
Wood Breaker
WoodBreaker makes chopping trees faster and cleaner while keeping the game feeling natural and balanced.
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- 3K
- Подписчики
- 2
- Обновлён
- 6 июля 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 3 апреля 2026 г.
WoodBreaker makes chopping trees faster and cleaner while keeping the game feeling natural and balanced.
Instead of instantly deleting everything like typical treecapitator-style packs, WoodBreaker is designed to respect the environment — removing logs and leaves while avoiding overpowered behavior.
Requirements
Minecraft Java Edition 1.21.5-26.1.*Installation
Singleplayer
- Open Minecraft
- Create a new world and click on "More", "Data Packs"
- Drag the data pack into the Minecraft window
- Click "Yes" on the confirmation screen
- Move the data pack to the right-hand side of the screen by clicking the triangle on its icon
- Click "Done" and continue creating your world, then click on "Create New World"
Multiplayer
- Download the data pack
- Open your server folder, then open the folder of the world
- Put the data pack into a folder named datapacks
- Restart your server and you can use your new datapack.
Ченджлог
1.3Релиз26.1.1, 26.1.2, 26.2 · 6 июля 2026 г.
- Added support for version 26.2.
- Fixed console errors in multiplayer servers while loading the datapack.
- Removed unused lines and leftover code.
1.2Релиз26.1, 26.1.1, 26.1.2 · 17 апреля 2026 г.
Performance Optimization Update
This update introduces a new adaptive performance system designed to significantly reduce lag, especially on lower-end systems. Tree processing is now handled in scheduled batches running every 15 ticks, with leaf decay spread over up to 600 ticks. This prevents heavy load spikes and distributes work smoothly over time. An early-stop mechanism has been implemented — if no leaves are detected, the process immediately terminates and all markers are cleaned up, eliminating unnecessary processing.
The system now also supports adaptive performance scaling:
- Under heavy load, processing automatically slows down to reduce strain on the CPU.
- When the system is stable, it runs at normal speed for optimal responsiveness.
Note: The slowdown behavior could not be fully tested on very low-end hardware, but is designed specifically for such environments.
Additionally, a dynamic scan radius is now used:
- Smaller trees use a reduced scan area
- Larger trees retain a wider scan range
This avoids unnecessary block checks and further improves performance.
Tree Behavior Fixes
Fixed tree breaking for:
- Acacia trees
- Cherry trees
- Mangrove trees
Improved handling of large trees, especially the bottom 4 logs, ensuring consistent full-tree breaking
Known Issue / To-Do
Protection for structures near trees is still in development and will be improved in a future update.
1.1Релиз26.1, 26.1.1, 26.1.2 · 5 апреля 2026 г.
Update – Tree Cutting Improvements
This update brings several important fixes and improvements to the tree cutting system:
- Fixed tree detection - trees should now always be fully recognized and cut down properly
- Improved handling of large trees - no more partially cut giant trees
- Fixed cutting from higher blocks - trees will now break even if you don’t start from the very bottom
- Tree breaking now follows the height of the cut, making the behavior more natural
⚠️ Known Issue
- Structure protection on stone foundations is currently not working
- This feature will be restored in the next update
1.0Релиз1.21.11, 26.1, 26.1.1 · 5 апреля 2026 г.
First Release
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