
Accurate Hitboxes
Pixel-perfect, zero-lag hitboxes that instantly perfectly match the 3D visual models of every vanilla and modded entity in the game.
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- 4K
- Подписчики
- 18
- Обновлён
- 18 августа 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 24 марта 2026 г.
Accurate Hitboxes
Accurate Hitboxes replaces Minecraft's broad entity hit detection with hitboxes derived from visible model parts. Attacks and projectiles must intersect the model geometry instead of only the vanilla bounding box.
Features
- Per-part hitboxes for vanilla and many modded entities
- Animated hitboxes that follow model movement, rotation, scaling, and entity state
- Dedicated-server synchronization for model-derived hitboxes
- GeckoLib 4 support when GeckoLib is installed
- Blacklist and whitelist configuration modes
- Configurable per-part debug outlines with
F3+B - TaCZ bullet compatibility on Forge/NeoForge 1.20.1
- Baby and scaled-entity support
Requirements
Accurate Hitboxes must be installed on both the client and server, and both sides must use the same release.
The current mod release supports Minecraft 1.20.1:
- Fabric and Quilt
- Forge and NeoForge
Older releases are available for Minecraft 1.20.2 and 1.20.3.
Configuration
Open the in-game configuration menu through:
- Mod Menu on Fabric or Quilt
- The Mods menu on Forge or NeoForge
Ctrl+Alt+Awith the default key binding
The menu lets players configure the debug-outline color, vanilla bounding-box visibility, and personal entity-list rules. Personal whitelist and blacklist settings apply only in single-player. In multiplayer, entity rules are controlled by the server and the corresponding player controls are hidden.
The configuration file is located at:
config/accuratehitboxes.json
Set mode to:
blacklistto disable accurate hitboxes for listed entity IDswhitelistto enable accurate hitboxes only for listed entity IDs
Server administrators can edit this file to control the entity rules used for every player on a multiplayer server.
The Ender Dragon and its entity parts are always excluded because Minecraft handles that boss through its own multipart collision system.
Compatibility Notes
- GeckoLib 4 is detected automatically and remains optional.
- Sodium and Iris use different rendering paths; compatibility can depend on the exact mod versions and shader setup.
- With EMF/ETF custom models, collision and the green debug overlay may follow the underlying vanilla model rather than the replacement model.
- Highly unusual renderers or entities that do not use supported model structures may fall back to vanilla hit detection.
Modpacks and License
Accurate Hitboxes is All Rights Reserved. Modpack inclusion is allowed when the mod is obtained through its official CurseForge or Modrinth distribution. Re-uploading, selling, modifying, decompiling, or redistributing the mod or its source is not permitted without explicit permission.
Ченджлог
_Neo_Forge-2.4.2-1.20.1Релиз1.20.1 · 18 августа 2026 г.
v2.4.2
Bug Fixes
- Citadel Mob Hitboxes: Fixed missing and incorrectly placed hitboxes for Alex's Caves and other Citadel-based mobs, including animated, scaled, repositioned, and hidden model parts.
- Baby Mob Hitboxes: Hitboxes now match the displayed size and proportions of baby mobs that use Citadel models.
Fabric_Quilt-2.4.2-1.20.1Релиз1.20.1 · 18 августа 2026 г.
v2.4.2
Bug Fixes
- Citadel Mob Hitboxes: Fixed missing and incorrectly placed hitboxes for Alex's Caves and other Citadel-based mobs, including animated, scaled, repositioned, and hidden model parts.
- Baby Mob Hitboxes: Hitboxes now match the displayed size and proportions of baby mobs that use Citadel models.
NeoForge_Forge-2.4.1-1.20.1Релиз1.20.1 · 4 августа 2026 г.
v2.4.1
Bug Fixes
- Dedicated Server Startup: Fixed Forge dedicated servers crashing while loading the client-only configuration screen.
- Server Entity Rules: Multiplayer clients now follow the server's whitelist or blacklist instead of their personal entity list.
Improvements
- Multiplayer Configuration: Whitelist and blacklist controls are hidden while connected to a multiplayer server because those rules are managed by the server.
- Vanilla Fallback: Entities excluded by the server use normal Minecraft collision and attacks.
Fabric_Quilt-2.4.1-1.20.1Релиз1.20.1 · 4 августа 2026 г.
v2.4.1
Bug Fixes
- Dedicated Server Startup: Fixed Forge dedicated servers crashing while loading the client-only configuration screen.
- Server Entity Rules: Multiplayer clients now follow the server's whitelist or blacklist instead of their personal entity list.
Improvements
- Multiplayer Configuration: Whitelist and blacklist controls are hidden while connected to a multiplayer server because those rules are managed by the server.
- Vanilla Fallback: Entities excluded by the server use normal Minecraft collision and attacks.
NeoForge_Forge-2.4.0-1.20.1Бета1.20.1 · 23 июля 2026 г.
v2.4.0
Bug Fixes
- Attack Reach Validation: Removed the custom dimension-based 3x server reach validation from accurate melee attacks.
- Standalone Config Keybind: Fixed the configuration shortcut not opening the screen on Fabric when Mod Menu was not installed.
Improvements
- In-Game Configuration: Added configuration screens to the Fabric/Quilt and Forge mod menus.
- Entity List Mode: Added an in-game toggle for switching between whitelist and blacklist modes.
- Editable Entity List: Added in-game editing for the entity identifiers used by whitelist and blacklist modes.
- Custom Hitbox Color: Added an in-game setting for changing the color of accurate hitbox lines.
- Vanilla Bounding Boxes: Added an option to show or hide vanilla bounding boxes on entities that have accurate custom hitboxes.
- Reset and Reload: Added buttons for resetting the configuration to its defaults and reloading it without restarting Minecraft.
- Configuration Keybind: Added a configurable Minecraft control, defaulting to Ctrl+Alt+A, for opening the configuration screen.
Fabric_Quilt-2.4.0-1.20.1Бета1.20.1 · 23 июля 2026 г.
v2.4.0
Bug Fixes
- Attack Reach Validation: Removed the custom dimension-based 3x server reach validation from accurate melee attacks.
- Standalone Config Keybind: Fixed the configuration shortcut not opening the screen on Fabric when Mod Menu was not installed.
Improvements
- In-Game Configuration: Added configuration screens to the Fabric/Quilt and Forge mod menus.
- Entity List Mode: Added an in-game toggle for switching between whitelist and blacklist modes.
- Editable Entity List: Added in-game editing for the entity identifiers used by whitelist and blacklist modes.
- Custom Hitbox Color: Added an in-game setting for changing the color of accurate hitbox lines.
- Vanilla Bounding Boxes: Added an option to show or hide vanilla bounding boxes on entities that have accurate custom hitboxes.
- Reset and Reload: Added buttons for resetting the configuration to its defaults and reloading it without restarting Minecraft.
- Configuration Keybind: Added a configurable Minecraft control, defaulting to Ctrl+Alt+A, for opening the configuration screen.
NeoForge_Forge-2.3.1-1.20.1Релиз1.20.1 · 10 июля 2026 г.
v2.3.1
Bug Fixes
- TACZ Crawling Hit Detection: Fixed TACZ bullets failing to hit player body parts outside the vanilla hitbox while crawling or swimming.
- Crawling Edge Hits: Fixed intermittent misses on the outer edges of crawling player limbs caused by render interpolation and static server blueprint differences.
- Variable Model Parts: Fixed TACZ bullets missing model parts whose position or rotation changes with entity state and animation variables.
- Some Entity Parts: Some entity parts failing to register TACZ bullet hits when their animated model transforms differed from the static server blueprint.
Improvements
- Pose-Aware Player Blueprints: Added dedicated swimming-pose blueprints and matching server-side player transforms.
- TACZ Candidate Search: Expanded the precise-collision candidate search to include fully extended crawling player models.
- Dynamic Server Hitboxes: Added bounded, short-lived synchronization of rendered entity geometry for accurate dedicated-server collision against animated models.
Fabric_Quilt-2.3.1-1.20.1Релиз1.20.1 · 10 июля 2026 г.
v2.3.1
Bug Fixes
- TACZ Crawling Hit Detection: Fixed TACZ bullets failing to hit player body parts outside the vanilla hitbox while crawling or swimming.
- Crawling Edge Hits: Fixed intermittent misses on the outer edges of crawling player limbs caused by render interpolation and static server blueprint differences.
- Variable Model Parts: Fixed TACZ bullets missing model parts whose position or rotation changes with entity state and animation variables.
- Some Entity Parts: Some entity parts failing to register TACZ bullet hits when their animated model transforms differed from the static server blueprint.
Improvements
- Pose-Aware Player Blueprints: Added dedicated swimming-pose blueprints and matching server-side player transforms.
- TACZ Candidate Search: Expanded the precise-collision candidate search to include fully extended crawling player models.
- Dynamic Server Hitboxes: Added bounded, short-lived synchronization of rendered entity geometry for accurate dedicated-server collision against animated models.
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