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Mineforgian

ARRP

Runtime Asset/Data Generation API

Загрузки
2.0M
Подписчики
74
Обновлён
6 мая 2026 г.
Лицензия
MPL-2.0

Опубликован 12 июня 2022 г.

An api for fabric that allows for the generation of resourcepacks at runtime via code.

This allows you to add recipes/loottables/models/blockstates without json and in code, as well as allowing conditional resources. All while being compatible with normal resource packs.

Ченджлог

0.13.0+build.1Релиз26.1.2 · 6 мая 2026 г.
  • Improved & Added a lot of World Gen stuff
  • Updated to 26.1.2
  • Cleaned up a lot of code
0.12.1+build.4Релиз26.1-pre-3, 26.1-rc-1, 26.1-rc-2 · 20 марта 2026 г.
  • Added Entity Variant Support
  • Updated to 1.21.11
  • Added some more item model properties
  • Cleaned up some code
0.12.1+build.3Релиз26.1-pre-3, 26.1-rc-1, 26.1-rc-2 · 20 марта 2026 г.
  • Added Entity Variant Support
  • Updated to 1.21.11
  • Added some more item model properties
  • Cleaned up some code
0.12.1+build.2Релиз26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6 · 9 февраля 2026 г.
  • Added Entity Variant Support
  • Updated to 1.21.11
  • Added some more item model properties
  • Cleaned up some code
0.12.1+build.1Релиз26.1-snapshot-4, 26.1-snapshot-5, 26.1-snapshot-6 · 9 февраля 2026 г.
  • Added Entity Variant Support
  • Updated to 1.21.11
  • Added some more item model properties
  • Cleaned up some code
0.10.8Релиз1.21.6, 1.21.7, 1.21.8 · 2 сентября 2025 г.

Changes

  • Made a lot of the stuff use Codec's

Additions

  • Added support for advancements
  • Added random_sequence support in loot tables
  • Added blockstate templates
  • Added recipe output components
  • Added experimental support for custom recipe ingredients
  • Expanded on things for blockstates so you can now use Map's for properties

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