
Aleskonium
Aleskonium is a Fabric performance mod focused on smoother multiplayer client-side gameplay. It improves frame-time stability and responsiveness with adaptive optimization and compatibility-aware tuning for modern modpacks.
Обновлён 1 апреля 2026 г. · опубликован 17 марта 2026 г.
Aleskonium is a Fabric performance mod focused on smoother multiplayer client-side gameplay.
It improves frame-time stability and responsiveness with adaptive optimization systems for rendering, networking, and runtime scheduling, while keeping strong compatibility with common performance modpacks.
What it focuses on Client-side multiplayer performance first Stable frame pacing over risky “max spike” tuning Compatibility-aware behavior with other optimization mods In-game configurable profiles (from safe to aggressive)
Designed for modpacks Aleskonium includes compatibility guards and auto-adjustment logic to reduce overlap/conflicts with popular optimization mods.
Environment Minecraft: 1.21.11 Loader: Fabric Java: 21+ For per-update details, see the changelog/release notes.
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.0.3 | Релиз | 1.21.11 | fabric | 1 апреля 2026 г. | .jar (319 КБ) |
| 1.0.2 | Релиз | 1.21.11 | fabric | 31 марта 2026 г. | .jar (315 КБ) |
| 1.0.1 | Релиз | 1.21.11 | fabric | 21 марта 2026 г. | .jar (80 КБ) |
| 1.0.0 | Релиз | 1.21.11 | fabric | 18 марта 2026 г. | .jar (39 КБ) |
Ченджлог
1.0.3Релиз1.21.11 · 1 апреля 2026 г.
1.0.3 Config + UI Reliability Update
- Fixed cases where Done didn’t reliably save all edited settings
- Reworked config-screen state sync to always reflect persisted values after save/reopen
- Fixed reset-button behavior so reset stays consistent and usable after reopening the config
- Separated unsaved-change tracking from reset-target logic for clearer, more predictable UI feedback
- Added missing config controls that were present in config data but not exposed in the UI
- Aligned in-game profile application with backend preset values to remove profile/UI mismatches
- Improved CUSTOM-profile handling to better preserve manual edits
- Improved config load/save robustness with safer defaults and stronger value normalization
- Fully compatible with Fabric API and Minecraft 1.21.11
1.0.2Релиз1.21.11 · 31 марта 2026 г.
1.0.2 Performance + Stability Update
- Removed dead/unused optimization systems and cleaned related config/UI options
- Improved mixin safety to reduce crash risk on method mismatch cases
- Reworked adaptive tuning for faster pressure response and smoother recovery
- Added emergency adaptive handling for sudden async/event-drop spikes
- Reduced tuning thrash with better runtime apply cooldown/hysteresis
- Improved chunk-unload memory handling with burst-aware soft trimming to reduce stutter
- Reduced aggressive dedupe cache clears to lower GC spikes
- Optimized fluid update checks with short-window chunk/player cache reuse
- Optimized AI throttling reevaluation cadence to reduce expensive nearest-player scans
- Improved frame-spike pressure behavior with stronger temporary render/async caps
- Reworked config UI for clarity (cleaner layout/categories, less confusing actions)
- Tuned CLIENT and ULTRA_MP defaults for better out-of-box multiplayer FPS smoothness
- Tightened compatibility guard caps for steadier behavior in heavy modpacks
- Fully compatible with Fabric API and Minecraft 1.21.11
1.0.1Релиз1.21.11 · 21 марта 2026 г.
1.0.1 Performance Update
- Client-focused optimization mode for smoother multiplayer gameplay (prioritizes rendering/network paths)
- New compatibility guard with automatic detection for Sodium, Lithium, Krypton, EntityCulling, and FerriteCore
- Reworked in-game config UI with section arrows, compact layout, mouse-wheel scrolling, and visual scrollbar
- Added dedicated render pipeline optimization toggle and improved render event handling safety
- Improved chunk-loading smoothness with anti-spike chunk refresh handling and temporary async pressure governor
- Added particle culling system with per-tick spawn budget and distance-based culling during heavy particle bursts
- Expanded advanced tuning options (particle cull distance, particle spawn budget, adaptive tuning improvements)
- Fixed adaptive performance behavior to reduce async load under pressure (instead of increasing it)
- Added better runtime diagnostics/logging for async load, event drops, and particle budget tracking
- Fully compatible with Fabric API and Minecraft 1.21.11
1.0.0Релиз1.21.11 · 18 марта 2026 г.
1.0.0 Initial Release
- Server-side world tick and block update optimization
- Entity AI batching to reduce unnecessary pathfinding calculations
- Async task manager for non-critical background operations
- Memory deduplication system for reduced RAM usage
- Object pooling to minimize garbage collection pressure
- Client-side rendering pipeline optimizations
- Network packet compression improvements
- Fully compatible with Fabric API and Minecraft 1.21.11
Полная история изменений — на Modrinth.
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