
Aeronautics Replay
Adds ReForgedPlay support for Aeronautics ships and contraption
- Загрузки
- 3K
- Подписчики
- 13
- Обновлён
- 11 июня 2026 г.
- Лицензия
- MIT
Опубликован 1 июня 2026 г.
Aeronautics Replay
What this mod does
A simple mod that enables replay support for Aeronautics contraptions in ReForgedPlayMod
Adds a small bridge layer that watches for Aeronautics/Sable custom payloads and injects them into the ReplayMod recording stream, so ships move correctly when you watch a replay back.
Configuration
Controls how often snapshotIntervalTicks are saved into ReplayMod recordings.
1 (default) Every snapshot is saved. Fastest sublevel realignment on playback.
20+ Smaller replay files. Sublevels may take slightly longer to realign on playback.
If ships take 1–2 seconds to snap into position at the start of a replay, set this to 1.
Known limitations
A short realignment delay at the start of replay playback is expected — the sublevel initialization packets need to be processed before ships can start moving.
ReForgedPlayMod is required.
Currently in beta. Bugs may occur.
Ченджлог
1.0.4Релиз1.21.1 · 11 июня 2026 г.
Fixed an issue where using the start/stop recording feature caused the camera to spawn at unintended coordinates.
1.0.3Релиз1.21.1 · 5 июня 2026 г.
Fixed an issue so that airships are now recorded properly on multiplayer servers as well.
1.0.2Релиз1.21.1 · 4 июня 2026 г.
adds a fix that resets the Simulated rope render cache when a Sable sublevel is reloaded during replay playback. This should reduce cases where ropes appear stretched to their old positions after scrubbing the replay timeline.
1.0.1Релиз1.21.1 · 4 июня 2026 г.
In v1.0.1 I've added snapshotIntervalTicks, which lets you control how often snapshots are saved into the recording.
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