
ActionParticles
Lightweight plugin that spawns customizable particles when players join, quit, die, or teleport. Supports multiple particle types, delays, and full permission-based bypass system.
- Загрузки
- 0
- Подписчики
- 0
- Обновлён
- 30 июня 2026 г.
- Лицензия
- MIT
Опубликован 30 июня 2026 г.
ActionParticles is a lightweight and highly customizable plugin for Minecraft servers that adds visual particle effects for various player actions.
Features:
- Spawns particles on player join, quit, death, and teleport
- Fully configurable via configuration file
- Support for multiple particle types per event
- Configurable delay before particle spawn
- Random particle selection from configured list
- Asynchronous particle spawning for better performance
- Permission-based bypass system for each event
- Tab completion for all commands
- Reload configuration without server restart
- Test command to preview particles for any event
Commands:
/actionparticles reloador/aparticles reload- Reload configuration/actionparticles test <event>or/aparticles test <event>- Test particles for a specific event/actionparticles helpor/aparticles help- Show help menu
Events:
join- Triggers when player joins the serverquit- Triggers when player leaves the serverdeath- Triggers when player diesteleport- Triggers when player teleports
Permissions:
actionparticles.use- Allows using commandsactionparticles.reload- Allows reloading configurationactionparticles.test- Allows testing particlesactionparticles.bypass- Bypass all particle effectsactionparticles.bypass.join- Bypass join particlesactionparticles.bypass.quit- Bypass quit particlesactionparticles.bypass.death- Bypass death particlesactionparticles.bypass.teleport- Bypass teleport particles
Configuration:
All settings are managed in the config.yml file. Each event (join, quit, death, teleport) can be independently configured with:
enabled- Enable/disable particle spawning for this eventdelay- Delay in ticks before spawning (-1 for instant)particles- List of particle types with customizable count, speed, offset, and position
Example config.yml
particles:
on-join:
enabled: true
delay: -1 # Delay in ticks (-1 for instant)
particles:
- type: "FIREWORKS_SPARK"
count: 100
speed: 0.1
offset:
x: 0.1
y: 0.5
z: 0.1
position:
x: 0.0
y: 1.0
z: 0.0
on-quit:
enabled: true
delay: -1
particles:
- type: "ASH"
count: 150
speed: 1.0
offset:
x: 0.1
y: 0.5
z: 0.1
position:
x: 0.0
y: 1.0
z: 0.0
- type: "SMOKE"
count: 100
speed: 0.1
offset:
x: 0.2
y: 0.6
z: 0.2
position:
x: 0.0
y: 1.2
z: 0.0
on-death:
enabled: true
delay: -1
particles:
- type: "SMOKE"
count: 150
speed: 0.1
offset:
x: 0.1
y: 0.5
z: 0.1
position:
x: 0.0
y: 1.0
z: 0.0
on-teleport:
enabled: true
delay: -1
particles:
- type: "ENCHANT"
count: 100
speed: 0.5
offset:
x: 0.1
y: 0.5
z: 0.1
position:
x: 0.0
y: 1.0
z: 0.0
- type: "PORTAL"
count: 200
speed: 0.3
offset:
x: 0.1
y: 0.5
z: 0.1
position:
x: 0.0
y: 1.0
z: 0.0
Supported Versions: 1.16+
Ченджлог
1.0.0Релиз26.1.1, 26.1.2, 26.2 · 30 июня 2026 г.
release
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