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Mineforgian

Zombies Improve Over Time

Zombies get stronger the longer you play. Buffs include increasing health, damage, knockback resistance, etc.

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2K
Подписчики
11
Обновлён
2 мая 2023 г.
Лицензия
CC-BY-4.0

Опубликован 3 марта 2023 г.

Zombies Improve Over Time

This datapack increases zombies's stats over time. The changes are made to be gradual, increasing very slightly each minecraft day up to day 100. Difficulty is calculated for each player separately. New players will start with weak zombies while players who have been playing for a while will have stronger zombies.

NOTICE: This datapack is discontinued, instead use the Hostile Mobs Improve Over Time datapack: https://modrinth.com/datapack/hostile-mobs-improve-over-time

Stat increase

Stats that change include:

  • Health
  • Damage
  • Reinforcement chance
  • Knockback resistance
  • Movement speed
  • Armor and armor toughness

Day 50 enables all zombies to break doors
Day 70~ - enables all zombies to pick up loot
Day 80 - some zombies change to baby/or have leather armor
Day 95 - Zombies might gain strenght and speed when near player
some other stuff

Commands

If you wish to test out how hard the zombies are, use functions diff:day25, diff:day50, diff:day75, diff:100 or use command "scoreboard players set Timeroo . To reset your score use diff:reset, or diff:resetall to reset all of players difficulty.

Timers

Timer for difficulty is per player, and increases every minecraft day (20 minutes). sleeping does NOT forward this timer. Max difficulty is day 100+ and difficulty does not increase after that.

Installing

like your ordinary datapack, put zip file in your datapacks folder of your world

Unistalling

use function diff:unistall and then remove your datapack from your datapacks folder

Other

I am planning on making a version of this datapack for each common mob, then making a datapack consisting of all of them

There is now Hostile mobs improve over time datapack which includes this + many more hostile mobs, you can download it here - https://modrinth.com/datapack/hostile-mobs-improve-over-time - but if you wish to play with only some of them, links are below.

Here are all the datapacks "X improve over time" I made:

https://modrinth.com/datapack/zombies-improve-overtime - Zombies

https://modrinth.com/datapack/creepers-improve-over-time - Creepers

https://modrinth.com/datapack/spiders-improve-over-time - Spiders

https://modrinth.com/datapack/skeletons-improve-over-time - Skeletons

https://modrinth.com/datapack/witches-improve-over-time - Witches

https://modrinth.com/datapack/drowned-improve-over-time - Drowned

https://modrinth.com/datapack/silverfish-improve-over-time - Silverfish

https://modrinth.com/datapack/pillagers-improve-over-time - Pillagers

https://modrinth.com/datapack/vindicators-improve-over-time - Vindicators

https://modrinth.com/mod/strays-improve-over-time - Strays

https://modrinth.com/datapack/wither-skeletons-improve-over-time - Wither Skeletons

https://modrinth.com/datapack/endermites-improve-over-time - Endermites

https://modrinth.com/datapack/ravagers-improve-over-time - Ravagers

https://modrinth.com/datapack/cave-spiders-improve-over-time - Cave Spiders

https://modrinth.com/datapack/zombified-piglins-improve-over-time - Zombified Piglins

https://modrinth.com/datapack/guardians-improve-over-time/ - Guardians

All of them are compatible with eachother, and I recommend you play with all of them for the best experience.

Ченджлог

1.2Релиз1.19.4 · 2 мая 2023 г.
  • Fixed difficulty per player not working properly
  • Added advancements to show which of my datapacks are being used
1.1Релиз1.19.2, 1.19.3, 1.19.4 · 29 апреля 2023 г.
  • Heavily nerfed the reinforcement zombie spawning with increasing difficulty (instead of increasing by 1% every day, now increases by 1% every 4 days, so on day 100 from 100% chance of reinforcements to 25% chance of reinforcements)
V1.0.1Релиз1.19.1, 1.19.2, 1.19.3 · 4 марта 2023 г.
  • Deleted batch files which i left there for creating lots of .mcfunction files

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