
Act
Act as if you had friends... But you are in a singleplayer world.
- Загрузки
- 864
- Подписчики
- 17
- Обновлён
- 19 мая 2023 г.
- Лицензия
- MIT
Опубликован 18 апреля 2023 г.
Act
Act as if you had friends... But you are in a singleplayer world.
Description
Create Actors (also called "NPCs") using the /actor [Player Name] command. This will maybe change in the future.
Actors can follow you if you right-click using the Follow Stick. You can make them stop at any time by using the Follow Stick again!
WARNING: Since version 1.2.0, Act includes a new artificial intelligence, it might break or crash sometimes! If it does occur, please fill an issue unless it's already listed
How can Act be used?
Act can be used to feel less lonely (this depends on people), take screenshots with persons you could never take screenshots with! Or just have fancy statues.
In the future, Actors will be able to move using a user-defined path. or defend players from mobs!
Actor AI
Actor AI is what powers an Actor's movement, it uses hard equations and conditions to make an Actor go from one place to another. Actor AI doesn't use any of Minecraft's AI.
Actor AI is moving from axis to axis instead of moving blocks to blocks or just going forward.
Build
To build the mod, you need to have git.
After you installed git, create a new directory and open a command prompt in that directory then type git clone https://github.com/lumaa-dev/Act.git.
Once done, type in the command prompt the following lines in order:
cd ./Act-masterchmod +x ./gradlew- Allows the access to thegradlewfile./gradlew build. - Builds the .jar file
Once the loading is done:
- Find the mod in Act-master/build/libs/act-[VERSION].jar
- Copy and paste in .minecraft/mods
- Install the latest version of Fabric API
Known Bugs
- TPS drops to 0 when loading Actor
- Actor entity does not have knockback when damaged by entity or player
- Actor AI sometimes makes the entity turn on itself (then continues)
- Actor AI has a hard time with obstacles
- Actor cannot fully break a block
Ченджлог
1.3.0Релиз1.19.4 · 19 мая 2023 г.
Added
Saving & Loading feature - Actors are now saved in the world's folder as ActorData.nbt
Placing blocks
Data being saved:
- Actor name and UUID
- Actor position and head orientation
- Actor inventory (not selected slot)
Changed
Actor AI:
- Actors can now jump on blocks and go down blocks (still a little buggy)
Fixed
- Actor entities do not save
- Actor AI has a hard time with blocks that aren't at his level
Known Bugs
- TPS drops to 0 when loading Actor
- Actor entity does not have knockback when damaged by entity or player
- Actor AI sometimes makes the entity turn on itself (then continues)
- Actor AI has a hard time with obstacles
- Actor cannot fully break a block
1.2.0Релиз1.19.4 · 29 апреля 2023 г.
Actor AI
Actor AI is what powers an Actor's movement, it uses hard equations and conditions to make an Actor go from one place to another. Actor AI doesn't use any of Minecraft's AI.
Actor AI is moving from axis to axis (Y axis is still bugged) instead of moving blocks to blocks or just going forward.
Items
Added Look Stick, make an Actor look you
Known Bugs
- Actor entities do not save
- Actor entity does not have knockback when damaged by entity or player
/actor"ign" parameter is not case-sensitive- TPS drops to 0 when loading Actor
- Actor AI sometimes makes the entity turn on itself (then continues)
- Actor AI has a hard time with obstacles, and blocks that aren't at his level
1.1.0Релиз1.19.4 · 22 апреля 2023 г.
Added
Actor AI allows Actors to move around your world.
Follow Stick, when right-clicked on an Actor, the Actor will follow you
Bug fixed
Render bug when summoning an Actor
1.0.0Релиз1.19.4 · 21 апреля 2023 г.
Bug fixed
NPC entity only appears after a death event
Experimental
Actor AI is the name of the feature that will make the actors move around and do things. This feature is hidden in the mod's code until progress is made.
0.0.1Бета1.19.4 · 18 апреля 2023 г.
Initial release.
Includes /npc command and NPC entity
Known Bugs
- NPC entity only appears after a death event
- NPC entities do not save
- NPC entity does not have knockback when damaged by entity or player
/npc"ign" parameter is not case sensitive
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