

LevelUP!
LevelUP! adds a set of books that let you research your surroundings and gain experience by discovering new things for the first time!
If you just want to mess around and check stuff out the following functions might be good
hn_levelpath_user:max_completion100% Completes all collections.hn_levelpath_user:reset_progressResets all your progress.hn_levelpath_user:give_booksGives you all 4 research books.hn_levelpath_user:give_reset_scrollGives you a reset scroll.
As you research and level up you gain knowledge points that can be used in the new Crucible of Knowledge to give you permanent upgrades to your stats and equip skill tomes that have unique abilities. (The base pack has no skill tomes but there are a lot of extensions!)
This pack was designed to be very easy to make extensions for a guide on how to make extensions can be found in this github repository
Extension List
Instead of having people have to find extensions manually I will maintain this list of all avalable and up to date extensions. If you have made an extension and would like to see it hear contact me @happynatalie on discord.
- LevelUP! Tomes Drop on Death Addon Allows tomes to drop on player death.
- LevelUP! Lower Player Stats Addon Configureable global debuff to player attributes to help adjust balance.
- LevelUP! Tome Expansion 1 Adds 14 basic tomes.
- LevelUP! Tome Expansion 2 Adds 14 more tomes.
ScoreFixer
ScoreFixer is a very important datapack that LevelUP! Would not function consistently on multiplayer servers without. As of version 1.4 it now comes pre packaged but if you want to check out the thing that lets this pack work check them out at these links. Github Modrinth
Ченджлог
1.4+modРелиз26.1, 26.1.1, 26.1.2 · 30 апреля 2026 г.
Very big update. (IK the last one was recent I just have a lot of free time rn)
Changes
- Added
hn_levelpath_user:give_booksfunction to allow more easy access to the pack for users in creative - Added
hn_levelpath_user:max_completionfunction to allow more easy access to the pack for users in creative - Added
hn_levelpath_user:give_reset_scrollfunction to allow more easy access to the pack for users in creative - Added
hn_levelpath_user:reset_progressfunction to allow more easy access to the pack for users in creative - Added
custom_datafield to thehn_tome_datatag to give extension devs an easy to use data storage that is inherently both player and tome spesific - Added
hn_levelpath_dev:fetch_datafunction to allow extension devs to fetch custom data from tomes - Added
hn_levelpath_dev:fetch_elementfunction to allow extension devs to fetch spesific elements of custom data from tomes - Added
hn_levelpath_dev:store_datafunction to allow extension devs to store data into a tomescustom_data - Added
hn_levelpath_dev:loot_dropfunction to allow devs to easily control loot drops with nothing but tome data - Added
tome_loot_displayelement to thehn_tome_datatag to be used with the newhn_levelpath_dev:loot_dropfunction - Added
tome_loot_display_rarityelement to thehn_tome_datatag to be used with the newhn_levelpath_dev:loot_dropfunction - Added
tome_loot_display_custom_drop_messageelement to thehn_tome_datatag to be used with the newhn_levelpath_dev:loot_dropfunction - Added the
common,uncommon,rare,legendary,mythical,tome_drop,achivement,special, andcustomrarities - Added
update_functionelement to thehn_tome_datatag - Added
update_functionelement to thehn_tome_datatag to allow extension devs to control how a tome updates when versions change - Added
ignore_refund_on_update_failelement to thehn_tome_datatag to allow extension devs to control if a tome is refunded when updates make it unable to be equipeed by the player anymore - Fixed a bug where updating tomes would sometimes use previous versions functions instead of new ones
- Fixed a bug where the
ignore_refundvalue of the tome in slot 1 would determine all tome refund behavior - Added the
hn_levelpath_external:on_updatetag - Added the
hn_levelpath_external:on_loot_droptag - Changed the version number (It has been saying 1.1 in game for the last 2 updates oops)
- Updated the guide on the github to show all new options for extension creation
ScoreFixer
LevelUP!'s dependancy ScoreFixer now comes pre packaged! Still do please check out their modrinth page as that library existing has saved me an insane amount of work in making this entire project work for servers.
1.4Релиз26.1, 26.1.1, 26.1.2 · 30 апреля 2026 г.
Very big update. (IK the last one was recent I just have a lot of free time rn)
Changes
- Added
hn_levelpath_user:give_booksfunction to allow more easy access to the pack for users in creative - Added
hn_levelpath_user:max_completionfunction to allow more easy access to the pack for users in creative - Added
hn_levelpath_user:give_reset_scrollfunction to allow more easy access to the pack for users in creative - Added
hn_levelpath_user:reset_progressfunction to allow more easy access to the pack for users in creative - Added
custom_datafield to thehn_tome_datatag to give extension devs an easy to use data storage that is inherently both player and tome spesific - Added
hn_levelpath_dev:fetch_datafunction to allow extension devs to fetch custom data from tomes - Added
hn_levelpath_dev:fetch_elementfunction to allow extension devs to fetch spesific elements of custom data from tomes - Added
hn_levelpath_dev:store_datafunction to allow extension devs to store data into a tomescustom_data - Added
hn_levelpath_dev:loot_dropfunction to allow devs to easily control loot drops with nothing but tome data - Added
tome_loot_displayelement to thehn_tome_datatag to be used with the newhn_levelpath_dev:loot_dropfunction - Added
tome_loot_display_rarityelement to thehn_tome_datatag to be used with the newhn_levelpath_dev:loot_dropfunction - Added
tome_loot_display_custom_drop_messageelement to thehn_tome_datatag to be used with the newhn_levelpath_dev:loot_dropfunction - Added the
common,uncommon,rare,legendary,mythical,tome_drop,achivement,special, andcustomrarities - Added
update_functionelement to thehn_tome_datatag - Added
update_functionelement to thehn_tome_datatag to allow extension devs to control how a tome updates when versions change - Added
ignore_refund_on_update_failelement to thehn_tome_datatag to allow extension devs to control if a tome is refunded when updates make it unable to be equipeed by the player anymore - Fixed a bug where updating tomes would sometimes use previous versions functions instead of new ones
- Fixed a bug where the
ignore_refundvalue of the tome in slot 1 would determine all tome refund behavior - Added the
hn_levelpath_external:on_updatetag - Added the
hn_levelpath_external:on_loot_droptag - Changed the version number (It has been saying 1.1 in game for the last 2 updates oops)
- Updated the guide on the github to show all new options for extension creation
ScoreFixer
LevelUP!'s dependancy ScoreFixer now comes pre packaged! Still do please check out their modrinth page as that library existing has saved me an insane amount of work in making this entire project work for servers.
1.3Релиз26.1, 26.1.1, 26.1.2 · 29 апреля 2026 г.
Wow an actual update and not just a single bug fix! The pack is in a much more stable state now and should be more fun to both use and make extensions for.
Changes
- Fixed a bug where your KP would permanently lower when removing skill tomes
- Added
incompatible_idsarray tohn_tome_data - Added
required_idsarray tohn_tome_data - Added
ignore_refundboolhn_tome_data - Added The ability for extensions to easily override the default actionbar HUD
- Tomes now update automatically update to match their
tome_loot_tablethis happens the first time the player joins after any time datapacks are reloaded (Server restarts and/reload) - Made it so that when equipping tomes new tome data is fetched from the loot table and not the item itself
- Stopped the pack from overloading ScoreFixer's data storage
- Various minor bug fixes For further explanation on tome changes check the github
1.2Релиз26.1, 26.1.1, 26.1.2 · 25 апреля 2026 г.
- Fixed a bug where certian crucible buffs would not apply untill a certian threshhold was hit
1.1Релиз26.1.2 · 23 апреля 2026 г.
- Fixed bug were skill tomes in slot 4 would not trigger their take_damage_function unless unrelated data was present
1.0Релиз26.1, 26.1.1, 26.1.2 · 22 апреля 2026 г.
First release!
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