
Authorize Bloodshed
Harder and smarter enemies! Configure the defaults or keep it as is, it will make your gameplay more interesting.
Обновлён 1 января 2025 г. · опубликован 4 апреля 2024 г.

Entity Modifiers
This new feature allows for a high degree of customization for mobs. All modifiers are applied on mob spawn. Default settings will be established in a future update.
- Equipment Modifiers: Add items to mobs' equipment slots. These items can have custom NBT, enchantments, or count.
- Attribute Modifiers: Set an entity's attribute value.
- Effect Modifiers: Add effects to mobs.
AI Changes
Several changes have been made to the AI of various mobs.
General changes
- Endermen: Endermen now chase slower or faster (configurable) when pursuing an enemy, allowing players to escape more effectively.
- Rabbits: The speed at which rabbits panic (when avoiding a player or when hurt) can now be modified.
- Creepers: Creepers now stay close when swelling up. If an enemy is getting far while swelling up, they sprint towards the enemy.
Custom AI
BuffNearbyRaiders AI Goal: Witches now heal and buff nearby raiders with fire protection, regeneration, strength, etc. Their old HealNearbyRaiders AI goal has been completely replaced.
- Raiders now run to witches for healing and protection potions when on low health.
RunFromExplodingCreeper AI Goal: A new AI goal has been added. Configurable values include enabling/disabling the goal and setting the creeper detection distance (for performance purposes).
Центр версий
2 версийЧенджлог
0.2.0Альфа1.20.4, 1.20.5, 1.20.6 · 1 января 2025 г.
Version 0.2.0
New Features
- AI Changes:
- Witches: Witches can now buff Illagers using potions.
- Illagers: Illagers can now run to witches for healing and protection potions.
Bug Fixes
- Configuration: Fixed some config-related crashes and issues
- Game would crash when:
attributes,equipment, oreffectswas not defined on an entity modifier. These should have been optional.weightfor WeightedEntries did not exist.
- Mobs did not spawn when:
attributes,equipment, oreffectsdid not contain any entries.
- Game would crash when:
0.1.0Альфа1.20.2, 1.20.3, 1.20.4 · 4 апреля 2024 г.
Version 0.1.0
New Features
Entity Modifiers: This new feature allows for a high degree of customization for mobs.
- Equipment Modifiers: Add items to mobs' equipment slots. These items can have custom NBT, enchantments, or count.
- Attribute Modifiers: Set an entity's attribute value.
- Effect Modifiers: Add effects to mobs.
- All modifiers are applied on mob spawn. Default settings will be established in a future update.
AI Changes: Several changes have been made to the AI of various mobs.
- Endermen: Endermen now chase slower or faster (configurable) when pursuing an enemy, allowing players to escape more effectively.
- Rabbits: The speed at which rabbits panic (when avoiding a player or when hurt) can now be modified.
- Creepers: Creepers now stay close when swelling up. If an enemy is getting far while swelling up, they sprint towards the enemy.
RunFromExplodingCreeper AI Goal: A new AI goal has been added. Configurable values include enabling/disabling the goal and setting the creeper detection distance (for performance purposes).
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