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Mineforgian

Arthritis

A mod that aims to make your experience more challenging by adding new mechanics such as bleeding, fractures, and other nuisances to spice up your playthroughs

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579
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9
Обновлён
16 мая 2025 г.
Лицензия
All-Rights-Reserved

Опубликован 22 апреля 2025 г.

Сообщить об ошибке

After "careful" consideration, 0.1.0-beta or above is put on hold/delayed and there will be no planned update schedule. Due to certain circumstances, I am sorry. I can't extend the idea furthermore or a will to continue. As this mod is used for me to learn Java, and as a beginner, it's hard to manage those spaghetti code and the increasing number of storage to my potato laptop. -28/6/2025

Arthritis

A mod that aims to make your experience more challenging by adding new mechanics such as bleeding, fractures, and other nuisances to spice up your playthroughs

About

Is Minecraft getting too easy? Wanted a new challenge? This mod extends your world's progression and adding a few challenges and with slight tweaks to existing game mechanics to enhance your experience!

Add a bunch of challenging, qol, and (some not so) fun features to the game while also compliments each other to add a new variety of challenges.

Features

Blocks

Chopping Block:

  • Performs Chopping recipes
  • In addition, disables most wood-related recipes from being crafted normally
  • Can be sat on if right clicked with an empty hand

Drying Net:

  • Performs drying recipes
  • Affected by time, weather, and biome

Items

Pebble:

  • Players spawn with a pebble in their inventory
  • Right-click on Stone blocks to get Flint Shard or another Pebble
  • Can inflict Bleed and Fracture

Flint Shard:

  • Can be crafted to or by Flint (3 Flint Shard = 1 Flint)

Fiber:

  • Obtainable from crops, leaves, and grass (3.125%)

Dried Fiber:

  • Obtainable by drying Fiber using Drying Net
  • An equivalent to string

Hatchet:

  • A lighter Axe
  • Can strip blocks
  • Ranging from Flint, Iron, Gold, Diamond, and Netherite

Note: Fracture attributes includes inflicting Cripple effect and Fracture effect

Mob Effects

Bandaged:

  • Work In Progress
  • Slowly remove Bleed & Afterburn by one level every seconds
  • Provides a small regeneration

Splinted:

  • Work In Progress
  • Slowly remove Cripple & Fracture by one level every seconds

Afterburn: (Stackable)

  • Reduce max health by 0.5 heart every level
  • Maximum of 10% entity's max health
  • Custom heart (Can be disabled through config)
  • Inflicted from fire, lava, burning-related damages

Bleed: (Stackable)

  • Slowly hurt entity
  • Hurt entity until 25% of their max health (Unless its above or equal to level 5)
  • Inflicted from entities

Cripple:

  • Slow & weakens entity's leg
  • Prevent players from sprinting
  • Inflicted from entities and fall damage

Fracture:

  • Slow & weakens entity's hand
  • Prevent most and non-instantaneous item use interaction (Like bows, crossbow, trident, and shields)
  • Does not apply to food items
  • Inflicted from entities and Block Breaking

Insomnia: (Stackable)

  • Slow and weakens player (5% each level)
  • Blur player vision randomly (Longer blur time each level)
  • Stack each day without sleeping

Note:

  • Effects marked as (Stackable) can stack their level, if not then it can stack their duration

Others

"Realistic" Block Breaking:

  • Applied to block with > 0.7 hardness by default
  • Breaking with hand hurt the player
  • Have a chance to inflict Fracture
  • Damage scales with block hardness
  • Disable block drop for said block

Projectile Boost:

  • Hitting a redirectable projectile boost their speed by 5x
  • Screen flashes (Disabled by default | Client)

Creeper tweaks:

  • Ignites when they're on fire (Unless they're charged creeper)

Throwable Fire Charges:

  • Use Gunpowder in your off-hand to make it larger!
  • Can be Projectile Boosted

Campfire tweaks:

  • Ignites entity (Scaled with fireDamage properties)

Stonecutter tweaks:

  • Damage the player when stand on it
  • Inflict Bleed

Disclamer

Mod is in not completed. Any changes may apply. Expect bugs to be common!

Also this mod might be heavily unbalanced depending on your playthrough.

Don't forget to report the issues through this link!

Usage

You are allowed to:

  • Make a content about/including it (Credit is optional)
  • Including it in a modpack (Credit is required/mandatory)
  • Add compatibility to other mods (If this mod don't have one)

You are not allowed to:

  • Claim it as your "own" creation
  • Redistribute or modify the base-code without permission of the mod author (Includes commercial and non-commercial purposes)
Frequently Asked Questions

Will there be Fabric, Forge, Quilt, other mod loader port:

  • After the mod left beta
  • When i got time
  • When i want to

Will there be backporting:

  • When i want to
  • No.

Inspirations:

  • Decaying Winter, Guts & Blackpowder (Roblox)
  • Friends
  • Mods, games, etc

Ченджлог

0.0.9-alphaАльфа1.21.1 · 16 мая 2025 г.

Changes

Added (+)

  • Drying Net drying particle
  • Drying Net can now dry in other dimensions
  • Drying rate now add 2.0 to the multiplier if DimensionType.ultraWarm is true
  • Drying now have a 4.0 passive brightness if DimensionType.hasCeiling is true
  • Chopping Block chopping particle
  • Bleed particle
  • Fracture & Cripple infliction now plays a sound (Test)
  • Insomnia can now cause hallucinations
  • Insomnia now increase damage taken by 5% each level
  • Spears now gain +1.0 player.entity_interaction_range
  • Knives now gain -0.5 player.entity_interaction_range (Test)
  • Jade compatibility
  • JEI compatibility

Neutral (~)

  • License rollback from CC-BY-ND-4.0 to All Rights Reserved
  • Drying Net rewrite (again)
  • Extended progress of getting stick from log from log - planks (4) - sticks (2) to log - planks (4)- stair - slabs (2) - sticks (4)
  • Extended RideableEntity hitbox (this is used for sitting on Chopping Block) width from 0.5 to 1.0
  • Chopping Block now prioritize item in the main hand to store item and prioritize offhand as the interact item

Removed (-)

  • Removed Drying Net drying rate indicator (You can use Jade to see it or count every time drying particle is emmited as percentage)
  • Drying rate no longer clamps the maximum value
  • Removed Herobrine but not his remain (get some rest)

Fixes

  • Fixed attribute stacking
  • Fixed unable to sit on Chopping Block after shift-clicking it
  • Fixed Fracture infliction from breaking blocks ignoring disableFracture config
0.0.8-alpha.3Альфа1.21.1 · 13 мая 2025 г.
  • Fixed Drying Net result being duped
  • Fixed (or added?) Drying Net obstruction info displaying 0 or 1 instead of No and Yes
  • Attempting to remove Herobrine (3)
0.0.8-alpha.2Альфа1.21.1 · 13 мая 2025 г.

QOL:

  • You can now sit on Chopping Block
  • Drying Net now tells you the current drying rate of the block

ItemRenderer in Drying Net and Chopping Block changes:

  • Drying Net display now similar to Chopping Block (Item rotation based on player view)
  • Added/Change Item tag for display
  • Buckets (filled) & bottles (filled) now rendered upright
  • Attempting to remove Herobrine (2)
0.0.8-alpha.1Альфа1.21.1 · 12 мая 2025 г.
  • Updated Drying Net inventory to use extended ItemStackHandler (Similar to Chopping Block)
  • Fixed drops for Chopping Block(s)
  • Removed Fiber to String recipe
  • Custom recipe format key changes
  • Changed cripple minimum fall distance formula from maxFallDistance + safeFallDistanceAttribute ^ 2 to maxFallDistance + (safeFallDistanceAttribute * 1.5) (8 blocks by default | maybe)
  • Attempting to remove Herobrine (1)
0.0.8-alphaАльфа1.21.1 · 11 мая 2025 г.

0.0.8-alpha

Chopping Block/Stem/Log

  • Disables recipes to get planks & stick
  • Require axe to perform the chopping
  • Available in all 22 wood variant (stripped included)

Drying Net

  • Dry items
  • Need sky to be not obstructed
  • Progresses faster during the (clear) day
  • Take weather, biome temperature, day & night to account.
  • Also dry faster when there's a light below it
  • Can dry kelp, mud, clay, sponge, and fiber as of now
  • There are no drying particle yet.

Dried Fiber

  • A String equivalent

Others

  • JEED (Just Enough Effect Descriptions) compat
  • Fracture & Cripple infliction now play a "breaking" sound
  • Pebble now have Bleed & Fracture chance
  • Campfire extinguish when rain (?)
  • All Arthritis harmful effect can't be removed by the power of Milk. Sad ain't it?

Campfire

  • Ignites now scales with fireDamage and 4x (Total time still the same as last version)

Insomnia

  • Now blur players randomly

Effect Infliction

  • Non-stackable level effect now stack its duration.

Fall Damage Cripple

  • Now accounting SAFE_FALL_DISTANCE

Other unlisted stuff

Removed Herobrine

Fixes

  • Insomnia icon & translation fix #8
0.0.7-alphaАльфа1.21.1 · 3 мая 2025 г.

Made Attributes to be optionally data driven

  • Allowing for more compat between mods
  • Supports tags

Fixed switching tool not reset block breaking (hopefully)

  • Reworked it. again. good thing only the client.

Added Pebble message in-case someone don't know what they're doing.

Added Insomnia

  • Stacked each day (maybe)
  • Just like what Insomnia do except being disoriented (For now)
  • Fixed Fracture chance using Bleed Chance
  • Ranged weapon can only deal effects if it's the projectile
  • Using the wrong tools/hand decreases breaking speed (by that, its longer) by half
  • Inflicting/Applying effect (Bleed, Fracture, Cripple) now have chance multiplier from damage given (New damage / Original damage)
  • Campfire no longer ignite when it's not lit #7
  • Soul Campfire ignite longer
0.0.6-alpha.hotfixАльфа1.21.1 · 1 мая 2025 г.

Fixes

  • Block Breaking being applied to all blocks
  • Fracture effect given from breaking blocks not being hidden
0.0.6-alphaАльфа1.21.1 · 1 мая 2025 г.

Fix

  • Fixed Block Breaking #2
  • Reworked the entire system, now with Networking
  • Block breaking cooldown now rely on the client
  • Fixed Pebble interaction sound
  • Added / Fixed missing translation
  • Fixed mod License

Changes

  • Moved Common config to Server config

Rebalances

  • Reduces Fiber drop chance from 12.5% (1/8) to 3.125% (1/32)
  • Increases default damageCooldown from 5 to 10
  • Reduces default breakingDamage from 2.5 to 1.5
  • Breaking damage now scales with the hardness of the block.

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