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Mineforgian

Sable: Barehanded

Physically detach blocks. Grab and rotate structures using your bare hands. No tools required. Useful for Create Aeronautics or any mod that uses Sable physics.

8K загрузок65 подписчиковGPL-3.0-or-laterfabricneoforge

Обновлён 6 июля 2026 г. · опубликован 5 июня 2026 г.

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Sable: Barehanded

A Sable addon that allows players to physically detach, move, rotate, and rebuild blocks using their bare hands. No tools required!


🧱 Detach & Carry


Immersive Physics: Crouch and walk backwards while holding both clicks to pull!.

Smart Connectivity: Automatically detects and safely detaches connected structures like double chests.

🫳 Grab, Push & Rotate


Grab & Rotate: Hold sub-levels in mid-air and rotate them freely using custom keybindings.

Push & Interact: Apply physical force to move heavy objects, vehicles, or structures around.

🔨 Build & Disassemble


Disassemble: Slam a grabbed sub-level against a block or press [Q] to snap it back into the world.

Physics Placement: Toggle placement mode with [X] and place blocks directly as physics objects.

⚔️ Survival Friendly


💪 Weight & Tension: Heavy structures drag heavily or snap the connection if you stretch your arms too far.

🧪 Potions & Hunger: Strength potions multiply your lifting force, while carrying heavy loads realistically drains your hunger bar.

🌌 Creative Friendly


🦾 Infinite Power: Bypass all physical limits with infinite strength and maximum structural stabilization.

🔭 Boundless Reach: Grab, pull, and manipulate massive structures from virtually any distance.

🎮 Immersive Controls

Make sure you have an empty hand to interact with the physics engine:

Action Controls
Grab (Toggle) Press [G] to toggle grab on/off without holding clicks
Grab (Hold) Hold Left + Right Click simultaneously
Adjust Distance Scroll mouse wheel or use [-] / [=] keys
Assemble Blocks Sneak + Hold Left + Right Click on a world block, then walk backwards to pull!
Detach Sub-Level Blocks Sneak + [Alt] + Hold Left + Right Click on a grabbed sub-level, then pull!
Lift Interactables (Like Chests) Hold Left Click first, then Right Click to avoid opening UI.
Lift Instant-Break Blocks (Like TNT) Hold Right Click first, then Left Click to avoid breaking.
Rotate Hold [R] and move your mouse
Toggle Pivot Hold [Alt] while rotating (Center of Mass ↔ Grab Point)
Disassemble Press [Q] while holding a sub-level (or slam it into a block!)
Merge Sub-Levels Hold [Alt] + press [Q] to merge aligned sub-levels
Physics Placement Press [X] to toggle — blocks you place will spawn as physics objects

⚙️ Fully Configurable

Every aspect of this mod can be customized to fit your gameplay style or server needs via the in-game config menu (Cloth Config). Config files are automatically backed up before updates.

Центр версий

30 версий
  • Релиз224 КБ
  • Релиз223 КБ
  • Релиз221 КБ
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  • Релиз199 КБ
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  • Релиз198 КБ
  • Релиз196 КБ
  • Релиз142 КБ
  • Релиз141 КБ
  • Релиз133 КБ
  • Релиз131 КБ
  • Релиз165 КБ
  • Релиз131 КБ

Ченджлог

1.6.1Релиз1.21.1 · 6 июля 2026 г.

[1.6.1]

Fixed

  • Grab: Fixed a bug where players could not grab sub-levels resting on top of other sub-levels.
  • Prop-Surfing: Added detection for mechanical bearing blocks to prevent players from flying by grabbing linked bearing parts while standing on the base.
1.6.1Релиз1.21.1 · 6 июля 2026 г.

[1.6.1]

Fixed

  • Grab: Fixed a bug where players could not grab sub-levels resting on top of other sub-levels.
  • Prop-Surfing: Added detection for mechanical bearing blocks to prevent players from flying by grabbing linked bearing parts while standing on the base.
1.6.0Релиз1.21.1 · 5 июля 2026 г.

[1.6.0]

Added

  • Assembling/Disassembling onto sub-levels: You can now merge/detach a grabbed sub-level directly into another existing sub-level.
  • Grab Keybind: Added a dedicated keybind (default G) to toggle grabbing sub-levels without needing to hold both mouse buttons.
  • Distance Adjust Keybind: Added new keybinds (default - and =) to push or pull grabbed objects using the keyboard, as an alternative to the mouse scroll wheel.
  • Camera-Locked Rotation: Added new configuration options to automatically rotate the grabbed object synchronously with the player's camera pitch and/or yaw.
  • Grabbable Tag and Whitelist Mode: Added the #barehanded:grabbable block tag and a "Whitelist Mode" config option. When enabled, only explicitly tagged blocks can be grabbed.
  • Spectator Grabbing: Added a configuration option to allow players in Spectator mode to grab and interact with sub-levels.
  • Grab Unbreakable Blocks Config: Added an explicit configuration option to allow grabbing unbreakable blocks (like Bedrock, Barriers, or Command Blocks).
  • Config Auto-Backups: The mod now automatically creates .backup files of your outdated configuration files before migrating them to new versions, ensuring you never lose your custom settings during an update.

Changed

  • Physics & Elasticity: Grab physics have been refined. Added new parameters for "Grab Elasticity", heavy object mass curves, and sway edge factors to make handling heavy objects feel more realistic.
  • Scroll Speed: Distance adjustment speed is now dynamically reduced based on the object's mass and the player's current encumbrance, making heavy objects feel harder to pull close.
  • Input Interception: Changed how vanilla inputs (mining, using) are suppressed while grabbing to prevent accidental block interactions and continuous punching loops much more reliably.

Fixed & Compatibility

  • Controller Support: Fixed an issue where using a controller would cause the grab to drop due to input state overrides. The mod now correctly reads analog triggers without breaking the controller's internal state.
  • Prop-Surfing: Added more physics checks and tethering to prevent players from flying or infinitely accelerating while standing on or interacting with sub-levels.
1.6.0Релиз1.21.1 · 5 июля 2026 г.

[1.6.0]

Added

  • Assembling/Disassembling onto sub-levels: You can now merge/detach a grabbed sub-level directly into another existing sub-level.
  • Grab Keybind: Added a dedicated keybind (default G) to toggle grabbing sub-levels without needing to hold both mouse buttons.
  • Distance Adjust Keybind: Added new keybinds (default - and =) to push or pull grabbed objects using the keyboard, as an alternative to the mouse scroll wheel.
  • Camera-Locked Rotation: Added new configuration options to automatically rotate the grabbed object synchronously with the player's camera pitch and/or yaw.
  • Grabbable Tag and Whitelist Mode: Added the #barehanded:grabbable block tag and a "Whitelist Mode" config option. When enabled, only explicitly tagged blocks can be grabbed.
  • Spectator Grabbing: Added a configuration option to allow players in Spectator mode to grab and interact with sub-levels.
  • Grab Unbreakable Blocks Config: Added an explicit configuration option to allow grabbing unbreakable blocks (like Bedrock, Barriers, or Command Blocks).
  • Config Auto-Backups: The mod now automatically creates .backup files of your outdated configuration files before migrating them to new versions, ensuring you never lose your custom settings during an update.

Changed

  • Physics & Elasticity: Grab physics have been refined. Added new parameters for "Grab Elasticity", heavy object mass curves, and sway edge factors to make handling heavy objects feel more realistic.
  • Scroll Speed: Distance adjustment speed is now dynamically reduced based on the object's mass and the player's current encumbrance, making heavy objects feel harder to pull close.
  • Input Interception: Changed how vanilla inputs (mining, using) are suppressed while grabbing to prevent accidental block interactions and continuous punching loops much more reliably.

Fixed & Compatibility

  • Controller Support: Fixed an issue where using a controller would cause the grab to drop due to input state overrides. The mod now correctly reads analog triggers without breaking the controller's internal state.
  • Prop-Surfing: Added more physics checks and tethering to prevent players from flying or infinitely accelerating while standing on or interacting with sub-levels.
1.5.2Релиз1.21.1 · 18 июня 2026 г.

[1.5.2]

Added

  • Dynamic Scroll Distance: The maximum scroll distance now automatically adapts to the player's dynamic reach.

Fixed & Compatibility

  • Vista: Fixed a bug where the player's body and arms would become invisible when viewed through TVs while the player was in first-person mode.
  • Grab Animation Flickering: Fixed the visual flickering that occurred on the client when grabbing sub-levels at the maximum distance of the player's reach.
1.5.2Релиз1.21.1 · 18 июня 2026 г.

[1.5.2]

Added

  • Dynamic Scroll Distance: The maximum scroll distance now automatically adapts to the player's dynamic reach.

Fixed & Compatibility

  • Vista: Fixed a bug where the player's body and arms would become invisible when viewed through TVs while the player was in first-person mode.
  • Grab Animation Flickering: Fixed the visual flickering that occurred on the client when grabbing sub-levels at the maximum distance of the player's reach.
1.5.1Релиз1.21.1 · 18 июня 2026 г.

[1.5.1]

Fixed

  • Creative Assemble: Fixed an issue introduced in version 1.5.0 where attempting to grab an object in Creative mode would accidentally mine/break the block instead. Adjusted the client's internal tick priority to properly intercept mouse inputs before the vanilla engine processes block destruction. (thanks to @HintSystem)
1.5.1Релиз1.21.1 · 18 июня 2026 г.

[1.5.1]

Fixed

  • Creative Assemble: Fixed an issue introduced in version 1.5.0 where attempting to grab an object in Creative mode would accidentally mine/break the block instead. Adjusted the client's internal tick priority to properly intercept mouse inputs before the vanilla engine processes block destruction. (thanks to @HintSystem)

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