Перейти к содержимому
Mineforgian

Armor Override

Adds modular armor overrides by item name

Загрузки
72
Подписчики
0
Обновлён
21 июля 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 12 июля 2026 г.

Armor Override is a client-side mod that replaces worn armor models with custom Blockbench .bbmodel files loaded from your game folder. It is useful for servers with custom-named armor items, such as Hypixel SkyBlock-style setups. The mod matches equipped armor by displayed item name and renders your custom model on your client.

How to use

  1. 1.Start the game once to generate the ArmorOverride folder
  2. A default DragonArmorModel.bbmodel is included as a reference
  3. Put your own .bbmodel files in that folder
  4. Edit replacements.txt
  5. Map model names to armor display names:

(Names only check for Alphanumeric characters, ignoring all other characters)

Example:

blockbench_model_name:item display name

DragonArmorModel:Dragon Helmet
DragonArmorModel:Dragon Platebody
DragonArmorModel:Dragon Platelegs
DragonArmorModel:Dragon Shoes

Matching is case-insensitive and ignores extra spaces.

Blockbench structure Use Minecraft armor bones as the top-level groups:

  • head
  • hat
  • body
  • right_arm
  • left_arm
  • right_leg
  • left_leg
  • right_boot
  • left_boot

Optional:

  • waist inside body for leggings-style waist geometry

Example:

body
  waist
right_arm
left_arm
right_leg
left_leg
right_boot
left_boot
head
  hat

Notes:

  • Client-side only
  • Does not change gameplay
  • Other players will not see your custom armor unless they use the same setup

Ченджлог

fabric-26.2-1.0.2Релиз26.2 · 21 июля 2026 г.
  • Fixed uv rotations for mirrored/non-mirrored cubes
  • Added Player heads to be overriden the same as helmets
fabric-26.2-1.0.1Релиз26.2 · 14 июля 2026 г.
  • Updated to only detect alphanumeric characters

Комментарии

Загружаем…