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Mineforgian

Peaceful Bees

Makes bees passive, preventing them from attacking players and mobs regardless of world difficulty!

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499
Подписчики
2
Обновлён
26 марта 2026 г.
Лицензия
MIT

Опубликован 31 июля 2025 г.

The words "peaceful bees" displayed in large blocky letters. Below, in smaller text, are the words "makes bees friendly to all players". There are two flying bees beside the words.

UPDATED TO Release v1.1.0 🥰


Primary Features

  • Makes bees peaceful, making them no longer willing to attack players nor mobs!
    (want it to be just players? see below!)
  • that's all! enjoy your peaceful beekeeping :D

Additional Features (Release v1.1.0)

Includes new (totally optional) configuration dialog!
accessible by clicking the reload message in chat or running "/dialog show @s peaceful_bees:config"

Select Between Beehavior Modes & Methods:

  1. Disabling Bee Aggro Entirely (Default) 😌
    • This is the default Beehavior mode - if this is the Beehavior you want, no config is necessary!
    • Setting in dialog is: "Bees Will Not Aggro Any Entity (Data Mode)"

2. **Disabling Bee Aggro Towards Players Only 👀💢**
There are two modes that produce this Beehavior: - Team Mode: This is the most optimal/efficient implementation TPS wise
(though this pack has little to no TPS impact in general) - Data Mode: Functionally presents the exact same way as Team Mode, just requires additional logic to run - this mode exists to circumvent any conflicts with other packs/mods.
(So try to use Team Mode for the most seemless feel, but swap to Data Mode if anything seems to not be working right!) - In dialog: "Bees Will Not Aggro Players (Team Mode)" & "Bees Will Not Aggro Players (Data Mode)"

Additional Config Dialog Options:

  • Toggle on/off the pack reload message
  • Toggle on/off bees briefly exiting when their hive/nest when it is harvested without smoke during night/rain (harvesting a hive/nest without smoke wont aggro the bees either way!)

Thx for checking out my datapack! - DRE


Release Version 1.0.0 (Minecraft 1.21.6-8)

Spoiler
  • This datapack is configurable between the two modes listed below depending on your world's optimal use case (by default it will use team mode - if that works for you, you don't have to change anything)
  • TEAM MODE
    • Uses the team command to place players and bees on the same team to disable the bee aggro AI towards players
    • Ticks per player via a location advancement (once per second)
  • DATA MODE
    • Mannually modifies the entity data of all bees within a 32 block radius of any player to immediately take them out of the angry state should they become aggro'd
    • Ticks per player via a tick advancement (twenty times per second)
    • Useful is your world has conflicts with the team command (entities can only be on one team at a time) - or if you dont want bees to attack ANY mob, not just players

To Swap Between Team and Data Mode...

To swap to data mode:

/function peaceful_bees:switch_to_data_mode

To swap to team mode (default):

/function peaceful_bees:switch_to_team_mode


Contact

feel free to reach out with any issues/inquiries at: [email protected]


Ченджлог

1.1.0+modРелиз26.1, 26.1.1, 26.1.2 · 26 марта 2026 г.

Changed the Default Beehavior Mode:

  • From disabling aggro only to players to disabling aggro towards all entities
    (as would be known in previous version: Team Mode -> Data Mode B
  • I figure this is probably the mode most likely to be used by most, and it is also the safest mode to default to regardless to avoid any bee related blunders

Other Changes

  • Updated max pack format to 101 for 26.1 compatibility (supporting 94-101)
  • Improved clarity of some of the dialog config options/descriptions
  • Added select_mode.mcfunction to pacify_data_all for consistency

if you run into any issues / bugs please feel free to reach out!


Thanks for checking out my datapack!! - DRE

1.1.0Релиз26.1, 26.1.1, 26.1.2 · 26 марта 2026 г.

Changed the Default Beehavior Mode:

  • From disabling aggro only to players to disabling aggro towards all entities
    (as would be known in previous version: Team Mode -> Data Mode B
  • I figure this is probably the mode most likely to be used by most, and it is also the safest mode to default to regardless to avoid any bee related blunders

Other Changes

  • Updated max pack format to 101 for 26.1 compatibility (supporting 94-101)
  • Improved clarity of some of the dialog config options/descriptions
  • Added select_mode.mcfunction to pacify_data_all for consistency

if you run into any issues / bugs please feel free to reach out!


Thanks for checking out my datapack!! - DRE

1.1.0+modБета1.21.11 · 7 марта 2026 г.

Updated to Minecraft 1.21.11 (pack format 94) and overhauled all logic to minimize TPS load and better account for many more edge cases:

  • No more ticking data calls!
  • Added configuration dialog
    • Reload message can now be toggled off
    • Added toggleable behavior for bees to either exit or remain within their hive/nest when it is harvested without a campfire
    • Allows for selection of one of three operating methods
      • Team Mode: Most optimized - Bees will not aggro players
      • Data Mode 1: Bees will not aggro players - use if another pack/mod uses the team command on players or bees for critical logic
      • Data Mode 2: Bees will not aggro any entity

As far as my limited testing went, this pack had no observable impact on TPS regardless of which mode was selected, but I've yet to stress test it extensively

if you run into any issues / bugs please feel free to reach out! I'll probably release an additional patch fairly soon to clean up a few loose ends and add a couple more config settings o7


Thanks for checking out my datapack!! - DRE

1.1.0Бета1.21.11 · 7 марта 2026 г.

Updated to Minecraft 1.21.11 (pack format 94) and overhauled all logic to minimize TPS load and better account for many more edge cases:

  • No more ticking data calls!
  • Added configuration dialog
    • Reload message can now be toggled off
    • Added toggleable behavior for bees to either exit or remain within their hive/nest when it is harvested without a campfire
    • Allows for selection of one of three operating methods
      • Team Mode: Most optimized - Bees will not aggro players
      • Data Mode 1: Bees will not aggro players - use if another pack/mod uses the team command on players or bees for critical logic
      • Data Mode 2: Bees will not aggro any entity

As far as my limited testing went, this pack had no observable impact on TPS regardless of which mode was selected, but I've yet to stress test it extensively

if you run into any issues / bugs please feel free to reach out! I'll probably release an additional patch fairly soon to clean up a few loose ends and add a couple more config settings o7


Thanks for checking out my datapack!! - DRE

1.0.0Релиз1.21.7, 1.21.8 · 26 августа 2025 г.
  • Updated pack format to 81 to support compatibility with Minecraft versions 1.21.7 & 1.21.8
  • Changed the pack description in "pack.mcmeta" to briefly convey the datapack's function
  • Removed an obsolete commented line of code from "make_peaceful_team.mcfunction"
0.1.0Бета1.21.6 · 31 июля 2025 г.

Initial Feature Complete Beta

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