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Mineforgian

Arachne

A mod themed around strings, cloth, and weaving

3K загрузок9 подписчиковMITfabricquilt

Обновлён 25 августа 2023 г. · опубликован 8 июля 2023 г.

Arachne is a mod themed around strings, cloth, and weaving.

Currently, Arachne implements a (basic) in-game editor which can be used to create simulated cloth meshes that can be placed in world.

An image of the mesh editor UI

Some Colored Flags made using Arachne

This mod is currently a Work in Progress, much is still subject to change.

Центр версий

6 версий
  • Альфа574 КБ
  • Альфа574 КБ
  • Альфа574 КБ
  • Альфа574 КБ
  • Альфа551 КБ
  • Альфа299 КБ

Ченджлог

0.0.2.4Альфа1.20, 1.20.1 · 25 августа 2023 г.
  • Fixed potential rendering crash
0.0.2.3Альфа1.20, 1.20.1 · 25 августа 2023 г.
  • Tweaked multithreading to remove potential deadlocks
0.0.2.2Альфа1.20, 1.20.1 · 24 августа 2023 г.
  • Marked threads as daemon
  • Fixed issue with materials showing incorrect color
  • Fixed edge's pull only option not doing anything
0.0.2.1Альфа1.20, 1.20.1 · 18 августа 2023 г.

Optimisations and Minor Tweaks/Bug Fixes

Optimisations

  • General rendering changes
  • Meshes now use an index buffer, substantially reducing vertex count
  • Render buffer now only writes UVs once
  • Physics and Buffer Filling are both multithreaded

Tweaks

  • Sketch/Weave preview now scales to actually fit the whole thing inside it

Bug Fixes

  • Editor GUI now works properly with EMI
  • Added missing lang entry for weave entity
  • Fixed the add face tool's preview render (was previous invisible)
0.0.2.0Альфа1.20, 1.20.1 · 12 августа 2023 г.
  • More Weave Functionality / Options

Weaves can now have multiple layered render materials Weaves can now use any loaded texture, not just ones in the main atlas Added Physics Materials This allows to separate certain properties (ie stiffness) into structural properties (length, radius, etc.) and material properties (elastic modulus) Added Weave Settings: Weave Tickrate is now customisable Wind and Gravity strength are customisable

  • Lots of Editor Updates

Added Undo / Redo functionality Added New Editor Tools Improved existing Editor Tools New Functionality UI Improvements Generally everything is actually relatively usable now

  • Optimisations

Sped up wind calculations Added the option to reduce the number of wind calculations (and general calculations) on a weave, at the cost of potential instability Implemented basic frustrum culling At least lightly rewrote a lot of the code Other general improvements

  • Items

Added the Weave Controller, can be used to change the direction wind acts on a specific weave in the world

0.0.1.0Альфа1.20, 1.20.1 · 8 июля 2023 г.

Initial Alpha Release

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