
Always Loaded
Allows portal chunk loaders to automatically restart after a server restart
6K загрузок17 подписчиковMITfabric
Обновлён 29 августа 2024 г. · опубликован 13 июня 2023 г.
Description
Server-side fabric mod that allows portal chunk loaders to automatically restart after a server restart.
How does it work?
When the server is about to stop, Always Loaded saves all pending chunk tickets into a file(world/.../[dimension]/data/tickets.saved). Then, when the server starts, it just recreates them.
Always Loaded works both in multiplayer and in singleplayer.
This mod is now obsolete as of 1.21.5(25w02a) because Mojang added the same functionality in the game.
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.2.0 | Релиз | 1.15, 1.15.1, 1.15.2 | fabric | 29 августа 2024 г. | .jar (12 КБ) |
| 1.2.0 | Релиз | 1.21.1, 1.21.2, 1.21.3, 1.21.4 | fabric | 29 августа 2024 г. | .jar (14 КБ) |
| 1.1.1 | Релиз | 1.20.5, 1.20.6, 1.21, 1.21.1 | fabric | 13 июня 2023 г. | .jar (14 КБ) |
Ченджлог
1.2.0Релиз1.15, 1.15.1, 1.15.2 · 29 августа 2024 г.
- Initial upload. Support for 1.15.x
1.2.0Релиз1.21.2, 1.21.3, 1.21.4 · 29 августа 2024 г.
- Rewritten most of the code, because the old one was terrible.
- Extended version compatibility to 1.16
- Renamed chunks.loaded and chunks.loaded.old to tickets.saved and tickets.saved.old
- Those files are now stored in world/dimension/data instead of world/data/ - separate for every dimension.
- Their format has also been changed.
"long_pos minecraft:dimension" -> "x y z" - Files with the old format will still be loaded, but upon saving will be converted to the new one.
- Console logging improvements.
1.1.1Релиз1.20.6, 1.21, 1.21.1 · 13 июня 2023 г.
- Initial upload.
Полная история изменений — на Modrinth.
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