
Arcadia Patch Create
Validated server-side performance patches and runtime controls for the Create mod on NeoForge 1.21.1. Reduces server tick time (MSPT) with adaptive throttling and admin commands.
Обновлён 19 мая 2026 г. · опубликован 26 апреля 2026 г.
Arcadia Patch Create
A focused, server-side performance optimization mod for the Create mod on NeoForge 1.21.1.
Originally developed for the Arcadia server network, every patch included in a release has passed a strict validation policy: clean startup, no gameplay regression, confirmed improvement via Spark profiler on the targeted hotspot, and a conservative implementation with a narrow blast radius.
What it patches
| Patch | Target | Effect |
|---|---|---|
| Belt Inventory | BeltInventory |
Early return when the belt is completely empty — skips unnecessary tick logic |
| Fluid Transport | FluidTransportBehaviour |
Idle fast-path for Create fluid pipes with conservative server-side guards |
| Chute Throttle | ChuteBlockEntity |
Adaptive throttling of input probe logic based on server MSPT |
| Factory Gauge Throttle | FactoryPanelBehaviour |
Throttles storage-monitor updates for factory gauges |
| Item Fast Despawn | Item entities | Marks Create-spawned physical items for early despawn (configurable) |
All patches are server-side only — no client installation required.
Runtime control system
Every patch can be toggled without restarting the server via the admin command:
/arcadiapatchcreate <subcommand>
Requires operator level 2.
Available controls:
- Enable / disable the master patch switch (affects all patches at once)
- Toggle individual patches independently
- Switch throttle modes per patch:
- OFF — no throttling (interval = 1 tick)
- STATIC — fixed configurable interval (1–5 ticks)
- ADAPTIVE — dynamic interval that scales with live MSPT (35 → 2×, 45 → 3×, 55+ → 5×)
- Open an admin GUI panel (
/arcadiapatchcreate panel) - Simulate MSPT load for testing throttle behavior
- Dump a full debug report (
/arcadiapatchcreate debug dump)
Settings persist across restarts in arcadia-patch-create.properties.
Requirements
- Minecraft 1.21.1
- NeoForge 21.1.221+
- Create 6.0.9+
- Java 21
- Server-side only — clients do not need this mod
Source & Issues
- GitHub: https://github.com/Blushister/arcadia-patch-create
- Issue tracker: https://github.com/Blushister/arcadia-patch-create/issues
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.4.2 | Релиз | 1.21.11, 26.1, 26.1.1, 26.1.2 | neoforge | 19 мая 2026 г. | Скачать (64 КБ) |
| 1.4.1 | Релиз | 1.21.11, 26.1, 26.1.1, 26.1.2 | neoforge | 26 апреля 2026 г. | Скачать (54 КБ) |
Ченджлог
1.4.2Релиз26.1, 26.1.1, 26.1.2 · 19 мая 2026 г.
Arcadia Patch Create 1.4.2
Conservative crash-fix release for Create 1.21.1.
Fixed
- Fixed a server crash that could happen when loading chunks containing Create stationary contraptions.
- Added a defensive guard for invalid Create continuous collision manifolds where the collision axis can be unexpectedly null.
- Added defensive validation for corrupted or unreadable contraption NBT before Create tries to rebuild the contraption state.
- Invalid contraption entities are now discarded during load instead of crashing the server tick.
Technical Notes
- This patch targets Create collision and contraption loading only.
- It does not disable contraption collision globally.
- It does not wrap the whole server tick in a broad try/catch.
- Valid contraptions should keep their normal behavior.
- If a contraption is corrupted enough to be unreadable, it may be removed to keep the server online.
Compatibility
- Minecraft: 1.21.1
- Create: 6.0.10 target
- Loader: NeoForge
1.4.1Релиз26.1, 26.1.1, 26.1.2 · 26 апреля 2026 г.
1.4.1
- Fixed: clicking category buttons in the admin panel no longer navigated to sub-pages (NeoForge post-click sync regression)
- Fixed: navigation messages in the panel always showed "Panel refreshed" instead of the opened page name
- Fixed: right-clicking the Create Drops delay button duplicated the on/off toggle from the primary button
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