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Mineforgian

Arcadia Patch Create

Validated server-side performance patches and runtime controls for the Create mod on NeoForge 1.21.1. Reduces server tick time (MSPT) with adaptive throttling and admin commands.

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Обновлён
19 мая 2026 г.
Лицензия
MIT

Опубликован 26 апреля 2026 г.

Wabbanode Partner

Arcadia Patch Create

A focused, server-side performance optimization mod for the Create mod on NeoForge 1.21.1.

Originally developed for the Arcadia server network, every patch included in a release has passed a strict validation policy: clean startup, no gameplay regression, confirmed improvement via Spark profiler on the targeted hotspot, and a conservative implementation with a narrow blast radius.


What it patches

Patch Target Effect
Belt Inventory BeltInventory Early return when the belt is completely empty — skips unnecessary tick logic
Fluid Transport FluidTransportBehaviour Idle fast-path for Create fluid pipes with conservative server-side guards
Chute Throttle ChuteBlockEntity Adaptive throttling of input probe logic based on server MSPT
Factory Gauge Throttle FactoryPanelBehaviour Throttles storage-monitor updates for factory gauges
Item Fast Despawn Item entities Marks Create-spawned physical items for early despawn (configurable)

All patches are server-side only — no client installation required.


Runtime control system

Every patch can be toggled without restarting the server via the admin command:

/arcadiapatchcreate <subcommand>

Requires operator level 2.

Available controls:

  • Enable / disable the master patch switch (affects all patches at once)
  • Toggle individual patches independently
  • Switch throttle modes per patch:
    • OFF — no throttling (interval = 1 tick)
    • STATIC — fixed configurable interval (1–5 ticks)
    • ADAPTIVE — dynamic interval that scales with live MSPT (35 → 2×, 45 → 3×, 55+ → 5×)
  • Open an admin GUI panel (/arcadiapatchcreate panel)
  • Simulate MSPT load for testing throttle behavior
  • Dump a full debug report (/arcadiapatchcreate debug dump)

Settings persist across restarts in arcadia-patch-create.properties.


Requirements

  • Minecraft 1.21.1
  • NeoForge 21.1.221+
  • Create 6.0.9+
  • Java 21
  • Server-side only — clients do not need this mod

Source & Issues


Ченджлог

1.4.2Релиз26.1, 26.1.1, 26.1.2 · 19 мая 2026 г.

Arcadia Patch Create 1.4.2

Conservative crash-fix release for Create 1.21.1.

Fixed

  • Fixed a server crash that could happen when loading chunks containing Create stationary contraptions.
  • Added a defensive guard for invalid Create continuous collision manifolds where the collision axis can be unexpectedly null.
  • Added defensive validation for corrupted or unreadable contraption NBT before Create tries to rebuild the contraption state.
  • Invalid contraption entities are now discarded during load instead of crashing the server tick.

Technical Notes

  • This patch targets Create collision and contraption loading only.
  • It does not disable contraption collision globally.
  • It does not wrap the whole server tick in a broad try/catch.
  • Valid contraptions should keep their normal behavior.
  • If a contraption is corrupted enough to be unreadable, it may be removed to keep the server online.

Compatibility

  • Minecraft: 1.21.1
  • Create: 6.0.10 target
  • Loader: NeoForge
1.4.1Релиз26.1, 26.1.1, 26.1.2 · 26 апреля 2026 г.

1.4.1

  • Fixed: clicking category buttons in the admin panel no longer navigated to sub-pages (NeoForge post-click sync regression)
  • Fixed: navigation messages in the panel always showed "Panel refreshed" instead of the opened page name
  • Fixed: right-clicking the Create Drops delay button duplicated the on/off toggle from the primary button

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