Датапаки Minecraft: новые механики без модов, поиск и фильтры.
Найдено: 336

Build in-world GUIs in Minecraft using Interaction entities. Bind click events, detect hover, and create interactive 3D menus.

Assign unique numeric IDs to entities in Minecraft datapacks. Create continuous ID chains and query entities by ID.

Manipulate strings in Minecraft datapacks: concatenate, change case, search, replace, and count.

Control entity movement in Minecraft datapacks with velocity vectors and collision handling. Build physics-based projectiles and motion systems.

Pre-built tree structures for Minecraft: Birch, Cypress, Dark Oak with multiple variations.

Schedule commands in Minecraft datapacks with cancellation and context preservation. Remember which entity and location triggered it.

Access the real-world system time from Minecraft datapacks. Get hours, minutes, and seconds for time-based events.


Manage player XP in Minecraft datapacks. Control the XP bar with precision, query status, and manipulate levels programmatically.

Restored Raid to the logic before version 1.21. Allows most professional Raid Farms to function.

Access biome and weather data in Minecraft datapacks. Get the current biome, check temperature, and detect rain or snow at any position.

Debug Minecraft datapacks by printing scoreboard values, NBT data, and storage contents to chat with a simple, unified syntax.

Create dynamic sidebars in Minecraft using scoreboards. Supports rich text formatting, alignment, and real-time content updates.

Log messages to chat with severity levels (error, warn, info, debug). Filter by namespace and tags, and browse log history.

Using this datapack, you can turn any mob head into a player head simply by using a Book and Quill along with any mob head in the game, such as a zombie head, a dragon head, or even a Carved Pumpkin.

Perform bitwise AND, OR, XOR, and NOT operations in Minecraft datapacks. Useful for flags, permissions, and compact data storage.

Convert colors between RGB, hexadecimal, and integer formats in Minecraft datapacks. Useful for dynamic text colors and visual effects.

Apply functions across world regions in Minecraft datapacks. Iterate over 2D/3D shapes with lag-free tick spreading and custom callbacks.

Link entities together in Minecraft datapacks with synchronized positions and rotations. Create complex multi-entity structures.

Generate random numbers in Minecraft datapacks. Supports various distributions, weighted choices, and noise functions like Simplex and Fractal.



Just another library used by all of my projects that does a cooldown or duration!

Core utilities from the Bookshelf modular datapack library: math, vectors, raycasting, entity control, blocks, health, and more.
Права на контент принадлежат авторам.