
All-Terrain Tripodal Attackers
Funny walking cubes - Armistice 2.0 but not really
Обновлён 23 декабря 2025 г. · опубликован 9 марта 2025 г.
All-Terrain Tripodal Attackers
ATTA or ATTA-Vehicle (ATTA-V) for short
All-Terrain* Tripodal Attackers is a mod inspired by Armistice: The Peace Engines, Synthetic Selection, and various other procedural animation techniques/works.
It currently adds only one entity, the Wanderer (in-game, this is the only ATTA, so it is named as such).
The Wanderer will walk around and follow nearby players. It uses its multiple legs to traverse the surrounding terrain. The legs are rendered as simple lines, with the currently moving leg being rendered in red and all others black.
Wanderers can be ridden by players. Simply use (right-click) the entity while within reach to override its "brain" and take control.
Gamerules
- atta_v:wandererStompDoesDamage - this gamerule controls whether the Wanderer does damage to nearby entities when its leg hits the ground.
- atta_v:wandererSeeksOutPlayers - this gamerule controls whether the Wanderer tries to find player targets to follow
Commands
- /attav recalibratelegs - can be used by the controlling passenger of a Wanderer when it gets stuck to reset the leg positions.
- /attav recalibratelegs - can be used by command sources with a permission level >= 2. Resets the leg positions of a Wanderer specified in the selector.
*Wanderers are terrible at walking up cliffs and are very good at getting stuck in random caves in the ground.
Центр версий
6 версийЧенджлог
1.0.5+1.21.1Релиз1.21.1 · 23 декабря 2025 г.
ATTA-V 1.0.5+1.21.1
- Use Atmospheric API
- Anvils now always render, even if you are a passenger
- Remove ClawOfLines
- Add step height to tripod legs
- Number of leg segments now scales with number of legs
- Remove ride payload
- Wanderers now spawn with a default of three legs
- Wanderers can now move multiple legs at once, given by activeLegs = max(1, (totalLegs - 1) / 2)
- Cleanup
1.0.4+1.21.1-betaБета1.21.1 · 20 апреля 2025 г.
ATTA-V 1.0.4+1.21.1
- Fixed crash that would occur when numberOfLegs was 0
- For showcasing purposes, wanderers now spawn with no legs
- Removed weird data command because I don't think it worked properly
1.0.3+1.21.1Релиз1.21.1 · 25 марта 2025 г.
ATTA-V 1.0.3+1.21.1
- Add permission requirements for the commands because I forgot
1.0.2+1.21.1Релиз1.21.1 · 24 марта 2025 г.
ATTA-V 1.0.2+1.21.1
- Added the data command node to more easily edit the nbt of walkers at lower permission levels
- Added the find command node to quickly find existing Wanderers
- Added the atta_v:playersCanRideWanderers gamerule to globally control whether players can ride wanderers
- Added a rideable boolean to wanderers to individually control whether players can ride them
- Added the ability for wanderers to follow paths, along with many path commands
1.0.1+1.21.1Релиз1.21.1 · 15 марта 2025 г.
ATTA-V 1.0.1+1.21.1
- Increased leg landing damage
- Rendering Hitboxes now also renders the leg hitboxes
- Added a claw that flings players
- Implemented the FABRIK Inverse Kinematics Algorithm in tandem with splines to add curves to legs
- Wanderers now render from farther away
- Blocks now render on the leg paths
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