
Avoid
Mod framework that wraps whole Minecraft. Kinda like Bukkit. [#killaislop]
- Загрузки
- 460
- Подписчики
- 1
- Обновлён
- 21 августа 2026 г.
- Лицензия
- Apache-2.0
Опубликован 5 июня 2026 г.
🐦⬛ Avoid allows you to remove net.minecraft references completely from your code.
🧧 Supported Versions:
- 1.21.10
- 1.21.11 [LTS¹]
- 26.1 [LTS¹]
- 26.1.1 & 26.1.2
- 26.2
- 26.3-snapshot-9 [TS²]
¹ Long Term Support
² Temporary Support
🔌 Supported ModLoaders:
- Fabric
- NeoForge
🧮 API-s:
- NBT
- Client Chat
- Server Chat
- Chat Colors
- Chat Components [BETA]
- Identification (Identifier)
- Item Querying [ALPHA]
- Item Components [BETA]
- Editable Item Components [BETA]
- Entity Types [BETA]
- Entity Selectors [ALPHA]
- Transformed Item Components [BETA]
- Client Screen API
- Font API
- Render Layer API [BETA]
- Command API
- Command Parameter API
- Command Permission API
- Addon Loader (AvoidModLoader)
- Block Creation API [ALPHA]
- Item Creation API [ALPHA]
- Entity API [ALPHA]
- Player API [ALPHA]
- World API [ALPHA]
- Event API [BETA]
- Entity Type Creation API [BETA]
- Entity Model Creation API [BETA]
- Entity Layer API [BETA]
- Entity Renderer Creation API [BETA]
- Fluid API [BETA]
- Fog API [BETA]
- Resource Overriding [ALPHA]
🌲 Events:
- ▾ Client Chat Events
- ClientChatCommandEvent
- ClientChatReceivedEvent
- ClientChatSentEvent
- ▾ Client Keyboard Events [BETA]
- ClientKeyPressEvent
- ClientKeyReleaseEvent
- ▾ Client GUI Events [ALPHA]
- RenderTextEvent
- RenderOutlineEvent
- ▾ Server Chat Events
- ServerChatReceivedEvent
- ServerChatSendEvent
- ServerChatSentEvent
- ▾ Server Entity Events
- ServerEntityCreateEvent 🧪
- ServerEntityDropEvent
- ServerEntityInteractEvent
- ▾ Llama
- ServerLlamaSpitEvent 🧪
- ▾ Block
- ServerEntityBlockTrampleEvent 🧪
- ▾ Server Player Events
- ServerPlayerGameModeChangeEvent
- ServerPlayerInputEvent
- ServerPlayerKickEvent
- ▾ Block [BETA]
- ServerPlayerCraftSlotEvent
- ServerPlayerSmithingSlotEvent
- ▾ Anvil [BETA]
- ServerPlayerAnvilEnchantmentCompatibilityCheckEvent
- ServerPlayerAnvilFailEvent
- ServerPlayerAnvilNameValidationEvent
- ServerPlayerAnvilSuccessResultEvent
- ▾ XP40 [BETA]
- ServerPlayerAnvilXP40ItemClearEvent
- ServerPlayerAnvilXP40NameChangeCostClampEvent
- ServerPlayerAnvilXP40TriggerStackedEvent
- ▾ Bed [BETA]
- ServerPlayerBedSleepFailEvent
- ServerPlayerBedSleepStopEvent
- ServerPlayerBedSleepSuccessEvent
- ▾ Enchanting Table [BETA]
- ServerPlayerEnchantingTableBookshelfAmountEvent
- ServerPlayerEnchantingTableBookshelfLimitEvent
- ServerPlayerEnchantingTableCostEvent
- ▾ Client Screen Events
- ScreenInitEvent
- ScreenOpenEvent [BETA]
Some events and/or API-s might've been missed in the listings above.
🐙 GitHub: https://github.com/AvoidLib/Avoid
📚 Wiki: https://github.com/AvoidLib/Avoid/wiki
❓ Why?
- Compatibility
Minecraft changes API very often. This library doesn't. - Takeover Prevention
Microsoft may steal your mods for themselves when you mod Minecraft.
When you mod Avoid, you don't mod Minecraft - but any platform Avoid supports.
👀 But there's hundreds of libraries
I know. This one is created because I don't wanna use others. And because I need full coverage of Minecraft's code.
🧽 What about SpongePowered
SpongePowered doesn't seem to support Minecraft Fabric.
Also, I don't think Sponge has client API-s.
🦘 So far, AvoidLib kept compatibility through all these changes¹:
- [26.1] Rendering Name Refactor
- [26.1] Item Stack Refactor
- [26.1] Stupid World Changes
- [26.1] Stupid Player Changes
- [26.1] Stupid Chat Changes
- [26.2] Entity Refactor
- [26.2] GUI Refactor
- [26.2] Block Item IDs
- [26.3] Block Type Removal
- [26.3] Increased ItemStackNative usage
- [26.3] Entity Delta Tracking
- [26.3] Vertex Modifications
- [26.3] Move to SDL
- [26.3] Move to RenderPearl
- [26.3] PushReaction Refactor
- [26.3] ItemStackTemplate#entrySet() removal
¹ These names may not be accurate,
and some refactorings may be missing.
💴 Yet, no version support was dropped.
Ченджлог
1.13Релиз26.3-snapshot-9 · 21 августа 2026 г.
🧧 Supported Versions:
- 1.21.10
- 1.21.11 [LTS]
- 26.1 [LTS]
- 26.1.1 & 26.1.2
- 26.2
- 26.3-snapshot-9 [TS]
🔌 Supported ModLoaders:
- Fabric
- NeoForge
🪵 Changelog:
- [GUI] Render Hud Event
- [Documentation] Block API -> PushReaction
- [Item Component API] Null checking in ItemComponentMap#get
- [Item Component API] Faster method ItemComponentMap#getNonNull
- Item#is(...) methods
- ItemStack#is(...) methods
- Update to 26.3-snapshot-7
- Update to 26.3-snapshot-8
- Update to 26.3-snapshot-9
- [Server API] #{ getOverworld, getNether, getEnd }()
- [Item Components] Transform LLAMA_VARIANT
- [Item Components] Transform AXOLOTL_VARIANT
- [Item Components] Transform RABBIT_VARIANT
- [Item Components] Transform MOOSHROOM_VARIANT
- [Item Components] Transform FOX_VARIANT
- [Item Components] Transform MAP_DECORATIONS
- [Item Components] Transform CHARGED_PROJECTILES
- Block Location API
- [Item Components] Transform LODESTONE_TRACKER
- [Item Components] Transform CONTAINER
- [Item Components] Transform SALMON_SIZE
- [Item Components] Transform PARROT_VARIANT
- [Item Components] Transform BUNDLE_CONTENTS
- [Item Components] Transform TROPICAL_FISH_PATTERN
- [Item Components] Transform BLOCK_STATE
- [Item Components] Transform ATTACK_RANGE
- Item Component Creation API + fix?
- [Item Components] Transform USE_REMAINDER
- Effect Creation API
- [ModLoader] @AutoEffect annotation
- [World API] Gamerule related methods
- More screen markers
- Fix mod disabling behaviour on MC 26.2
- Correct docs typo in PushReaction
- [Player API] Advancement granting and revoking
- [Keyboard] Creating custom categories
- [Client] Tick Event
- [Entity API] #push([Entity])
- [Entity API] #playerTouch([Player])
- [Entity API] #sync()
- [Documentation] Entity#{ position, velocity }
- [Entity API] #getVelocity()
- Make
_value_typefields @Native - [Server Player] Player Swing Event
- [Player API] Tablist ordering methods
- [Player API] #resetTablistOrder()
- [Player API] Respawn point methods
- Move RespawnPoint.java to values\
- [Player API] #setSpawnExtraParticlesOnFall([boolean])
- [Player API] Raid omen methods
- [Block API] #dropFromExplosion([Explosion])
- [Block API] #destroy([World], [BlockPos], [BlockData])
- Stupid error text fix
- [Entity API] #removeAllLeashes([Player])
- [Entity API] Add some final overrides to custom entities I forgot about
- [Entity API] #isColliding([BlockPos], [BlockData])
- Move ResourceKey.identifier() to an util class
- [World API] Split the 'setGameRule' method into an int and boolean variant
- [Item Components] Transform ENCHANTMENTS & STORED_ENCHANTMENTS
- Update Loom
- AvoidWrappedLoader#isModPresent([String] id)
- [Item Components] Transform CHICKEN_VARIANT
- [Item Components] Transform ZOMBIE_NAUTILUS_VARIANT
- [Item Components] Transform PIERCING_WEAPON
- [Item Components] Transform KINETIC_WEAPON
- 1.21.10 compatibility
🐙 GitHub: https://github.com/AvoidLib/Avoid
📚 Wiki: https://github.com/AvoidLib/Avoid/wiki
1.13Релиз26.2 · 21 августа 2026 г.
🧧 Supported Versions:
- 1.21.10
- 1.21.11 [LTS]
- 26.1 [LTS]
- 26.1.1 & 26.1.2
- 26.2
- 26.3-snapshot-9 [TS]
🔌 Supported ModLoaders:
- Fabric
- NeoForge
🪵 Changelog:
- [GUI] Render Hud Event
- [Documentation] Block API -> PushReaction
- [Item Component API] Null checking in ItemComponentMap#get
- [Item Component API] Faster method ItemComponentMap#getNonNull
- Item#is(...) methods
- ItemStack#is(...) methods
- Update to 26.3-snapshot-7
- Update to 26.3-snapshot-8
- Update to 26.3-snapshot-9
- [Server API] #{ getOverworld, getNether, getEnd }()
- [Item Components] Transform LLAMA_VARIANT
- [Item Components] Transform AXOLOTL_VARIANT
- [Item Components] Transform RABBIT_VARIANT
- [Item Components] Transform MOOSHROOM_VARIANT
- [Item Components] Transform FOX_VARIANT
- [Item Components] Transform MAP_DECORATIONS
- [Item Components] Transform CHARGED_PROJECTILES
- Block Location API
- [Item Components] Transform LODESTONE_TRACKER
- [Item Components] Transform CONTAINER
- [Item Components] Transform SALMON_SIZE
- [Item Components] Transform PARROT_VARIANT
- [Item Components] Transform BUNDLE_CONTENTS
- [Item Components] Transform TROPICAL_FISH_PATTERN
- [Item Components] Transform BLOCK_STATE
- [Item Components] Transform ATTACK_RANGE
- Item Component Creation API + fix?
- [Item Components] Transform USE_REMAINDER
- Effect Creation API
- [ModLoader] @AutoEffect annotation
- [World API] Gamerule related methods
- More screen markers
- Fix mod disabling behaviour on MC 26.2
- Correct docs typo in PushReaction
- [Player API] Advancement granting and revoking
- [Keyboard] Creating custom categories
- [Client] Tick Event
- [Entity API] #push([Entity])
- [Entity API] #playerTouch([Player])
- [Entity API] #sync()
- [Documentation] Entity#{ position, velocity }
- [Entity API] #getVelocity()
- Make
_value_typefields @Native - [Server Player] Player Swing Event
- [Player API] Tablist ordering methods
- [Player API] #resetTablistOrder()
- [Player API] Respawn point methods
- Move RespawnPoint.java to values\
- [Player API] #setSpawnExtraParticlesOnFall([boolean])
- [Player API] Raid omen methods
- [Block API] #dropFromExplosion([Explosion])
- [Block API] #destroy([World], [BlockPos], [BlockData])
- Stupid error text fix
- [Entity API] #removeAllLeashes([Player])
- [Entity API] Add some final overrides to custom entities I forgot about
- [Entity API] #isColliding([BlockPos], [BlockData])
- Move ResourceKey.identifier() to an util class
- [World API] Split the 'setGameRule' method into an int and boolean variant
- [Item Components] Transform ENCHANTMENTS & STORED_ENCHANTMENTS
- Update Loom
- AvoidWrappedLoader#isModPresent([String] id)
- [Item Components] Transform CHICKEN_VARIANT
- [Item Components] Transform ZOMBIE_NAUTILUS_VARIANT
- [Item Components] Transform PIERCING_WEAPON
- [Item Components] Transform KINETIC_WEAPON
- 1.21.10 compatibility
🐙 GitHub: https://github.com/AvoidLib/Avoid
📚 Wiki: https://github.com/AvoidLib/Avoid/wiki
1.13Релиз26.2 · 21 августа 2026 г.
🧧 Supported Versions:
- 1.21.10
- 1.21.11 [LTS]
- 26.1 [LTS]
- 26.1.1 & 26.1.2
- 26.2
- 26.3-snapshot-9 [TS]
🔌 Supported ModLoaders:
- Fabric
- NeoForge
🪵 Changelog:
- [GUI] Render Hud Event
- [Documentation] Block API -> PushReaction
- [Item Component API] Null checking in ItemComponentMap#get
- [Item Component API] Faster method ItemComponentMap#getNonNull
- Item#is(...) methods
- ItemStack#is(...) methods
- Update to 26.3-snapshot-7
- Update to 26.3-snapshot-8
- Update to 26.3-snapshot-9
- [Server API] #{ getOverworld, getNether, getEnd }()
- [Item Components] Transform LLAMA_VARIANT
- [Item Components] Transform AXOLOTL_VARIANT
- [Item Components] Transform RABBIT_VARIANT
- [Item Components] Transform MOOSHROOM_VARIANT
- [Item Components] Transform FOX_VARIANT
- [Item Components] Transform MAP_DECORATIONS
- [Item Components] Transform CHARGED_PROJECTILES
- Block Location API
- [Item Components] Transform LODESTONE_TRACKER
- [Item Components] Transform CONTAINER
- [Item Components] Transform SALMON_SIZE
- [Item Components] Transform PARROT_VARIANT
- [Item Components] Transform BUNDLE_CONTENTS
- [Item Components] Transform TROPICAL_FISH_PATTERN
- [Item Components] Transform BLOCK_STATE
- [Item Components] Transform ATTACK_RANGE
- Item Component Creation API + fix?
- [Item Components] Transform USE_REMAINDER
- Effect Creation API
- [ModLoader] @AutoEffect annotation
- [World API] Gamerule related methods
- More screen markers
- Fix mod disabling behaviour on MC 26.2
- Correct docs typo in PushReaction
- [Player API] Advancement granting and revoking
- [Keyboard] Creating custom categories
- [Client] Tick Event
- [Entity API] #push([Entity])
- [Entity API] #playerTouch([Player])
- [Entity API] #sync()
- [Documentation] Entity#{ position, velocity }
- [Entity API] #getVelocity()
- Make
_value_typefields @Native - [Server Player] Player Swing Event
- [Player API] Tablist ordering methods
- [Player API] #resetTablistOrder()
- [Player API] Respawn point methods
- Move RespawnPoint.java to values\
- [Player API] #setSpawnExtraParticlesOnFall([boolean])
- [Player API] Raid omen methods
- [Block API] #dropFromExplosion([Explosion])
- [Block API] #destroy([World], [BlockPos], [BlockData])
- Stupid error text fix
- [Entity API] #removeAllLeashes([Player])
- [Entity API] Add some final overrides to custom entities I forgot about
- [Entity API] #isColliding([BlockPos], [BlockData])
- Move ResourceKey.identifier() to an util class
- [World API] Split the 'setGameRule' method into an int and boolean variant
- [Item Components] Transform ENCHANTMENTS & STORED_ENCHANTMENTS
- Update Loom
- AvoidWrappedLoader#isModPresent([String] id)
- [Item Components] Transform CHICKEN_VARIANT
- [Item Components] Transform ZOMBIE_NAUTILUS_VARIANT
- [Item Components] Transform PIERCING_WEAPON
- [Item Components] Transform KINETIC_WEAPON
- 1.21.10 compatibility
🐙 GitHub: https://github.com/AvoidLib/Avoid
📚 Wiki: https://github.com/AvoidLib/Avoid/wiki
1.13Релиз26.1, 26.1.1, 26.1.2 · 21 августа 2026 г.
🧧 Supported Versions:
- 1.21.10
- 1.21.11 [LTS]
- 26.1 [LTS]
- 26.1.1 & 26.1.2
- 26.2
- 26.3-snapshot-9 [TS]
🔌 Supported ModLoaders:
- Fabric
- NeoForge
🪵 Changelog:
- [GUI] Render Hud Event
- [Documentation] Block API -> PushReaction
- [Item Component API] Null checking in ItemComponentMap#get
- [Item Component API] Faster method ItemComponentMap#getNonNull
- Item#is(...) methods
- ItemStack#is(...) methods
- Update to 26.3-snapshot-7
- Update to 26.3-snapshot-8
- Update to 26.3-snapshot-9
- [Server API] #{ getOverworld, getNether, getEnd }()
- [Item Components] Transform LLAMA_VARIANT
- [Item Components] Transform AXOLOTL_VARIANT
- [Item Components] Transform RABBIT_VARIANT
- [Item Components] Transform MOOSHROOM_VARIANT
- [Item Components] Transform FOX_VARIANT
- [Item Components] Transform MAP_DECORATIONS
- [Item Components] Transform CHARGED_PROJECTILES
- Block Location API
- [Item Components] Transform LODESTONE_TRACKER
- [Item Components] Transform CONTAINER
- [Item Components] Transform SALMON_SIZE
- [Item Components] Transform PARROT_VARIANT
- [Item Components] Transform BUNDLE_CONTENTS
- [Item Components] Transform TROPICAL_FISH_PATTERN
- [Item Components] Transform BLOCK_STATE
- [Item Components] Transform ATTACK_RANGE
- Item Component Creation API + fix?
- [Item Components] Transform USE_REMAINDER
- Effect Creation API
- [ModLoader] @AutoEffect annotation
- [World API] Gamerule related methods
- More screen markers
- Fix mod disabling behaviour on MC 26.2
- Correct docs typo in PushReaction
- [Player API] Advancement granting and revoking
- [Keyboard] Creating custom categories
- [Client] Tick Event
- [Entity API] #push([Entity])
- [Entity API] #playerTouch([Player])
- [Entity API] #sync()
- [Documentation] Entity#{ position, velocity }
- [Entity API] #getVelocity()
- Make
_value_typefields @Native - [Server Player] Player Swing Event
- [Player API] Tablist ordering methods
- [Player API] #resetTablistOrder()
- [Player API] Respawn point methods
- Move RespawnPoint.java to values\
- [Player API] #setSpawnExtraParticlesOnFall([boolean])
- [Player API] Raid omen methods
- [Block API] #dropFromExplosion([Explosion])
- [Block API] #destroy([World], [BlockPos], [BlockData])
- Stupid error text fix
- [Entity API] #removeAllLeashes([Player])
- [Entity API] Add some final overrides to custom entities I forgot about
- [Entity API] #isColliding([BlockPos], [BlockData])
- Move ResourceKey.identifier() to an util class
- [World API] Split the 'setGameRule' method into an int and boolean variant
- [Item Components] Transform ENCHANTMENTS & STORED_ENCHANTMENTS
- Update Loom
- AvoidWrappedLoader#isModPresent([String] id)
- [Item Components] Transform CHICKEN_VARIANT
- [Item Components] Transform ZOMBIE_NAUTILUS_VARIANT
- [Item Components] Transform PIERCING_WEAPON
- [Item Components] Transform KINETIC_WEAPON
- 1.21.10 compatibility
🐙 GitHub: https://github.com/AvoidLib/Avoid
📚 Wiki: https://github.com/AvoidLib/Avoid/wiki
1.13Релиз26.1, 26.1.1, 26.1.2 · 21 августа 2026 г.
🧧 Supported Versions:
- 1.21.10
- 1.21.11 [LTS]
- 26.1 [LTS]
- 26.1.1 & 26.1.2
- 26.2
- 26.3-snapshot-9 [TS]
🔌 Supported ModLoaders:
- Fabric
- NeoForge
🪵 Changelog:
- [GUI] Render Hud Event
- [Documentation] Block API -> PushReaction
- [Item Component API] Null checking in ItemComponentMap#get
- [Item Component API] Faster method ItemComponentMap#getNonNull
- Item#is(...) methods
- ItemStack#is(...) methods
- Update to 26.3-snapshot-7
- Update to 26.3-snapshot-8
- Update to 26.3-snapshot-9
- [Server API] #{ getOverworld, getNether, getEnd }()
- [Item Components] Transform LLAMA_VARIANT
- [Item Components] Transform AXOLOTL_VARIANT
- [Item Components] Transform RABBIT_VARIANT
- [Item Components] Transform MOOSHROOM_VARIANT
- [Item Components] Transform FOX_VARIANT
- [Item Components] Transform MAP_DECORATIONS
- [Item Components] Transform CHARGED_PROJECTILES
- Block Location API
- [Item Components] Transform LODESTONE_TRACKER
- [Item Components] Transform CONTAINER
- [Item Components] Transform SALMON_SIZE
- [Item Components] Transform PARROT_VARIANT
- [Item Components] Transform BUNDLE_CONTENTS
- [Item Components] Transform TROPICAL_FISH_PATTERN
- [Item Components] Transform BLOCK_STATE
- [Item Components] Transform ATTACK_RANGE
- Item Component Creation API + fix?
- [Item Components] Transform USE_REMAINDER
- Effect Creation API
- [ModLoader] @AutoEffect annotation
- [World API] Gamerule related methods
- More screen markers
- Fix mod disabling behaviour on MC 26.2
- Correct docs typo in PushReaction
- [Player API] Advancement granting and revoking
- [Keyboard] Creating custom categories
- [Client] Tick Event
- [Entity API] #push([Entity])
- [Entity API] #playerTouch([Player])
- [Entity API] #sync()
- [Documentation] Entity#{ position, velocity }
- [Entity API] #getVelocity()
- Make
_value_typefields @Native - [Server Player] Player Swing Event
- [Player API] Tablist ordering methods
- [Player API] #resetTablistOrder()
- [Player API] Respawn point methods
- Move RespawnPoint.java to values\
- [Player API] #setSpawnExtraParticlesOnFall([boolean])
- [Player API] Raid omen methods
- [Block API] #dropFromExplosion([Explosion])
- [Block API] #destroy([World], [BlockPos], [BlockData])
- Stupid error text fix
- [Entity API] #removeAllLeashes([Player])
- [Entity API] Add some final overrides to custom entities I forgot about
- [Entity API] #isColliding([BlockPos], [BlockData])
- Move ResourceKey.identifier() to an util class
- [World API] Split the 'setGameRule' method into an int and boolean variant
- [Item Components] Transform ENCHANTMENTS & STORED_ENCHANTMENTS
- Update Loom
- AvoidWrappedLoader#isModPresent([String] id)
- [Item Components] Transform CHICKEN_VARIANT
- [Item Components] Transform ZOMBIE_NAUTILUS_VARIANT
- [Item Components] Transform PIERCING_WEAPON
- [Item Components] Transform KINETIC_WEAPON
- 1.21.10 compatibility
🐙 GitHub: https://github.com/AvoidLib/Avoid
📚 Wiki: https://github.com/AvoidLib/Avoid/wiki
1.13Релиз1.21.11 · 21 августа 2026 г.
🧧 Supported Versions:
- 1.21.10
- 1.21.11 [LTS]
- 26.1 [LTS]
- 26.1.1 & 26.1.2
- 26.2
- 26.3-snapshot-9 [TS]
🔌 Supported ModLoaders:
- Fabric
- NeoForge
🪵 Changelog:
- [GUI] Render Hud Event
- [Documentation] Block API -> PushReaction
- [Item Component API] Null checking in ItemComponentMap#get
- [Item Component API] Faster method ItemComponentMap#getNonNull
- Item#is(...) methods
- ItemStack#is(...) methods
- Update to 26.3-snapshot-7
- Update to 26.3-snapshot-8
- Update to 26.3-snapshot-9
- [Server API] #{ getOverworld, getNether, getEnd }()
- [Item Components] Transform LLAMA_VARIANT
- [Item Components] Transform AXOLOTL_VARIANT
- [Item Components] Transform RABBIT_VARIANT
- [Item Components] Transform MOOSHROOM_VARIANT
- [Item Components] Transform FOX_VARIANT
- [Item Components] Transform MAP_DECORATIONS
- [Item Components] Transform CHARGED_PROJECTILES
- Block Location API
- [Item Components] Transform LODESTONE_TRACKER
- [Item Components] Transform CONTAINER
- [Item Components] Transform SALMON_SIZE
- [Item Components] Transform PARROT_VARIANT
- [Item Components] Transform BUNDLE_CONTENTS
- [Item Components] Transform TROPICAL_FISH_PATTERN
- [Item Components] Transform BLOCK_STATE
- [Item Components] Transform ATTACK_RANGE
- Item Component Creation API + fix?
- [Item Components] Transform USE_REMAINDER
- Effect Creation API
- [ModLoader] @AutoEffect annotation
- [World API] Gamerule related methods
- More screen markers
- Fix mod disabling behaviour on MC 26.2
- Correct docs typo in PushReaction
- [Player API] Advancement granting and revoking
- [Keyboard] Creating custom categories
- [Client] Tick Event
- [Entity API] #push([Entity])
- [Entity API] #playerTouch([Player])
- [Entity API] #sync()
- [Documentation] Entity#{ position, velocity }
- [Entity API] #getVelocity()
- Make
_value_typefields @Native - [Server Player] Player Swing Event
- [Player API] Tablist ordering methods
- [Player API] #resetTablistOrder()
- [Player API] Respawn point methods
- Move RespawnPoint.java to values\
- [Player API] #setSpawnExtraParticlesOnFall([boolean])
- [Player API] Raid omen methods
- [Block API] #dropFromExplosion([Explosion])
- [Block API] #destroy([World], [BlockPos], [BlockData])
- Stupid error text fix
- [Entity API] #removeAllLeashes([Player])
- [Entity API] Add some final overrides to custom entities I forgot about
- [Entity API] #isColliding([BlockPos], [BlockData])
- Move ResourceKey.identifier() to an util class
- [World API] Split the 'setGameRule' method into an int and boolean variant
- [Item Components] Transform ENCHANTMENTS & STORED_ENCHANTMENTS
- Update Loom
- AvoidWrappedLoader#isModPresent([String] id)
- [Item Components] Transform CHICKEN_VARIANT
- [Item Components] Transform ZOMBIE_NAUTILUS_VARIANT
- [Item Components] Transform PIERCING_WEAPON
- [Item Components] Transform KINETIC_WEAPON
- 1.21.10 compatibility
🐙 GitHub: https://github.com/AvoidLib/Avoid
📚 Wiki: https://github.com/AvoidLib/Avoid/wiki
1.13Релиз1.21.11 · 21 августа 2026 г.
🧧 Supported Versions:
- 1.21.10
- 1.21.11 [LTS]
- 26.1 [LTS]
- 26.1.1 & 26.1.2
- 26.2
- 26.3-snapshot-9 [TS]
🔌 Supported ModLoaders:
- Fabric
- NeoForge
🪵 Changelog:
- [GUI] Render Hud Event
- [Documentation] Block API -> PushReaction
- [Item Component API] Null checking in ItemComponentMap#get
- [Item Component API] Faster method ItemComponentMap#getNonNull
- Item#is(...) methods
- ItemStack#is(...) methods
- Update to 26.3-snapshot-7
- Update to 26.3-snapshot-8
- Update to 26.3-snapshot-9
- [Server API] #{ getOverworld, getNether, getEnd }()
- [Item Components] Transform LLAMA_VARIANT
- [Item Components] Transform AXOLOTL_VARIANT
- [Item Components] Transform RABBIT_VARIANT
- [Item Components] Transform MOOSHROOM_VARIANT
- [Item Components] Transform FOX_VARIANT
- [Item Components] Transform MAP_DECORATIONS
- [Item Components] Transform CHARGED_PROJECTILES
- Block Location API
- [Item Components] Transform LODESTONE_TRACKER
- [Item Components] Transform CONTAINER
- [Item Components] Transform SALMON_SIZE
- [Item Components] Transform PARROT_VARIANT
- [Item Components] Transform BUNDLE_CONTENTS
- [Item Components] Transform TROPICAL_FISH_PATTERN
- [Item Components] Transform BLOCK_STATE
- [Item Components] Transform ATTACK_RANGE
- Item Component Creation API + fix?
- [Item Components] Transform USE_REMAINDER
- Effect Creation API
- [ModLoader] @AutoEffect annotation
- [World API] Gamerule related methods
- More screen markers
- Fix mod disabling behaviour on MC 26.2
- Correct docs typo in PushReaction
- [Player API] Advancement granting and revoking
- [Keyboard] Creating custom categories
- [Client] Tick Event
- [Entity API] #push([Entity])
- [Entity API] #playerTouch([Player])
- [Entity API] #sync()
- [Documentation] Entity#{ position, velocity }
- [Entity API] #getVelocity()
- Make
_value_typefields @Native - [Server Player] Player Swing Event
- [Player API] Tablist ordering methods
- [Player API] #resetTablistOrder()
- [Player API] Respawn point methods
- Move RespawnPoint.java to values\
- [Player API] #setSpawnExtraParticlesOnFall([boolean])
- [Player API] Raid omen methods
- [Block API] #dropFromExplosion([Explosion])
- [Block API] #destroy([World], [BlockPos], [BlockData])
- Stupid error text fix
- [Entity API] #removeAllLeashes([Player])
- [Entity API] Add some final overrides to custom entities I forgot about
- [Entity API] #isColliding([BlockPos], [BlockData])
- Move ResourceKey.identifier() to an util class
- [World API] Split the 'setGameRule' method into an int and boolean variant
- [Item Components] Transform ENCHANTMENTS & STORED_ENCHANTMENTS
- Update Loom
- AvoidWrappedLoader#isModPresent([String] id)
- [Item Components] Transform CHICKEN_VARIANT
- [Item Components] Transform ZOMBIE_NAUTILUS_VARIANT
- [Item Components] Transform PIERCING_WEAPON
- [Item Components] Transform KINETIC_WEAPON
- 1.21.10 compatibility
🐙 GitHub: https://github.com/AvoidLib/Avoid
📚 Wiki: https://github.com/AvoidLib/Avoid/wiki
1.13Бета1.21.10 · 21 августа 2026 г.
NOTE: This version requires backported-attr, a mod created for this that Modrinth hasn't reviewed yet.
🧧 Supported Versions:
- 1.21.10
- 1.21.11 [LTS]
- 26.1 [LTS]
- 26.1.1 & 26.1.2
- 26.2
- 26.3-snapshot-9 [TS]
🔌 Supported ModLoaders:
- Fabric
- NeoForge
🪵 Changelog:
- [GUI] Render Hud Event
- [Documentation] Block API -> PushReaction
- [Item Component API] Null checking in ItemComponentMap#get
- [Item Component API] Faster method ItemComponentMap#getNonNull
- Item#is(...) methods
- ItemStack#is(...) methods
- Update to 26.3-snapshot-7
- Update to 26.3-snapshot-8
- Update to 26.3-snapshot-9
- [Server API] #{ getOverworld, getNether, getEnd }()
- [Item Components] Transform LLAMA_VARIANT
- [Item Components] Transform AXOLOTL_VARIANT
- [Item Components] Transform RABBIT_VARIANT
- [Item Components] Transform MOOSHROOM_VARIANT
- [Item Components] Transform FOX_VARIANT
- [Item Components] Transform MAP_DECORATIONS
- [Item Components] Transform CHARGED_PROJECTILES
- Block Location API
- [Item Components] Transform LODESTONE_TRACKER
- [Item Components] Transform CONTAINER
- [Item Components] Transform SALMON_SIZE
- [Item Components] Transform PARROT_VARIANT
- [Item Components] Transform BUNDLE_CONTENTS
- [Item Components] Transform TROPICAL_FISH_PATTERN
- [Item Components] Transform BLOCK_STATE
- [Item Components] Transform ATTACK_RANGE
- Item Component Creation API + fix?
- [Item Components] Transform USE_REMAINDER
- Effect Creation API
- [ModLoader] @AutoEffect annotation
- [World API] Gamerule related methods
- More screen markers
- Fix mod disabling behaviour on MC 26.2
- Correct docs typo in PushReaction
- [Player API] Advancement granting and revoking
- [Keyboard] Creating custom categories
- [Client] Tick Event
- [Entity API] #push([Entity])
- [Entity API] #playerTouch([Player])
- [Entity API] #sync()
- [Documentation] Entity#{ position, velocity }
- [Entity API] #getVelocity()
- Make
_value_typefields @Native - [Server Player] Player Swing Event
- [Player API] Tablist ordering methods
- [Player API] #resetTablistOrder()
- [Player API] Respawn point methods
- Move RespawnPoint.java to values\
- [Player API] #setSpawnExtraParticlesOnFall([boolean])
- [Player API] Raid omen methods
- [Block API] #dropFromExplosion([Explosion])
- [Block API] #destroy([World], [BlockPos], [BlockData])
- Stupid error text fix
- [Entity API] #removeAllLeashes([Player])
- [Entity API] Add some final overrides to custom entities I forgot about
- [Entity API] #isColliding([BlockPos], [BlockData])
- Move ResourceKey.identifier() to an util class
- [World API] Split the 'setGameRule' method into an int and boolean variant
- [Item Components] Transform ENCHANTMENTS & STORED_ENCHANTMENTS
- Update Loom
- AvoidWrappedLoader#isModPresent([String] id)
- [Item Components] Transform CHICKEN_VARIANT
- [Item Components] Transform ZOMBIE_NAUTILUS_VARIANT
- [Item Components] Transform PIERCING_WEAPON
- [Item Components] Transform KINETIC_WEAPON
- 1.21.10 compatibility
🐙 GitHub: https://github.com/AvoidLib/Avoid
📚 Wiki: https://github.com/AvoidLib/Avoid/wiki
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