
Armageddon
An overhaul of Minecraft's way of progressing though the game : bosses, RPG-like, new mechanics, multiplayer compatibility, weapons, ores... !
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- Обновлён
- 6 июля 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 17 октября 2024 г.

--An overhaul for Minecraft's progression system inspired by Terraria--
"Armageddon is a progression-based boss mod designed to make your Minecraft experience more challenging, immersive, and rewarding. Every ore, every upgrade, every victory must be earned. Forget about rushing through the game — Armageddon makes you fight for it." -Me
Currently in V1.5 !
Armageddon Mod is a Forge mod for 1.20.1 (currently). You'll need some dependancy mods to run it perfectly : /!\ Geckolib and Curio API and Attribute Fix !!
I also recommend you to install JEI and as the mod is directly compatible with Better Combat you can install it too!

💥New Mechanics :
Armageddon brings new mechanics to Minecraft :
-The "Blocked Ore" Mechanic : to avoid speedruning the game, you'll now have to beat a Boss before breaking, using, or equipping an armor/a tool. Each boss has his Ore. For example before using the Iron you'll have to defeat the Iron Colossus !
-The "Blocked Nether" Mechanic : before entering the Nether, the player must defeat a boss (Eldorath) who will open the gate to this dimension. Before that if the player try to enter in the Nether he will be sent back to the Overworld in the sky, so be carefull !
-The new Curio "Accesory" Slot : with Armageddon you'll now have 4 new slots called "Accesory" in your Baubles inventory. That slot is used for the new accesories that come with the mod. You can't equip two same accesories in those slots ! ((in theory you can but the effects are not stackeable you'll just lose a slot!)
-The "Bosses Health Multiplayer Scaling" : the mod adds a simple mechanic that works with the 11 additional bosses. When a boss spawns, it will check the number of players around it (up to 6) and increase its life accordingly!
-The Lore Mechanic : after defeating a Boss he will drop you a Lore Scroll that you can read and is accurate to the Minecraft Lore ! Those are wrote by me so if you have some suggestions you can share them !
-The Post Ender Dragon "game" Mechanic : this mod now adds a complete walktrough after defeating the Ender Dragon also with a full Lore !
-The Hardmode: After defeating the Ender Dragon you'll enter the Hardmode that can be configured in files :p

🧠Bosses Order :
Armageddon Mod brings 6 new bosses for the vanilla basic adventure and also 5 other after defeating the Ender Dragon ! You'll have to face them in a correct order to progress through the game.
At first, craft the Iron Remote to beat the first one and after each Boss that you'll defeat. The ore that he will drop can be used to craft the next Summon Item for the next boss and so on !
Boss Order
Bosses order (spoiler alert !!):
-The Iron Colossus
-The Goblin Lord
-Arion, Tyrant of the Emerald Wrath
-Eldorath, the Ancient Builder
-The Elder Guardian (vanilla)
-The Elvenite Paladin
-The Wither (vanilla)
-Zoranth, the Forgotten One
-The Ender Dragon (vanilla)
-Vaedric, the Fallen Wanderer
-The Bringer of Doom
-The Calamities
-Zoranth, Newborn of the Zenith
-Nyxaris, the Veil of Oblivion
-...
Each fights are uniques and bosses all have their own "patterns" and attacks with custom animations !
The fights are compatible with Multiplayer aswell (up to ♾ players !) but you'll maybe encounter some bugs with the hitbox and accuracy.
At the end of a fight you also gain a Treasure Bag with a ton of loots inside, a Lore Scroll and finally a Relic to decorate your house !!
The Ender Dragon also drops he's Treasure Bag and he becomes a major boss with Armageddon. When he's defeated the Hardmode will start, ennemies will be much stronger and everything can be configured in the files. New accesories can also drop from vanilla mobs and protect you from bad potion effects.

Of course, that's not all Armageddon also adds several items, weapons, armor, blocks, potions, etc. to your journey that I'll let you discover in-game, as it would take too long to detail them all here!
A complete lore that i've wroted myself can also be read with the Lore Scrolls ! ((read it plz))
Note : For the Accesories, you'll be able to fusion them with a Template that can be crafted.

Here a list of common tags to prevent the uses of items/tools ! :
-forge:iron_tools (until The Iron Colossus is defeated)
-forge:iron_armor (")
-forge:iron_blocks (")
-forge:golden_tools (until The Goblin Lord is defeated)
-forge:golden_armor (")
-forge:gold_blocks (")
-forge:emerald_tools (until Arion is defeated)
-forge:emerald_armor (")
-forge:emerald_blocks (")
-forge:diamond_tools (until Eldorath is defeated)
-forge:diamond_armor (")
-forge:diamond_blocks (")
-forge:netherite_tools (until Zoranth is defeated)
-forge:netherite_armor (")
-forge:netherite_blocks (")
-forge:elvenite_tools (until The Elvenite Paladin is defeated)
-forge:elvenite_armor (")
-forge:elvenite_blocks (")
-forge:voiderite_tools (until Vaedric is defeated)
-forge:voiderite_armor (")
-forge:voiderite_blocks (")
-forge:bloody_tools (until the Calamities are defeated)
-forge:bloody_armor (")
-forge:bloody_blocks (")
-forge:helionite_tools (until Zoranth, Newborn of the Zenith is defeated)
-forge:helionite_armor (")
-forge:helionite_blocks (")
-forge:chaos_mobs (this mobs are dropping Chaos Spirit) -forge:dread_mobs (this mobs are dropping Dread Spirit) -forge:despair_mobs (this mobs are dropping Despair Spirit)
Armageddon (v1.0) now provide a config file with a ton of things to configure !

Thanks to Mcreator that allows me to do the Mod ! And also the Mcreator Creation Hub Discord Server ! Some texture are also part of Terraria and Calamity Mod Some ideas also come from them ;))
Translations :
Russian : by @undedinside on Discord !!
Feel free to use that mod in your Modpack, but don't redistribute it without my permission!
You cant reuse the 3d models, animations, texture of that mod, if you want to ask me on my discord server directly!
THANKS YOUU
Ченджлог
v3.0.03Релиз1.21.1 · 5 июля 2026 г.
Neoforge version!
v3.0.03Релиз1.20.1 · 28 июня 2026 г.
-Re-added the "secret sword" to the creative tab (Antique Melted Iron Sword) -Fixed a bug with Statut Effects that didn't drop mob loot when they died while one is active -Added new mechanic for Scythes (armageddon_mod:scythes) weapons, they will now inflict base area damage, a sort of small sweeping edge by default but damage/2 for enemies around -Updated the list of used tags in the description of the mod for devs -Corrected more than 100+ misspeling for English localization with the help of albinoorange (and more will be fixed soon)
v3.0.01Бета1.20.1 · 20 июня 2026 г.
New version of Armageddon !!!
Full changelog here :
Armageddon Mod v3.0 - Polished (BETA)
A massive polishing update focused on balance, configurability, visual improvements, boss fights, exploration and overall quality of life.
NEOFORGE VERSION SOON
⚔️ Bosses:
Iron Colossus
- Reworked the Iron Colossus
- Increased Iron Colossus base health
- Added a small spawning animation
Elvenite Paladin
- Reworked the Elvenite Paladin
- Added a small spawning animation
- Elvenite Paladin is now immune to Bleeding and Hemorrhage
Vaedric
- Reworked Vaedric almost entirely
Zoranth
- Tweaked and improved Zoranth's fight
- Added a recipe to convert Zoranth's Helmet into a Helionite Helmet
Arion
- Added a new attack to Arion's second phase
- Cleaned some animations
- Nerfed his dash
- Arion now glows green
Sanghor
- Nerfed Sanghor slightly
- Fixed multiple bugs
- Fixed the Treasure Bag duplication bug
Bringer of Doom
- (Reworked)) Phase 2 to make it more dynamic and hopefully less crash-prone
- Additional tweaks and improvements to Phase 2
Eldorath
- Eldorath is now immune to arrows
- Eldorath is no longer immune to lightning
- Remodeled Eldorath's Relic
- Updated Eldorath's model
The Calamities
- Fully reworked The Calamities
- They now spawn all at once
Global Boss Changes
- Added several anti-cheese mechanics
- Improved visual size of several bosses
- Added Infinite Summon Items for every boss
- Added Resilient effect on boss spawn
- Increased multiplayer health scaling for bosses after the Elvenite Paladin
- Added a config for Boss Armor
- Added a config for Boss Experience Drops
- Added a config line to disable boss time changes
- Fixed bosses not properly receiving bonus health
- Fixed some bosses despawning when attacking other entities
⚔️ Weapons & Combat:
Better Combat
- Improved Better Combat visuals and animations for several weapons
- Reworked many weapons for Better Combat compatibility
Weapon Reworks
- Reworked:
* Primalis * Withered Spineblade * Spear of Longinus * Chaosphere Blade * USOTE Grass * Lost Voidblade *etcc
Improved Cosmic Weapons
Reworked all daggers: Can now damage bosses Function as proper standalone weapons
Reworked all Idol-related weapons
Reworked the Hunger Tool Set
New Combat Features
- Added stack effects to several weapons to encourage build diversity
- Added more particles to weapon attacks
- Increased dash velocity on several weapons
- Status effects can now be applied through tags for modders
* Example: forge:bleeding_weapons
Balance Changes
- Rebalanced weapon damage globally
- Nerfed Duskfireblade
- Staff of the Cosmos now deals slightly more damage when right-clicked
- Voiderite Tools now briefly inflict Voidflame on hit
- Some projectile weapons can now deal reduced damage to projectile-immune bosses
- Fixed Eclipsium weapons not dealing bonus damage to bosses
- Nerfed Eclipsium cooldown (40s → 1 minute)
Fixes
- Fixed Bloody Sword attack speed
- Fixed Worldshaper Axe setting enemies on fire
- Fixed Echo of Discord deleting items
- Fixed Teleportation Dagger deleting items
- Fixed SOTF Sculk deleting items on right-click
Vaulted Content
- Vaulted the Scorching Staff
- Vaulted the Idols
- Vaulted the Splintered Bone
💍 Accessories:
New Accessories
- Added The Heart of the Beloved
- Added The Heart of the Non-Beloved (for modpacks)
- Added several new endgame accessories
- More than 40+ new one
Reworks & Balance
- Buffed The Heart
- Improved:
* Shackles * Pendant of Convergence * Prism of Realms
- Increased Life Necklace cooldown (40s → 50s)
Compatibility
- Rewrote all accessories from scratch for improved stability and compatibility
- Added a config to grant accessory slots on player spawn
- Full compatibility with Tooltip Overhaul
Fixes
- Fixed Pendant of Convergence
- Fixed AOE accessories damaging tamed entities
🌍 Exploration & Content:
Exploration Expansion
- Reinforced exploration by adding new weapons and accessories to vanilla loot tables
- Several old items have been reworked into discoverable loot
Lore
- Added two new Lore Scrolls
- Added a common Lore Scroll tag
Warden Content
- Added the Warden Treasure Bag
- Added several Warden-related items
New Materials
- Added Raw Voiderite
- Added Raw Bloody Ore
⛏️ Progression & Tiers:
New Tier
Added a new tier between Vaedric and Sanghor:
- forge:cataclysmic_blocks
- forge:cataclysmic_tools
- forge:cataclysmic_armors
Mainly intended for modpacks and addon creators.
Shadow Tier
- Added Shadow Tier
Progression Changes
- Changed Novice Builder Armor progression
- Fixed progression skipping
- Players must now defeat every previous Keeper
⚙️ Configurations & Modpack Support:
Keepers Customization
- Added a config allowing players to choose which boss unlocks each progression tier
- Yes, the Iron Keeper can literally be a Minecraft Pig
Tier Integration
- Added configs allowing modded items, blocks and armors to be assigned to progression tiers without tags
Lore Scrolls
- Added config to disable Lore Scroll drops
Spirits
- Added config support for custom Spirit-dropping mobs
Hardmode
- Added config to blacklist mobs from Hardmode bonuses
👹 Spirits & Hardmode:
- Spirit drops are now affected by Looting
- Immunity accessories are now affected by Looting
- Added config support for custom Spirit-dropping mobs
- Added blacklist support for Hardmode bonuses
🎨 Visual Improvements:
Textures
Improved many textures:
* Lore Scrolls * Scythes * Treasure Bags * Cosmos Shard * Weapon inventory textures * and more
Inventory Visuals
Added:
* New frames * Tiny textures * Display name visuals * Tag-based inventory styling
In-Hand Visuals
- Added dedicated 16x in-hand textures for all large weapons
Rarities
- Added vanilla rarities to many items
- Updated rarities for:
* Treasure Bags * Lore Scrolls * Various materials
🏗️ Crafting & Recipes:
- Changed several recipes
- Fixed all brick recipes and related bugs
- Fixed Bloody Ingot Recipe #2
- Sun Emblem recipe is now cheaper
- Changed Netherite Bident recipe
- Thorned Ritual now requires the Zenithian Skull
- Changed Scythe of the Withered Shadows repair material:
* Wither Skull → Netherite Scrap
- Reworked Build Weapons and Gemwoven Fragment crafting
- Changed all Sword of the Element recipes to preserve enchantments through the Smithing Table
- Withered Splinter is now exclusive to Wither drops
📚 JEI & Advancements:
JEI
- Added more JEI information
- Added JEI entries for:
* Bleeding * Solar Flare * Other custom effects
Advancements
- Reworked advancement order
- Added advancement categories
- Removed old bugged advancements
📈 Balance:
- Tweaked Ore Generation
- Tweaked loot tables
- Tweaked Treasure Bag rewards
- Reduced ore rewards from Treasure Bags
- Increased Calamitous Armor Toughness
- Fixed Bloody Boots (7 → 8 armor)
- Nerfed Little Goblins
- Increased Elvenite Armor durability
- Voiderite Ore now teleports players only while not sneaking
🌐 Localization:
- Added Spanish translation (es_es)
🧹 Quality of Life & Optimization:
Prevention Messages
- Prevention messages now appear in the Action Bar by default
- Messages are now shorter and more generic
- Block messages now display:
* "Iron Tier Block" * instead of * "Iron Ore"
Interface
- Reorganized Creative Tabs
- Updated CurseForge logo
Performance
- Optimized overall performance
- Switched accessory triggers to reduce lag
- Cleaned workspace for additional optimization
Miscellaneous Fixes
- Fixed multiple misspellings
- Fixed Builder Armor issues
- Fixed duplicated recipe errors spamming logs
- Fixed tamed entities not taking boss damage
- Fixed Glowbug Lantern
- Fixed Ancient Allays
- Added missing tags to items and armor
And voilaa wow..
v2.0.9ccРелиз1.20.1 · 18 октября 2025 г.
-Bugs fix !
2.9.0cРелиз1.20.1 · 8 октября 2025 г.
-Fixed some misspeling (Withered Splintered Bone..) -Blocks blocked by mod progression now check whether the entity breaking them is a player, tamed mobs, etc. can break them -Fixed a bug with mekanism ! (if there is any bugs after this change tell me!) -Fixed Goblin Lord Treasure Bag not stacking (by duplicate it and made a new one) -Changed Arion's Heart slightly (maybe to fix a big with other mods) (-Cleaned a bit my workspace) (-Changed some credit, website URL etc in the mod settings)
2.0.8cРелиз1.21.1 · 29 сентября 2025 г.
-Fixed Curio API not working!
2.0.7Релиз1.20.1 · 4 сентября 2025 г.
2.0.5Релиз1.20.1 · 30 августа 2025 г.
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