN.lang#26)
- Improved fast fog, now works correctly with Chromaticraft
- Debug config is now disabled by default
- Conservative Animated Textures are now enabled by default
Added
- Optional Tessellator locking to help debug misbehaving mods
- Support for FlenixCities
Removed
- Better Mipmaps Module was removed as it was buggy and unfinished. Use the FalseTweaks one instead.
[1.1.1] - 2025-11-29
Added
- Basic support for iChun's Door mod, half-fixing (#14)
[1.1.0] - 2025-11-29
Changed
- Improved the implementation of fast fog, now with better mod compat
Added
- Added a fog bias config when using ChunkDrawMode=Fast, which can pull in the fog and reduce pop-in
[1.0.7] - 2025-11-24
Changed
- Switched to using USE_VANILLA_COLOR_FORMAT
[1.0.6] - 2025-11-24
Added
- Config option for Always Translucent Sprites
[1.0.5] - 2025-11-13
Fixed
- Netherlicious blocks causing flickering
[1.0.4] - 2025-09-28
Changed
- perf: Fast fog tracking
- chore: Fix UseMultiDrawIndirect lang path
[1.0.3] - 2025-09-26
Fixed
- Gracefully handle exceptions thrown from block render code
- Ensure shutdown on world leave
[1.0.2] - 2025-09-26
Added
- Compatibility for swansong 1.2.0 shader enable/disable
[1.0.1] - 2025-09-23
Added
- zh_CN translations
- Warning popup when trying to use java 8 build on java 21
[1.0.0] - 2025-09-20
Initial release.
1.2.1-j8Релиз1.7.10 · 20 декабря 2025 г.
Changelog
[1.2.1] - 2025-12-20
Changed
- Improvements to profiling
Added
- Integration with MEGATrace profiling
[1.2.0] - 2025-12-02
Changed
- Updated localizations (huihiuhuai/Update zh_CN.lang#26)
- Improved fast fog, now works correctly with Chromaticraft
- Debug config is now disabled by default
- Conservative Animated Textures are now enabled by default
Added
- Optional Tessellator locking to help debug misbehaving mods
- Support for FlenixCities
Removed
- Better Mipmaps Module was removed as it was buggy and unfinished. Use the FalseTweaks one instead.
[1.1.1] - 2025-11-29
Added
- Basic support for iChun's Door mod, half-fixing (#14)
[1.1.0] - 2025-11-29
Changed
- Improved the implementation of fast fog, now with better mod compat
Added
- Added a fog bias config when using ChunkDrawMode=Fast, which can pull in the fog and reduce pop-in
[1.0.7] - 2025-11-24
Changed
- Switched to using USE_VANILLA_COLOR_FORMAT
[1.0.6] - 2025-11-24
Added
- Config option for Always Translucent Sprites
[1.0.5] - 2025-11-13
Fixed
- Netherlicious blocks causing flickering
[1.0.4] - 2025-09-28
Changed
- perf: Fast fog tracking
- chore: Fix UseMultiDrawIndirect lang path
[1.0.3] - 2025-09-26
Fixed
- Gracefully handle exceptions thrown from block render code
- Ensure shutdown on world leave
[1.0.2] - 2025-09-26
Added
- Compatibility for swansong 1.2.0 shader enable/disable
[1.0.1] - 2025-09-23
Added
- zh_CN translations
- Warning popup when trying to use java 8 build on java 21
[1.0.0] - 2025-09-20
Initial release.
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