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Mineforgian

Artillery Support

Artillery support allows you to conduct military tactics. Designate targets with smoke bombs and call for large-scale attacks by Mortar or Howitzer.

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19K
Подписчики
43
Обновлён
1 августа 2025 г.
Лицензия
All-Rights-Reserved

Опубликован 20 декабря 2024 г.

Artillery Support

📖Description

Artillery Support is a mod that enables military tactics with Mortars and Howitzers. Artillery strikes are executed from behind the player, and the sound of firing and explosions echoes over a wide area, making it highly immersive.

You have an excellent artillery unit deployed behind you!

Designate targets by using smoke bombs and request a massive and destructive bombardment!

English and Japanese are available.

💥Attack Type

Two types of explosions can be requested: Mortar, which produces an explosion that does not destroy blocks, and Howitzer, which produces an explosion that destroys blocks.

Mortar Mortar

Howitzer Howitzer

There are different tactical types of artillery support, with Normal Fire, Concentrated Fire, Continuous Fire, Volley Fire, and Single Fire to choose from.

Normal Fire

Normal Fire

Concentrated Fire

The intervals between attacks are short and the attack radius is narrow.

Cocentrated Fire

Continuous Fire

The attack interval is long, but the number of shots is high.

Continuous Fire

Volley Fire

Fires many bullets at the same time.

Volley Fire

Simple Fire

The number of shots fired is low, but the shots land quickly and accurately.

Other types have a stack limit of 1, but Single Fire has a stack limit of 8.

GIF image in preparation

Mortar and Howitzer have ranks, and higher ranks increase their power and number of shots.

New attack types and ranks will be implemented in the future.

🌱How to start

Although the material cost is high, some Smoke Bombs can be crafted.

Smoke bombs may be created after reaching the nether because they require Glowstone Dust in addition to general materials such as Iron and Gunpowder.

Other smoke bombs can be obtained by purchasing them from Wandering Trader.

You can check the performance of Smoke Bomb with the tool tip.

Explosive Force

Indicates the size and damage of the explosion. For reference, the Explosive Force of TNT is 4 and the Explosive Force of Charged Creeper is 6.

Attack Radius

The radius of the area over which the shell will fall.

Shots

Total number of shells fire in one request.

Rate of Fire

The number of shells fired per second.

Smoke bomb can increase the throwing distance by holding down the right mouse button for up to 5 seconds.

By increasing the Entity Distance value, shells can be seen from a long distance, allowing you to enjoy a more dynamic performance.

Artillery Support

🚫Precautions for use

It can be requested artillery support outside of Over World, but Nether will not benefit from it because the attack will hit the Bedrock.

Because the projectile is forced to read chunks of the projectile's initial and current positions, even small values of Simulation Distance work correctly, but chunk reading becomes unstable when a large amount of bombardment support is requested in rapid succession.

Setting the Simulation Distance value to 18 or higher will stabilize the generation of the Projectile.

However, this setting is not required, as the generation of projectiles is not unstable within the expected range of use of Survival.

Improvements to chunk loading will continue in future updates.

Finally

Thank you for reading this far. If you have any problems or requests, please feel free to contact us.

Now, enjoy Artillery Support!

 

Ченджлог

1.3.4Релиз1.20.1 · 1 августа 2025 г.

The number of shots and range of each type of artillery fire have been increased to allow for more spectacular attacks.

Single Fire reworked to Simple Fire.

Simple Fire now fires multiple accurate shots instead of a single shot.

1.3.3Релиз1.20.1 · 16 января 2025 г.

Added a recipe for a high rank Smoke Bomb.

Only normal Smoke Bomb and Single Fire can create a high rank Smoke Bomb with two low rank Smoke Bombs.

1.3.2Релиз1.20.1 · 5 января 2025 г.

Dispenser can now fire Smoke Bombs

It fires faster than other Projectiles to allow for sufficient distance.

Artillery support is performed from the opposite direction of the dispenser that fired the smoke bomb.

If the dispenser is facing up or down, artillery support is performed from a random direction.

1.3.1Релиз1.20.1 · 3 января 2025 г.

Increased attack radius by 5 for all attack types except Concentrated Fire and Single Fire.

Increased the number of shots by 5 for Normal Fire and Volley Fire.

Increased Single Fire stack limit from 4 to 8.

1.3.0Релиз1.20.1 · 1 января 2025 г.

Implemented custom sounds

The sound of a projectile is heard within a 600 block radius, and the sound of an explosion is heard within an 800 block radius.

The volume decreases with distance.

1.2.2Релиз1.20.1 · 27 декабря 2024 г.

Language setting on the projectile.

Partial improvement of Chunk Load.

1.2.1Релиз1.20.1 · 26 декабря 2024 г.

I set the damage when a shell hits Entity directly.

Most of the direct hit damage is set to inflict the maximum damage of the blast.

1.2.0Релиз1.20.1 · 26 декабря 2024 г.

Chunks of the projectile's initial spawn location and current location are now loaded.

This will ensure that the projectile is generated correctly even if the Simulation Distance value is small.

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