Перейти к содержимому
Mineforgian
← Все карты

jump_windcharge: Wind Charge Jump Map

377 загрузок · автор fishstiz

1.21.3Parkour

IMPORTANT: Play on 1.21.3*

A jump map heavily based on Team Fortress 2's rocket jump maps using wind charges as rockets.

This map is challenging, maybe a little frustrating, if you aren't familiar with rocket jumping. You will develop, and have to develop your wind charge skills to finish this map.

Otherwise, this is like a T3 (Medium) jump map. While it boasts a decent skill floor, there is still a lot more room to the ceiling. Perfect execution is not required. And don't mind the wallpogos, they're easier here.

5 Stages
20 Jumps

  • Stage 1 (4 Jumps) - Basic Jumps and Wall Jumps
  • Stage 2 (4 Jumps) - Pogos and a Skip
  • Stage 3 (4 Jumps) - Wallpogos
  • Stage 4 (3 Jumps) - Syncs
  • Stage 5 (5 Jumps) - Mixed
  • A world stopwatch that starts once you enter a stage
  • A portal will open in spawn for each jump when when you enter its room
  • Touch the Breeze located at select jumps to receive help on how to complete the jump
  • Right click the Recovery Compass to return back to spawn
  • Right click the Clock to show/hide the time
  • Move and right click the Paper to your hotbar from the inventory to reset the map

-  Created on update 1.21.3
-  Recommended to play on singleplayer (multiplayer won't break the map but it may cause some jank)
-  No mods or resource packs required

*Play on 1.21.3! The 4x syncs on honey blocks (Jumps 16 and 20) do not work on 1.21.4 because of a bug introduced where wind charges are not affected by explosions. You can help get the tech back by voting on the issue here: https://bugs.mojang.com/browse/MC-279003

Raw footage with Inputs:

Played by CaptainSparklez