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Mineforgian

AutoAim

Smooth, customizable aim assist for easier and more accurate targeting.

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2K
Подписчики
2
Обновлён
4 июня 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 1 июня 2026 г.

AutoAim

AutoAim - Smooth and accurate targeting!

AutoAim adds smooth, customizable aim assistance for easier and more accurate targeting. It works client-side in singleplayer, and multiplayer use requires server-side opt-in.

✨ Features

  • Smooth aim assist that stays locked while remaining easy to redirect
  • Bow and charged crossbow support
  • Optional melee support for swords, axes, spears, and tridents
  • Optional support for other held items
  • Four aim strength levels:
    • Super High
    • High (default)
    • Medium
    • Low
  • Adjustable targeting range:
    • Ranged: 24 blocks by default
    • Melee: 8 blocks by default
  • Adjustable target view angle
  • Target filters:
    • Hostile mobs
    • Passive mobs
    • Players
    • Invisible targets
  • Optional line-of-sight requirement
  • Selected-target outline
  • Clean in-game settings menu
  • Multiplayer safety warning
  • Server-side opt-in for multiplayer: AutoAim cannot be enabled on multiplayer servers unless the server explicitly allows it

⌨️ Default keybinds

  • K: Open settings
  • J: Enable or disable AutoAim

Category: AutoAim. All keybinds are remappable.

🔧 Requirements

  • Current loader:
    • Fabric Loader and Fabric API
  • Planned loaders:
    • Quilt (planned)
    • Forge (planned)
    • NeoForge (planned)
  • Java: 25+
  • Singleplayer environment: Client required
  • Multiplayer environment: Client required, server required for opt-in

⚙️ Default settings

  • AutoAim: enabled
  • Aim strength: High
  • Ranged distance: 24 blocks
  • Melee distance: 8 blocks
  • Target view angle: 24 degrees
  • Hostile mobs: enabled
  • Players: enabled
  • Passive mobs: disabled
  • Invisible targets: disabled
  • Line of sight required: enabled
  • Selected-target outline: enabled
  • Melee weapons: enabled
  • Other held items: disabled
  • Multiplayer auto-disable: enabled

📖 Usage

  1. Press K to open the settings menu.
  2. Choose your targeting, behavior, and safety preferences.
  3. Hold a bow, load a crossbow, or equip an enabled melee weapon.
  4. Press J whenever you want to enable or disable AutoAim.

⚠️ Multiplayer notice

AutoAim is disabled on multiplayer servers unless the server explicitly opts in.

For Fabric servers, install the same mod on the dedicated server. The server registers the autoaim:server_opt_in networking channel, and clients only allow AutoAim while connected if that channel is advertised by the server.

Without this server-side opt-in, the client refuses to enable AutoAim in multiplayer and will not apply aim rotation.

⬇️ Download

Available on Modrinth Available on CurseForge

Available for Fabric

Planned loader support:

Planned for Quilt Planned for Forge Planned for NeoForge

📜 License and permissions

  • License: All Rights Reserved (ARR)
  • Standalone redistribution and re-uploads are not allowed without permission
  • Modpacks are allowed when the original mod is unmodified, credited as AutoAim by Zynwro, and linked back to the official project page

🤝 Credits

Ченджлог

Fabric-1.0.1-mc26.1.2Релиз26.1.2 · 4 июня 2026 г.

Added

  • Added server-side opt-in requirement for multiplayer use.
  • Added a dedicated server entrypoint so Fabric servers can explicitly allow AutoAim.
  • Added autoaim:server_opt_in Fabric networking channel for multiplayer opt-in.

Changed

  • Changed multiplayer behavior so AutoAim cannot be enabled unless the server advertises the opt-in channel.
  • Updated project description and README to clarify multiplayer server-side opt-in..
  • Renamed release jar to AutoAim-v1.0.1-Fabric+mc26.1.2.jar.

Fixed

  • Fixed misleading wording that implied multiplayer required no server-side opt-in.

Verified

  • Verified the project builds successfully.
  • Verified AutoAim checks for server opt-in before applying aim rotation in multiplayer.

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