
Aeronautics Camera Sync
Adds a dynamic camera tilt for the contraption from the Create Aeronautics mod
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- 153K
- Подписчики
- 90
- Обновлён
- 31 июля 2026 г.
- Лицензия
- CC-BY-ND-4.0
Опубликован 24 апреля 2026 г.
Aeronautics Camera Sync
Adds dynamic camera rotation synced with moving contraptions from Create Aeronautics
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Description
Aeronautics Camera Sync enhances immersion by synchronizing the player’s camera with the rotation of moving contraptions.
When standing on ships or other dynamic structures from Create Aeronautics (Sable), your view will smoothly rotate along with the contraption instead of staying fixed to the world. This makes movement feel more natural, especially during turns, tilts, and aerial maneuvers.
With the mod installed on the server, the tilt will work correct with projectiles, tossed items and buckets.
Problems
Some modded items don't work properly with camera tilt and cause wrong throw arcs, broken interactions, or even crashes.
Fixes:
- Toggle the tilt off - press I (rebindable in the config)
- Blacklist the item - add its ID (e.g.
create:potato_cannon) to the Item Blacklist tab in the config screen
⚠️ Requires Sable
Client / Server behavior
| When | What it means |
|---|---|
| Mod on client + server (or singleplayer) | Full sync: the camera tilts locally and the server applies the real tilt to your look/throw direction. |
| Mod on client only (not installed on server) | Visual tilt only. While holding throwable items (snowballs, bows, buckets, etc.) the tilt is temporarily disabled so they still fly straight. |
The config screen shows your current mode as a badge in the top-right corner: mode: server-client or mode: client-only.
A server-only install has no effect - players without the mod are unaffected.
Special thanks to mrlemonhog for contributing to the project.
Ченджлог
1.3.6Релиз1.21.1 · 31 июля 2026 г.
Fixed
- Fixed wrong block/entity picking while standing on a tilted contraption (1.3.5 regression)
- Fixed camera tilt jitter while a screen is open, e.g. the Create Simulated diagram (1.3.5 regression)
- Fixed Cut Through compatibility without letting entities be hit through deck blocks again (Issue #16, Issue #26)
- Fixed server-side features silently doing nothing on dedicated servers: the handshake never completed, so projectiles, buckets, tossed items and aim were left uncorrected (Issue #33)
- Fixed aim desync when Client Side Only was toggled during play: the client fell back to client-only mode while the server kept aiming by the last tilt it had received
Reworked
- Client Side Only now applies after rejoining the world; while the change is pending, the mode badge in the config screen is greyed out and says so
1.3.5Релиз1.21.1 · 16 июля 2026 г.
Added
- Added server-side tilt sync: projectiles, tossed items, buckets and aim follow the tilted camera when the mod is installed on the server (by MrLemonHog, #28)
- Added activation thresholds: tilt only on contraptions above a minimum mass, block count or size
- Added camera collision with a smoothing slider
- Added auto-disable for projectile and bucket items in client-only mode
- Added mode indicator to the config screen (
mode: client-only/mode: server-client)
Fixed
- Fixed incorrect projectile aiming on rotated contraptions (Issue #3)
- Fixed camera X-ray when tilted near a wall (Issue #27)
- Fixed hitting entities through walls (Issue #26)
- Fixed incompatibility with Sound Physics Perfected (Issue #24)
- Fixed wrong player rendering with First Person Model (Issue #14)
- Fixed incompatibility with Point Blank (Issue #11)
- Fixed wrong fluid placement position when using buckets on a tilted contraption
Reworked
- Reworked the config screen layout: Camera tab split into Tilt and Collision sections, options regrouped across tabs
Credits
- Thanks to MrLemonHog for the mod compatibility improvements
1.3.1Релиз1.21.1 · 25 мая 2026 г.
Hotfix
- Visual Issues With Tires & Laser Pointers (Issue #22)
1.3.0Релиз1.21.1 · 25 мая 2026 г.
Added
- Added new custom config screen
- Added new config fields
- Added config incompatibility warning
- Added default blacklisted items
Fixed
- Fixed incompatibility with Camera Overhaul (Issue #6)
- Fixed camera tilt when player is above contraption (Issues #12, #13)
- Fixed incompatibility with Cut Through (Issue #16)
- Fixed camera smooth transition config bug (Issues #13, #17)
- Fixed GameRendererPickMixin crash (Issues #18, #19)
Reworked
- Sable is now a required dependency; Create Aeronautics is now optional (Issue #15)
- Fixed incorrect aiming point for Creative Physics staff
- Fixed tilt not resetting after mod toggle
1.2.0Бета1.21.1 · 10 мая 2026 г.
Added
- Camera now shifts with rotation
- Debug rendering for raycasts
- Translate
- Third-person camera (Beta)
Reworked
- New tracking system
- New advanced config settings
- Improved tilt calculations
- Reworked block and entity selection
Fixed
- Tilt no longer resets when standing on the edge of a block
- Tilt no longer resets when jumping
- Players can no longer interact with entities through contraptions
- Fixed interaction with contraption diagrams placed on the -Z or X axis
1.1.0Бета1.21.1 · 27 апреля 2026 г.
- Now the camera moves smoothly
- The config has been transferred to the client
- The block now aligns correctly when the camera is tilted
1.0.0Бета1.21.1 · 24 апреля 2026 г.
First version
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