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Mineforgian

Authorize Bloodshed

Harder and smarter enemies! Configure the defaults or keep it as is, it will make your gameplay more interesting.

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Обновлён 1 января 2025 г. · опубликован 4 апреля 2024 г.

Authorize Bloodshed: Harder and smarter enemies!

Entity Modifiers

This new feature allows for a high degree of customization for mobs. All modifiers are applied on mob spawn. Default settings will be established in a future update.

  • Equipment Modifiers: Add items to mobs' equipment slots. These items can have custom NBT, enchantments, or count.
  • Attribute Modifiers: Set an entity's attribute value.
  • Effect Modifiers: Add effects to mobs.

AI Changes

Several changes have been made to the AI of various mobs.

General changes

  • Endermen: Endermen now chase slower or faster (configurable) when pursuing an enemy, allowing players to escape more effectively.
  • Rabbits: The speed at which rabbits panic (when avoiding a player or when hurt) can now be modified.
  • Creepers: Creepers now stay close when swelling up. If an enemy is getting far while swelling up, they sprint towards the enemy.

Custom AI

  • BuffNearbyRaiders AI Goal: Witches now heal and buff nearby raiders with fire protection, regeneration, strength, etc. Their old HealNearbyRaiders AI goal has been completely replaced.

    • Raiders now run to witches for healing and protection potions when on low health.
  • RunFromExplodingCreeper AI Goal: A new AI goal has been added. Configurable values include enabling/disabling the goal and setting the creeper detection distance (for performance purposes).

Центр версий

2 версий
  • Альфа449 КБ
  • Альфа84 КБ

Ченджлог

0.2.0Альфа1.20.4, 1.20.5, 1.20.6 · 1 января 2025 г.

Version 0.2.0

New Features

  • AI Changes:
    • Witches: Witches can now buff Illagers using potions.
    • Illagers: Illagers can now run to witches for healing and protection potions.

Bug Fixes

  • Configuration: Fixed some config-related crashes and issues
    • Game would crash when:
      • attributes, equipment, or effects was not defined on an entity modifier. These should have been optional.
      • weight for WeightedEntries did not exist.
    • Mobs did not spawn when:
      • attributes, equipment, or effects did not contain any entries.
0.1.0Альфа1.20.2, 1.20.3, 1.20.4 · 4 апреля 2024 г.

Version 0.1.0

New Features

  • Entity Modifiers: This new feature allows for a high degree of customization for mobs.

    • Equipment Modifiers: Add items to mobs' equipment slots. These items can have custom NBT, enchantments, or count.
    • Attribute Modifiers: Set an entity's attribute value.
    • Effect Modifiers: Add effects to mobs.
    • All modifiers are applied on mob spawn. Default settings will be established in a future update.
  • AI Changes: Several changes have been made to the AI of various mobs.

    • Endermen: Endermen now chase slower or faster (configurable) when pursuing an enemy, allowing players to escape more effectively.
    • Rabbits: The speed at which rabbits panic (when avoiding a player or when hurt) can now be modified.
    • Creepers: Creepers now stay close when swelling up. If an enemy is getting far while swelling up, they sprint towards the enemy.
  • RunFromExplodingCreeper AI Goal: A new AI goal has been added. Configurable values include enabling/disabling the goal and setting the creeper detection distance (for performance purposes).

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