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Mineforgian

The Ancient Towns

Deep within the subterranean depths, ancient towns lie waiting.

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2K
Подписчики
26
Обновлён
25 июня 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 18 мая 2026 г.

The Ancient Towns ⛏️

title

Is mining for resources getting a little bit repetitive? Prepare to uncover the forgotten depths!

▶️ ABOUT

Ancient Towns completely overhauls your underground exploration by introducing massive, abandoned settlements hidden deep within the caves. Designed to feel like a natural extension of the vanilla game, these sprawling ruins offer a thrilling and rewarding experience for anyone brave enough to step into the darkness and explore what was left behind.

Instead of simple, repetitive dungeons, this mod utilizes a highly complex procedural generation system featuring over 180 unique, individually crafted architectural pieces. This guarantees that every single settlement you stumble upon will have a completely different layout, full of crumbling corridors, ruined plazas, and hidden secrets. Currently, the mod features two massive type of abandoned underground town, but more unique town styles and structural variants will be added in future updates.

The risk of exploring these dark depths is well worth it. Scattered throughout the debris and forgotten structures, you will find chests containing vanilla-balanced loot. These rewards are carefully placed to enhance your survival and mining progression without breaking the game's economy, encouraging you to thoroughly investigate every dark corner of these ancient structures.

▶️ HOW TO FIND A TOWN

These structures are enormous, so they generate deep underground and are somewhat rare to prevent cluttering the cave systems. You can also use the command:

  • /locate structure the_ancients:deepslate_town
  • /locate structure the_ancients:dripstone_town

▶️ HELP

If you experience any generation bugs, crash issues, or just need support, please let me know here

▶️ ADDITIONAL INFO

Remember that only two town types are currently available, but the mod will continue to expand. You are free to use this project in your modpacks as you wish, I will appreciate it if you give credits ❤

▶️ GALLERY

Deepslate Town

Deepslate Town Deepslate Town Deepslate Town Deepslate Town

Dripstone Town

Dripstone Town Dripstone Town Dripstone Town Dripstone Town

Ченджлог

1.2.1+modБета1.21.6, 1.21.7, 1.21.8 · 25 июня 2026 г.

This is a backport of TheAncientTowns-1.2.1b for previous versions of the game (1.20.1-1.21.8). It is the same content but backported.

1.2.1Бета1.21.6, 1.21.7, 1.21.8 · 25 июня 2026 г.

This is a backport of TheAncientTowns-1.2.1b for previous versions of the game (1.20.1-1.21.8). It is the same content but backported.

1.2.1Бета26.1.1, 26.1.2, 26.2 · 18 июня 2026 г.
  • Added 26.2 support
1.2.1Бета26.1.1, 26.1.2, 26.2 · 18 июня 2026 г.
  • Added 26.2 support
1.2Бета26.1, 26.1.1, 26.1.2 · 16 июня 2026 г.

Ancient Towns 1.2 Beta - Changelog

Features & Content

  • Dripstone Town Overhaul:
    • Significantly improved overall structure generation.
    • Added around 20 new individual pieces to increase layout variety.
    • Integrated loot tables into chests and barrels, providing worthwhile rewards for survival exploration.
  • New Structure — Lush Town:
    • Implemented the first iteration of lush_town.
    • Note: This structure is in a very early development stage. It is currently intended strictly for aesthetic and exploration purposes and does not yet contain survival gameplay rewards.

Bug Fixes

  • Fixed an issue where specific structures within deepslate_town attempted to reference non-existent template pools.

Development Progress & Future Roadmap

Current completion status of the Ancient Towns project:

  • Deepslate Town: 90%
  • Dripstone Town: 70%
  • Lush Town: 10%

Once lush_town reaches 70% completion, development will officially begin on Desert Town, which is planned to generate within desert and badlands cave systems.

1.2Бета26.1, 26.1.1, 26.1.2 · 16 июня 2026 г.

Ancient Towns 1.2 Beta - Changelog

Features & Content

  • Dripstone Town Overhaul:
    • Significantly improved overall structure generation.
    • Added around 20 new individual pieces to increase layout variety.
    • Integrated loot tables into chests and barrels, providing worthwhile rewards for survival exploration.
  • New Structure — Lush Town:
    • Implemented the first iteration of lush_town.
    • Note: This structure is in a very early development stage. It is currently intended strictly for aesthetic and exploration purposes and does not yet contain survival gameplay rewards.

Bug Fixes

  • Fixed an issue where specific structures within deepslate_town attempted to reference non-existent template pools.

Development Progress & Future Roadmap

Current completion status of the Ancient Towns project:

  • Deepslate Town: 90%
  • Dripstone Town: 70%
  • Lush Town: 10%

Once lush_town reaches 70% completion, development will officially begin on Desert Town, which is planned to generate within desert and badlands cave systems.

1.1Бета26.1, 26.1.1, 26.1.2 · 21 мая 2026 г.
  • Rewrited entire folder directoy
  • Added first version of dripstone town (still incomplete will add more content in future updates)
1.1Бета26.1, 26.1.1, 26.1.2 · 21 мая 2026 г.
  • Rewrited entire folder directoy
  • Added first version of dripstone town (still incomplete will add more content in future updates)

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