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Mineforgian

Acro's Classical Elements

An Electroblobs Wizardry inspired magic mod with 100+ spells

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6K
Подписчики
39
Обновлён
28 марта 2024 г.
Лицензия
MIT

Опубликован 29 октября 2021 г.

Acro's Classical Elements is an Electroblob's Wizardry inspired mod with over 100 spells.

All the spells

note: 1.18.1 has a specific version you will need to use, the latest 1.18.2 release will not work!

You find spells in buried chests, stronghold libraries, deserts and jungle temples, and can also get it from a cleric as a reward with Hero Of The Village

to use a spell, you hold the spellbook in your offhand and then right click it, you can then unequip the book as it is now on your wand.

You scroll through spells with the scroll wheel whilst holding the wand

you obtain "wands" in the same places as the books, there is a normal wand that uses mana plus a few others:

Wand: 20 mana, 5 max spells, mana regen speed 1

Casting orb: 30 mana, 5 max spells, mana regen 2

Demon Katar: 5 max spells, but costs health equal to mana cost to cast

Grimoire: costs no mana, but all 5 spells are randomised and cannot be changed

in 1.17 there are no evil mages, in all other versions, there are.

Центр версий

11 версий
  • Релиз206 КБ
  • Релиз226 КБ
  • Альфа227 КБ
  • Бета233 КБ
  • Бета229 КБ
  • Бета228 КБ
  • Бета226 КБ
  • Альфа226 КБ
  • Бета226 КБ
  • Альфа228 КБ
  • Альфа221 КБ

Ченджлог

0.7.2Релиз1.20.1 · 28 марта 2024 г.

ported to 1.20.1

0.7.1Релиз1.19.2, 1.19.3, 1.19.4 · 11 июня 2023 г.

Fixed some issues by removing a mixin that use to be necessary for projectiles to work, also changed the skin of the evil mage

(scanned with the cf infection checker but I assume itll be checked again as well)

0.7.0Альфа1.19.1, 1.19.2, 1.19.3 · 1 февраля 2023 г.

ported to 1.19.2

0.5Бета1.18.2 · 29 августа 2022 г.

updated 1.18.2 ace to use race4ace fixes

0.5.1-RБета1.18.1 · 27 апреля 2022 г.

another build based around RACE (basically a "fork" of ACE for a mopack, but pretty much the exact same right now) this is mainly for the fixes added, this also adds a command in /race cast (spellname) for operators, and if you have PlayerEx installed, damage scalles with "ranged damage" (a bonus on dexterity)

whilst RACE is being used you can find its specific code here https://github.com/JSJBDEV/RACE4ACE

0.5Бета1.18.1 · 17 апреля 2022 г.

technically this is a build of RACE4ACE but at this point in time, they are the same thing, and I've fixed a lot of bugs in RACE

apart from that, as a temporary measure, if you have PlayerEX installed, spell damage scales with dexterity via Ranged_Damage

0.4.1-1.18.2Бета1.18.2 · 15 апреля 2022 г.

evil mages now target players

0.4.1-1.18.1Альфа1.18.1 · 15 апреля 2022 г.

now works for 1.18.1 and evil mages target players

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