
Andromeda
Highly configurable, modular tweaks/additions mod!
- Загрузки
- 114K
- Подписчики
- 127
- Обновлён
- 7 июля 2026 г.
- Лицензия
- MIT
Опубликован 1 июля 2022 г.

Highly configurable, modular tweaks/additions mod!
Andromeda is a highly configurable mod with over 40 different modules. These range from simple value tweaks like farmland fertility control, to new functional items and mechanics. Hightlights include:
GUI Particles
This tweak adds particle effects to various GUIs, such as the anvil, enchantment table, furnace, and the creative inventory.

Magnet

Loot Barrels
Add random barrels with loot to caves!

And more! Interested? Check out all the currently available modules on our wiki! andromeda.zenfyr.dev
Dependencies:
Fabric API and Pulsar are required!
Mod Menu and Cloth Config API are highly recommended on client!
FAQ:
- Can I suggest a feature for the mod?
Yes! We accept suggestions on our GitHub or Discord.
- Will you port to X minecraft version?
Newer versions - Yes, older versions - No. More info here: Updates Policy
- Will you port to X mod loader?
Probably not! Andromeda targets Fabric, but may support compatibility tools such as Connector or Launchpad in the future. More info here: Updates Policy
💜
Центр версий
126 версийЧенджлог
2.5.0+mc26.2+fabricБета26.2 · 7 июля 2026 г.
What's New:
- New Module!
[items/fire_damage]! - More internal cleanups
[blocks/guarded_loot]
- Moved the lockpick option to the
items/lockpickmodule.
[entities/boats]
- Rewrote logic to calculate collisions for the TNT Boat on the server, no longer blindly trusting the client.
[items/fire_damage]
- New Module! Apply damage to wooden and leather items when set on fire! Also disables the shield.
[items/infinite_totem]
- Rewrote the logic to not spam velocity updates every tick, requires update on the client!
[items/magnet]
- GUI Particles are now controlled by the
gui/gui_particlesmodule. - The "progress" bar for the magnet is now hidden, it's not accurate as, unlike the bundle, tha magnet can track a basically unlimited amount items.
[items/pouches]
- Added
commandloot context to loot tables. - Reduced the amount of dropped items.
[items/tooltips]
- Broken tooltips, like clock outside the overworld or unlinked compasses, will now show obfuscated text instead of glitching weirdly.
Should make using with
gui/name_tooltipsway nicer.
[misc/recipe_advancements_generation]
- The module now skips recipes if they already have an advancement for them.
[misc/translations]
- Moved downloads to a background executor.
- Downloads on lang change shouldn't block the main thread.
[world/falling_beenests]
- Added
blockloot context to the loot table. - Reduced the amount of dropped honeycombs.
2.5.0+mc26.1.2+fabricБета26.1.2 · 7 июля 2026 г.
What's New:
- New Module!
[items/fire_damage]! - More internal cleanups
[blocks/guarded_loot]
- Moved the lockpick option to the
items/lockpickmodule.
[entities/boats]
- Rewrote logic to calculate collisions for the TNT Boat on the server, no longer blindly trusting the client.
[items/fire_damage]
- New Module! Apply damage to wooden and leather items when set on fire! Also disables the shield.
[items/infinite_totem]
- Rewrote the logic to not spam velocity updates every tick, requires update on the client!
[items/magnet]
- GUI Particles are now controlled by the
gui/gui_particlesmodule. - The "progress" bar for the magnet is now hidden, it's not accurate as, unlike the bundle, tha magnet can track a basically unlimited amount items.
[items/pouches]
- Added
commandloot context to loot tables. - Reduced the amount of dropped items.
[items/tooltips]
- Broken tooltips, like clock outside the overworld or unlinked compasses, will now show obfuscated text instead of glitching weirdly.
Should make using with
gui/name_tooltipsway nicer.
[misc/recipe_advancements_generation]
- The module now skips recipes if they already have an advancement for them.
[misc/translations]
- Moved downloads to a background executor.
- Downloads on lang change shouldn't block the main thread.
[world/falling_beenests]
- Added
blockloot context to the loot table. - Reduced the amount of dropped honeycombs.
2.4.0+mc26.1.2+fabricБета26.1.2 · 4 июля 2026 г.
What's New:
- Adds Launchpad support for 26.1.2 (Requires new Pulsar version!)
- Moved Andromeda's creative mode tab to a module and added Andromeda items to vanilla tabs.
- A bunch of internal refactors, but those aren't visible here :P
2.3.0+mc26.2+fabricБета26.2 · 29 июня 2026 г.
What's New:
- Updated to Minecraft 26.2, based on Andromeda 2.3.0! This is the first release, there Will be bugs!
2.3.0+mc1.21.11+fabricБета1.21.11 · 29 июня 2026 г.
What's New:
- Updated dependencies.
- Module configs are no longer generated at runtime, but during build instead.
[blocks/guarded_loot]
- Added an option to check entity reach, if an entity can find a path to the container.
[entities/minecart_speed_control]
- Deprecated the module. Prefer the built-in experiment.
2.3.0+mc26.1.2+fabricБета26.1.2 · 29 июня 2026 г.
What's New:
- Updated dependencies.
- Module configs are no longer generated at runtime, but during build instead.
[blocks/guarded_loot]
- Added an option to check entity reach, if an entity can find a path to the container.
[entities/minecart_speed_control]
- Deprecated the module. Prefer the built-in experiment.
[mechanics/dragon_fight]
- Fixed
shorterSpikesnot actually applying.
2.3.0+mc1.20.1+fabricБета1.20.1 · 29 июня 2026 г.
What's New:
- Updated dependencies.
- Module configs are no longer generated at runtime, but during build instead.
[blocks/guarded_loot]
- Added an option to check entity reach, if an entity can find a path to the container.
2.2.1+mc1.21.11Бета1.21.11 · 27 июня 2026 г.
What's New:
- Updated Pulsar to 1.0.0
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