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Ruins and Towers

Bring back ruins from a forgotten past. Explore a world full of structures. And defeat bosses never before seen!

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10K
Подписчики
42
Обновлён
23 июня 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 31 августа 2025 г.

This pack/mod aims to fill the lack of structures in Minecraft.

Challenge Towers

Every Challenge Tower consists of 4 to 7 floors and a bossfight. As you ascend, you'll fight against mobs and earn some loot! You can make it harder by drinking an Ominous Bottle.

Every boss has 100-120 HP and a custom bossbar. Once you defeat them, they'll drop their weapon. You will also get a Rune, which will be used to unlock future structures.

Dry Challenge Tower

It generates in badlands, savannas, and deserts.

Structure

Naturally generated Dry Challenge Tower

Bossfight

Krah-Yan's Shadow's Bossfight

Chilling Challenge Tower

It generates in ice spikes, snowy plains, and snowy taigas.

Structure

Naturally generated Chilling Challenge Tower

Bossfight

Borealis Archmage Bossfight

Badlands Temple

It generates in all badlands biomes.

This structure will feature up to 4 decorations on its corners and 2 traps underneath.

As unique loot, you can find the unused fire and earth paintings.

Structure

Naturaly generated Badlands Temple

Loot

Badlands Temple loot

Pale Outpost

It generates in the pale garden.

This structure will feature 4 decorations on the top floor and a random number of barrels on the second floor.

Structure

Naturaly generated Pale Outpost

Loot

Pale Outpost loot

Stonehenge

It generates in plains biomes.

It's not meant to be an exact replica of the real one. It features 2 rings of stones and a central decoration, sometimes containing iron or copper.

Structure

Naturaly generated Stonehenge

Sculk Chimney

It generates above deep darks.

As you mine your way down, you'll find ores such as diamonds, redstone, or gold.. and tons of sculk.

Structure

Naturally generated Sculk Chimney

Creeper Shrine

It generates in sparsed jungles and bamboo jungles.

3 shelves above and 4 waiting in a secret basement.

You'll get some early-game suplies and pottery sherds.

Structure

Naturally generated Creeper Shrine

Calcite Obelisc

It generates in meadows.

This structure features 8 runes on the exterior and 5 rooms.

Structure

Naturaly generated Calcite Obelisc

Loot

Calcite Obelisc loot

Only the storage room contains barrels

Generic Stone Ruins

It generates in forests.

You'll find some pillars over suspicious gravel, gravel, and course dirt.

After brushing the suspicios gravel, you may get the Ancient Stone Knive or the Ancient Leather Shield.

Structure

Naturaly generated Generic Stone Ruins

Prismarine Cage

It generates in all warm oceans, and regular oceans.

Each Prismarine Cage has a random reward. It could be a conduit, or just a sea lantern.

Structure

Naturally generated Prismarine Cage

Ченджлог

0.3+modРелиз1.21.6, 1.21.7, 1.21.8 · 23 июня 2026 г.

Backported to 1.21.6-1.21.8

Tested in: 1.21.8

0.3Релиз1.21.6, 1.21.7, 1.21.8 · 23 июня 2026 г.

Backported to 1.21.6-1.21.8

Tested in: 1.21.8

0.3+modРелиз26.2 · 19 июня 2026 г.

Updated to 26.2

Addded changelog.txt and when_porting.txt files

0.3Релиз26.2 · 19 июня 2026 г.

Updated to 26.2

Addded changelog.txt and when_porting.txt files

0.3+modБета26.1, 26.1.1, 26.1.2 · 11 июня 2026 г.

Changes:

  • Added first 2 Obelisks
  • Added Swamp Challenge Tower
  • New Advancements
  • Increased staffs range (32->48)
  • Increased the average distance between structures
  • Defeating bosses now grants 200 xp points
  • Restructurized some folders
  • Other minor changes

Stony Obelisk:

  • Made out of tuff
  • Generetes in forests and flower forests
  • Spawns spiders
  • Iron block, emerald block or diamond ore as reward

Dark Obelisk:

  • Made out of balckstone
  • Generetes in deserts
  • Spawns wither skeletons
  • Gold block, wither skull or ancient debris as reward

Swamp Challenge Tower:

  • Generates in swamps and mangrove swamps
  • Boss: Slime Wizard
    • 4 custom attacks
    • 100-120 HP
  • Weapon: Slime Staff
    • Consumes slime balls
    • Poisons enemies on range
    • May deal poison and nausea on hit
  • Rune: Atril's Slime Rune

Advancements:

  • Find an Obelik
0.3Бета26.1, 26.1.1, 26.1.2 · 11 июня 2026 г.

Changes:

  • Added first 2 Obelisks
  • Added Swamp Challenge Tower
  • New Advancements
  • Increased staffs range (32->48)
  • Increased the average distance between structures
  • Defeating bosses now grants 200 xp points
  • Restructurized some folders
  • Other minor changes

Stony Obelisk:

  • Made out of tuff
  • Generetes in forests and flower forests
  • Spawns spiders
  • Iron block, emerald block or diamond ore as reward

Dark Obelisk:

  • Made out of balckstone
  • Generetes in deserts
  • Spawns wither skeletons
  • Gold block, wither skull or ancient debris as reward

Swamp Challenge Tower:

  • Generates in swamps and mangrove swamps
  • Boss: Slime Wizard
    • 4 custom attacks
    • 100-120 HP
  • Weapon: Slime Staff
    • Consumes slime balls
    • Poisons enemies on range
    • May deal poison and nausea on hit
  • Rune: Atril's Slime Rune

Advancements:

  • Find an Obelik
0.2.1+modРелиз26.1, 26.1.1, 26.1.2 · 25 марта 2026 г.

Updated to 26.1

New Structures:

  • Sculk Chimney
    • Generates above Deep Darks similar to Azalea Trees
    • You'll find valuable ores on your way down

Changes:

  • Luck now affects Generic Stone Ruins' loot
  • Increased the separation between structures
0.2.1Релиз26.1, 26.1.1, 26.1.2 · 25 марта 2026 г.

Updated to 26.1

New Structures:

  • Sculk Chimney
    • Generates above Deep Darks similar to Azalea Trees
    • You'll find valuable ores on your way down

Changes:

  • Luck now affects Generic Stone Ruins' loot
  • Increased the separation between structures

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