
Barehanded
Physically detach blocks. Grab and rotate structures using your bare hands. No tools required. Useful for Create Aeronautics or any mod that uses Sable physics.
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- 28K
- Подписчики
- 86
- Обновлён
- 29 июля 2026 г.
- Лицензия
- GPL-3.0-or-later
Опубликован 5 июня 2026 г.
Barehanded
A Sable based mod that allows players to physically detach, move, rotate, and rebuild blocks using their bare hands. No tools required!
🧱 Detach & Carry
Immersive Physics: Crouch and walk backwards while holding both clicks to pull!. |
Smart Connectivity: Automatically detects and safely detaches connected structures like double chests. |
🫳 Grab, Push & Rotate
Grab & Rotate: Hold sub-levels in mid-air and rotate them freely using custom keybindings. |
Push & Interact: Apply physical force to move heavy objects, vehicles, or structures around. |
🔨 Build & Disassemble
Disassemble: Slam a grabbed sub-level against a block or press [Q] to snap it back into the world. |
Physics Placement: Toggle placement mode with [X] and place blocks directly as physics objects. |
⚔️ Survival Friendly
💪 Weight & Tension: Heavy structures drag heavily or snap the connection if you stretch your arms too far. |
🧪 Potions & Hunger: Strength potions multiply your lifting force, while carrying heavy loads realistically drains your hunger bar. |
🌌 Creative Friendly
🦾 Infinite Power: Bypass all physical limits with infinite strength and maximum structural stabilization. |
🔭 Boundless Reach: Grab, pull, and manipulate massive structures from virtually any distance. |
🎮 Immersive Controls
Make sure you have an empty hand to interact with the physics engine:
| Action | Controls |
|---|---|
| Grab (Toggle) | Press [G] to toggle grab on/off without holding clicks |
| Grab (Hold) | Hold Left + Right Click simultaneously |
| Adjust Distance | Scroll mouse wheel or use [-] / [=] keys |
| Assemble Blocks | Sneak + Hold Left + Right Click on a world block, then walk backwards to pull! |
| Detach Sub-Level Blocks | Sneak + [Alt] + Hold Left + Right Click on a grabbed sub-level, then pull! |
| Lift Interactables (Like Chests) | Hold Left Click first, then Right Click to avoid opening UI. |
| Lift Instant-Break Blocks (Like TNT) | Hold Right Click first, then Left Click to avoid breaking. |
| Rotate | Hold [R] and move your mouse |
| Toggle Pivot | Hold [Alt] while rotating (Center of Mass ↔ Grab Point) |
| Disassemble | Press [Q] while holding a sub-level (or slam it into a block!) |
| Merge Sub-Levels | Hold [Alt] + press [Q] to merge aligned sub-levels |
| Physics Placement | Press [X] to toggle — blocks you place will spawn as physics objects |
⚙️ Fully Configurable
Every aspect of this mod can be customized to fit your gameplay style or server needs via the in-game config menu (Cloth Config). Config files are automatically backed up before updates.
Ченджлог
1.6.6Релиз1.21.1 · 29 июля 2026 г.
[1.6.6]
Changed
- Rotation Movement Lock: Refactored movement locking during object rotation to ignore movement inputs rather than overriding entity physical velocity. Also, this option is now disabled by default.
- Exhaustion Rates: Adjusted hunger depletion rates to be less aggressive when holding or moving heavy objects.
Fixed
- Rotation Collision Filtering: Fixed an issue where
ignoreCollisionsRotationSelfwas not applied properly on the client side during active rotation. The player can now rotate objects through themselves without collision when enabled.
Added
- Config Option: Exposed
preventMovementWhileRotating(Client) (Disabled by default) in the configuration screen to allow/disallow player movement while actively rotating a sub-level. - Localization Support: Added complete, language files for 31 locales:
en_us,en_gb,en_ca,en_au,en_nz,en_in,es_es,es_mx,es_ar,es_cl,es_co,es_ec,es_pe,es_uy,es_ve,pt_br,pt_pt,de_de,de_at,de_ch,fr_fr,fr_ca,zh_cn,zh_tw,zh_hk,ru_ru,ja_jp,hi_in,id_id,ko_kr,pl_pl.
Note: Translations were AI made and may contain inaccuracies. Contributions on github are welcome.
1.6.6Релиз1.21.1 · 29 июля 2026 г.
[1.6.6]
Changed
- Rotation Movement Lock: Refactored movement locking during object rotation to ignore movement inputs rather than overriding entity physical velocity. Also, this option is now disabled by default.
- Exhaustion Rates: Adjusted hunger depletion rates to be less aggressive when holding or moving heavy objects.
Fixed
- Rotation Collision Filtering: Fixed an issue where
ignoreCollisionsRotationSelfwas not applied properly on the client side during active rotation. The player can now rotate objects through themselves without collision when enabled.
Added
- Config Option: Exposed
preventMovementWhileRotating(Client) (Disabled by default) in the configuration screen to allow/disallow player movement while actively rotating a sub-level. - Localization Support: Added complete, language files for 31 locales:
en_us,en_gb,en_ca,en_au,en_nz,en_in,es_es,es_mx,es_ar,es_cl,es_co,es_ec,es_pe,es_uy,es_ve,pt_br,pt_pt,de_de,de_at,de_ch,fr_fr,fr_ca,zh_cn,zh_tw,zh_hk,ru_ru,ja_jp,hi_in,id_id,ko_kr,pl_pl.
Note: Translations were AI made and may contain inaccuracies. Contributions on github are welcome.
1.6.5Релиз1.21.1 · 26 июля 2026 г.
[1.6.5]
Compatibility
- Tree Mods: Assembly compatibility with tree felling mods (Tree Physics, FallingTree, HT's TreeChop, Dynamic Trees, etc...).
- Tree Logs Tag: Added
#barehanded:tree_logsblock tag to manually register custom log blocks not automatically detected. - Config Options:
treeAssemblyMode(Server): Controls tree log behavior when tree mods are present (AUTO,BREAK,BLOCK,NONE).unsneakOnTreeBreak(Client): Toggle to temporarily un-sneak while breaking logs so tree mods trigger correctly.
1.6.5Релиз1.21.1 · 26 июля 2026 г.
[1.6.5]
Compatibility
- Tree Mods: Assembly compatibility with tree felling mods (Tree Physics, FallingTree, HT's TreeChop, Dynamic Trees, etc...).
- Tree Logs Tag: Added
#barehanded:tree_logsblock tag to manually register custom log blocks not automatically detected. - Config Options:
treeAssemblyMode(Server): Controls tree log behavior when tree mods are present (AUTO,BREAK,BLOCK,NONE).unsneakOnTreeBreak(Client): Toggle to temporarily un-sneak while breaking logs so tree mods trigger correctly.
1.6.4Релиз1.21.1 · 21 июля 2026 г.
[1.6.4]
Added
- Ungrabbable Blocks Check: New configuration option
preventGrabbingSubLevelsWithUngrabbableBlocks(enabled by default) to prevent grabbing entire structures if they contain at least one block from the#barehanded:ungrabbabletag.
Compatibility
- Sable: Ragdolls: Added new configuration options
sableRagdollsCompatAllowGrabbingPlayerRagdolls(disabled by default),sableRagdollsCompatAllowGrabbingMobRagdolls(enabled by default) andsableRagdollsCompatMobRagdollMaxSizeto allow or restrict interactions with player and mob ragdolls. - Sable: Ragdolls: Strictly blocked assemble/disassemble actions on blocks or sub-levels that contain ragdoll parts or corpses.
1.6.4Релиз1.21.1 · 21 июля 2026 г.
[1.6.4]
Added
- Ungrabbable Blocks Check: New configuration option
preventGrabbingSubLevelsWithUngrabbableBlocks(enabled by default) to prevent grabbing entire structures if they contain at least one block from the#barehanded:ungrabbabletag.
Compatibility
- Sable: Ragdolls: Added new configuration options
sableRagdollsCompatAllowGrabbingPlayerRagdolls(disabled by default),sableRagdollsCompatAllowGrabbingMobRagdolls(enabled by default) andsableRagdollsCompatMobRagdollMaxSizeto allow or restrict interactions with player and mob ragdolls. - Sable: Ragdolls: Strictly blocked assemble/disassemble actions on blocks or sub-levels that contain ragdoll parts or corpses.
1.6.3Релиз1.21.1 · 21 июля 2026 г.
[1.6.3]
Fixed & Compatibility
- Sable: Ragdolls Compatibility: Added compatibility with the Sable: Ragdolls mod to prevent interactions with ragdolls that cause server crashes and physics exploits.
- HUD & Animation Flickering: Fixed a visual bug where the grab HUD and arm animations would briefly flicker on the client when a grab attempt was rejected or canceled by the server. The client now properly delays rendering the grab state until it receives explicit server confirmation.
1.6.3Релиз1.21.1 · 21 июля 2026 г.
[1.6.3]
Fixed & Compatibility
- Sable: Ragdolls Compatibility: Added compatibility with the Sable: Ragdolls mod to prevent interactions with ragdolls that cause server crashes and physics exploits.
- HUD & Animation Flickering: Fixed a visual bug where the grab HUD and arm animations would briefly flicker on the client when a grab attempt was rejected or canceled by the server. The client now properly delays rendering the grab state until it receives explicit server confirmation.
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