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Mineforgian

Aeronautics Replay

Adds ReForgedPlay support for Aeronautics ships and contraption

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3K
Подписчики
13
Обновлён
11 июня 2026 г.
Лицензия
MIT

Опубликован 1 июня 2026 г.

Aeronautics Replay

What this mod does

A simple mod that enables replay support for Aeronautics contraptions in ReForgedPlayMod

Adds a small bridge layer that watches for Aeronautics/Sable custom payloads and injects them into the ReplayMod recording stream, so ships move correctly when you watch a replay back.

Configuration

Controls how often snapshotIntervalTicks are saved into ReplayMod recordings.

1 (default) Every snapshot is saved. Fastest sublevel realignment on playback.

20+ Smaller replay files. Sublevels may take slightly longer to realign on playback.

If ships take 1–2 seconds to snap into position at the start of a replay, set this to 1.

Known limitations

A short realignment delay at the start of replay playback is expected — the sublevel initialization packets need to be processed before ships can start moving.

ReForgedPlayMod is required.

Currently in beta. Bugs may occur.

Ченджлог

1.0.4Релиз1.21.1 · 11 июня 2026 г.

Fixed an issue where using the start/stop recording feature caused the camera to spawn at unintended coordinates.

1.0.3Релиз1.21.1 · 5 июня 2026 г.

Fixed an issue so that airships are now recorded properly on multiplayer servers as well.

1.0.2Релиз1.21.1 · 4 июня 2026 г.

adds a fix that resets the Simulated rope render cache when a Sable sublevel is reloaded during replay playback. This should reduce cases where ropes appear stretched to their old positions after scrubbing the replay timeline.

1.0.1Релиз1.21.1 · 4 июня 2026 г.

In v1.0.1 I've added snapshotIntervalTicks, which lets you control how often snapshots are saved into the recording.

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