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Mineforgian

Aleskonium

Aleskonium is a Fabric performance mod focused on smoother multiplayer client-side gameplay. It improves frame-time stability and responsiveness with adaptive optimization and compatibility-aware tuning for modern modpacks.

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Обновлён 1 апреля 2026 г. · опубликован 17 марта 2026 г.

Aleskonium is a Fabric performance mod focused on smoother multiplayer client-side gameplay.

It improves frame-time stability and responsiveness with adaptive optimization systems for rendering, networking, and runtime scheduling, while keeping strong compatibility with common performance modpacks.

What it focuses on Client-side multiplayer performance first Stable frame pacing over risky “max spike” tuning Compatibility-aware behavior with other optimization mods In-game configurable profiles (from safe to aggressive)

Designed for modpacks Aleskonium includes compatibility guards and auto-adjustment logic to reduce overlap/conflicts with popular optimization mods.

Environment Minecraft: 1.21.11 Loader: Fabric Java: 21+ For per-update details, see the changelog/release notes.

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.0.3Релиз1.21.11fabric1 апреля 2026 г..jar (319 КБ)
1.0.2Релиз1.21.11fabric31 марта 2026 г..jar (315 КБ)
1.0.1Релиз1.21.11fabric21 марта 2026 г..jar (80 КБ)
1.0.0Релиз1.21.11fabric18 марта 2026 г..jar (39 КБ)

Ченджлог

1.0.3Релиз1.21.11 · 1 апреля 2026 г.

1.0.3 Config + UI Reliability Update

  • Fixed cases where Done didn’t reliably save all edited settings
  • Reworked config-screen state sync to always reflect persisted values after save/reopen
  • Fixed reset-button behavior so reset stays consistent and usable after reopening the config
  • Separated unsaved-change tracking from reset-target logic for clearer, more predictable UI feedback
  • Added missing config controls that were present in config data but not exposed in the UI
  • Aligned in-game profile application with backend preset values to remove profile/UI mismatches
  • Improved CUSTOM-profile handling to better preserve manual edits
  • Improved config load/save robustness with safer defaults and stronger value normalization
  • Fully compatible with Fabric API and Minecraft 1.21.11
1.0.2Релиз1.21.11 · 31 марта 2026 г.

1.0.2 Performance + Stability Update

  • Removed dead/unused optimization systems and cleaned related config/UI options
  • Improved mixin safety to reduce crash risk on method mismatch cases
  • Reworked adaptive tuning for faster pressure response and smoother recovery
  • Added emergency adaptive handling for sudden async/event-drop spikes
  • Reduced tuning thrash with better runtime apply cooldown/hysteresis
  • Improved chunk-unload memory handling with burst-aware soft trimming to reduce stutter
  • Reduced aggressive dedupe cache clears to lower GC spikes
  • Optimized fluid update checks with short-window chunk/player cache reuse
  • Optimized AI throttling reevaluation cadence to reduce expensive nearest-player scans
  • Improved frame-spike pressure behavior with stronger temporary render/async caps
  • Reworked config UI for clarity (cleaner layout/categories, less confusing actions)
  • Tuned CLIENT and ULTRA_MP defaults for better out-of-box multiplayer FPS smoothness
  • Tightened compatibility guard caps for steadier behavior in heavy modpacks
  • Fully compatible with Fabric API and Minecraft 1.21.11
1.0.1Релиз1.21.11 · 21 марта 2026 г.

1.0.1 Performance Update

  • Client-focused optimization mode for smoother multiplayer gameplay (prioritizes rendering/network paths)
  • New compatibility guard with automatic detection for Sodium, Lithium, Krypton, EntityCulling, and FerriteCore
  • Reworked in-game config UI with section arrows, compact layout, mouse-wheel scrolling, and visual scrollbar
  • Added dedicated render pipeline optimization toggle and improved render event handling safety
  • Improved chunk-loading smoothness with anti-spike chunk refresh handling and temporary async pressure governor
  • Added particle culling system with per-tick spawn budget and distance-based culling during heavy particle bursts
  • Expanded advanced tuning options (particle cull distance, particle spawn budget, adaptive tuning improvements)
  • Fixed adaptive performance behavior to reduce async load under pressure (instead of increasing it)
  • Added better runtime diagnostics/logging for async load, event drops, and particle budget tracking
  • Fully compatible with Fabric API and Minecraft 1.21.11
1.0.0Релиз1.21.11 · 18 марта 2026 г.

1.0.0 Initial Release

  • Server-side world tick and block update optimization
  • Entity AI batching to reduce unnecessary pathfinding calculations
  • Async task manager for non-critical background operations
  • Memory deduplication system for reduced RAM usage
  • Object pooling to minimize garbage collection pressure
  • Client-side rendering pipeline optimizations
  • Network packet compression improvements
  • Fully compatible with Fabric API and Minecraft 1.21.11

Полная история изменений — на Modrinth.

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