Перейти к содержимому
Mineforgian

Phantomcatcher

Way to protect yourself from phantom spawning

Загрузки
7K
Подписчики
29
Обновлён
20 июня 2025 г.
Лицензия
CC-BY-NC-SA-4.0

Опубликован 16 января 2024 г.

Phantomcatcher

Description

Phantomcatcher allows you to protect some area from phantom spawning. No more annoying phantoms at your base and no more sleeping needed.

Works like Lightning Rod but protects from Phantoms

Why this is good to use
  • You can use cats. But it doesn't prevent Phantom spawning.

  • You can turn off Phantom spawning by setting doInsomina gamerule to false. But in some cases you need to farm Phantom Membranes.

  • You can prevent phantom spawning by sleeping. But it may not work on a server.

  • You can build glass roof above your base. But it can look terrible and be not comfortable if you use elytra to fly above your base.

Phantomcatcher doesn't have any of this problem. You just place it anywhere. You can even hide it.

How to play with it
Craft

Craft

How it catches Phantoms

Phantomcatcher can't catch Phantoms untill it fully charged. It charges for 3 game days (1 real hour)
So after you place it you need to wait.

You can see how phantomcatcher changes while charging.

Charge stages

Fully charged on charge 3

Charge stages

Phantomcatcher works on a limited area 5x5 chunks around it. (Chunk-aligned)

Supported languages

Technical

Commands
  • /function give:phantomcatcher/... allows you to get any item from the datapack
  • /function phantomcatcher:config opens datapack config in game
Config

You can edit datapack if you need.

phantomcatcher:config

  • charge_period
  • catch_square_size
  • catch_renamed_catchable

Entity Tags

  • #phantomcatcher:catchable
Fonts

Pack also adds new font: phantomcatcher:emoji

Available emojies:

  • {"translate":"emoji.phantomcatcher.phantomcatcher","font":"phantomcatcher:emoji"}

Installation

Download Pack and use it as resource and data pack.

Updating

Mostly you just need to replace the old pack with the new one.

If you have changed config you need to change it again in newer version

WARNING

This pack hasn't tools to be properly deleted from your world

Ченджлог

1.0.0Альфа1.21.6 · 20 июня 2025 г.

Implementig new features added in Minecraft 1.21.6.

Changes

  • Replaced info functions with dialogs
  • Added dialog to configure datapack in game. Only OP players can use it.
  • Tweaked phantomcatcher sounds

Technical Changes

  • Added reset_on_load field to the config.
0.1.5Альфа1.21.5 · 26 марта 2025 г.

Just updating to Minecraft 1.21.5

Changes

  • Replaced JSON with SNBT
0.1.4_01Альфа1.21.4 · 14 января 2025 г.

Just fixed Phantomcatcher model

Changes

Phantomcatcher

  • fixed missing model when phantomcatcher is fully charged
0.1.4Альфа1.21.4 · 3 декабря 2024 г.

Mojang changed how item models work... So here is update. but not only models updated

Changes

Phantomcatcher

  • Now properly works in all dimensions

Technical

Item Models

Mojang changed structure and improved item models for resource packs. Mostly nothing changed for this pack.

0.1.3_01Альфа1.21.2, 1.21.3 · 22 октября 2024 г.

New tools for datapackers in 1.21.2 is here! And here is also new Phantomcatcher version that uses some of these new tools. And I fixed mipmap levels issue.

Technical

Items

  • Now Phantomcatcher uses Glow Item Frame as base item instead of Item Frame which can be used in Glow Item Frame crafting recipe
    • All old phantomcatcher items still work
    • It's still not perfect. Some other datapacks may use Glow Item Frame for crafting recipes but it's better and works perfectly in vanilla.

Item Models

  • Now all items use item_model component for visualizing item instead of custom_model_data.
    • custom_model_data is still used but only in custom item models and now there is no conflicts with other resourcepacks.

Render

  • Fixed mipmap levels

Commands

  • function phantomcatcher:info renamed into info:phantomcatcher

Updating

Mojang updated the game and added new tools for datapacks. All outadated entities will be updated but there are no tools for updating every item. So old phantomcatcher items stay outdated but you can update them by placing and breaking. But you also can keep some of these strange Item Frames if you want to.

0.1.2Альфа1.21, 1.21.1 · 27 августа 2024 г.

Just one fix.

Phantomcatcher

Now it can charge without installing previous versions of the datapack.

If it doesn't you can report issue.

0.1.1Альфа1.21, 1.21.1 · 9 августа 2024 г.

Fixes and some small additions

WARNING

This version hasn't functions or tools to be properly deleted from your world.
Use file as Resource- and Data- Packs.

Items

  • Changed rarity for all datapack items to common

Translations and Strings

Technical

  • Improved optimization
  • Now catchable entities get catched by nearest Phantomcatcher instead of being catched by all Phantomcatchers that can catch those entities

Fonts

Added new font: phantomcatcher:emoji

  • Used to output Phantomcatcher item texture as char
  • If you want output it you can use:
    • {"text":"1","font":"phantomcatcher:emoji"}
    • {"translate":"emoji.phantomcatcher.phantomcatcher","font":"phantomcatcher:emoji"}

Fixed bugs

0.1.0Альфа1.21 · 30 июня 2024 г.

Updating to 1.21. Now more configurable!

WARNING

This version hasn't functions or tools to be properly deleted from your world.
Use file as Resource- and Data- Packs.

Features

  • Phantomcatcher catching area now starts from Y = -64

Technical

  • Added #phantomcatcher:catchable entity_type tag
    • Determines which entities can be catched by phantomcatcher
    • Default: ["phantom"]
  • Added catch_renamed_catchables field to config file
    • Determines whether phantomcatchers can catch renamed entities that spawned in phantomcatcher's catching area
    • Default: false
  • Everything that was related to phantoms now renamed. Mostly phantom -> catchable
  • Datapack starting this version updates old data if presented.

Комментарии

Загружаем…