
Kazzmon's ExtraVanilla
A datapack that overhauls the vanilla Minecraft experience, and adds many quality and exciting additions to the base game.
- Загрузки
- 5K
- Подписчики
- 46
- Обновлён
- 20 мая 2024 г.
- Лицензия
- CC-BY-NC-ND-4.0
Опубликован 23 января 2023 г.
Kazzmon's ExtraVanilla is a datapack that aims to add a lot of creative and challenging additions and mechanics to the Vanilla Minecraft experience.
This datapack includes various crafting recipes and drops from mobs and blocks, that should aid players in their progression through the game. New Weapons and Special Items may also be crafted or obtained throughout the journey.
Most of the features are listed in the included Changelog file. This datapack is developed to be used for SMP Servers, and if there are any issues you've encountered, feel free to let me know. Thanks!
A Guide Book for all the information you may need for this datapack is available in my Patreon. You can also view it here but with some skippable ads and limited functionality.
It is not recommended to use this datapack with Recipe Unlockers or it might not work properly.
You can change certain Datapack Settings by using the command ***/function kazzmon.extravanilla:datapack_settings***
If you like my work, consider supporting me on my Patreon. You can also join my Discord server here.
Ченджлог
1.6.2build4Релиз1.20.3, 1.20.4 · 20 мая 2024 г.
Version 1.6.2 build 4
Gameplay
Corpse Run (New)
- special effects will be granted to the player upon death, if the player has died within 20 minutes
- is only accessible when Hardmode is Enabled and Keep Inventory is Off
- when Hardmode is not yet Activated, grants the following effects with 3 minutes of duration
- Resistance III
- Regeneration II
- Speed II
- Jump Boost I
- Glowing
- when Hardmode is Activated, grants the following effects with 5 minutes of duration
- Resistance IV
- Regeneration III
- Speed III
- Jump Boost II
- Glowing
- Saturation
Additional Health
- Additional Health granted by Heart Crystals and Void Hearts will now decrease upon dying
- Decrease will be the following:
- 1 Heart per Death
- 2 Hearts per Death if Hardmode is Enabled
- 3 Hearts per Death if Hardmode is Enabled and Activated
Relics
Heart Crystal
- upon consuming, it will now clear existing Regeneration effects before applying its own
Void Heart
- upon consuming, it will now clear any existing effects before applying its own
Custom Bosses
Dragonoid Monarch
- can now only be summoned if Hardmode is Enabled
Abyss Watcher
- can now only be summoned if Hardmode is Enabled
Technical
- standardized XP Drain mechanic with MageCraft, which makes it more fair and sensible
- patched an old issue with the scoreboard data for Datapack Build Number
- patched an issue with Hardmode Announcement saying a duplicated text
- patched an issue with Datapack Settings caused by a typo error
1.6.1build8Релиз1.20.3, 1.20.4 · 19 февраля 2024 г.
Technical
- fixed Datapack Settings function
- fixed an issue with Lich Riders bossfight not included when disabling Custom Bosses
- fixed an issue when disabling Stronger Mobs where it can sometimes include Custom Bosses or their components
1.6.1build7Релиз1.20.3, 1.20.4 · 14 февраля 2024 г.
Version 1.6.1 build 7
Weapons
Staff of Corruption
- added Knockback IV enchantment
- added Unbreakable tag to better represent its behavior
Vortex Wand
- added Unbreakable tag to better represent its behavior
Dragonspark Codex
- added Unbreakable tag to better represent its behavior
Wicked Thorn
- will now be dropped by normal Evokers
- can now be found in Woodland Mansion chests
Relics
Ambrosia
- will now remove Skill Cooldown once consumed
Pouch of Stardust
- now has Area Effect that removes Skill Cooldown of nearby players
Heart Crystal
- can now be found in Ancient City Ice Box Chests
- can now be dropped by Wardens with 50% drop chance, when Stronger Mobs feature is enabled
Void Heart
- will now require 3 Heart Crystals to be eaten before it can add its own Additional Hearts
- Additional Hearts still have a maximum of 10, 3 from Heart Crystals and 7 from Void Hearts
- a popup will warn the player if requirement is still not met
Gameplay
- Advancements
- reworked advancements to accomodate new features and mechanics
- organized advancements to make more sense and be easier to understand
- added more advancements according to the overall gameplay
Technical
- updated for Minecraft 1.20.3+ but no longer supports Minecraft 1.20.2 and below
- patched some issues with certain mobs and bosses
- reworked all Custom Items to have standardized NBT data, this means previous items from older versions will no longer work
- Hardmode is now enabled by Default, it can still be changed via the Datapack Settings later on
- reworked Datapack Settings and related Scoreboards for better efficiency
- reworked Function Clocks for performance improvements and optimization
- Reboot Function will now work even for Offline Players, their stats will be rebooted once they are Online
- patched some issues with Custom Mob Data
- patched Magma Cube Loot Table
- added an Uninstall Function which clears most Scoreboard Data used by the Datapack and other related Data
- use this command for it:
- /function kazzmon.extravanilla:uninstall
- use this command for it:
- datapack will now change the following Game Rules upon loading the Datapack:
- maxCommandChainLength
- is now changed to 524288
- default is 65536
- maxCommandForkCount
- is now changed to 131072
- default is 65536
- maxCommandChainLength
- using the Uninstall Function will reset changed Game Rules to default
- changing the Game Rules to lower values can affect certain features and cause unintended behavior
1.6.0build18Релиз1.20, 1.20.1 · 1 января 2024 г.
Technical
- updated technical advancements for mob hits to accomodate new Damage Types from MageCraft
- patched an issue with the Abyss Watcher boss when being summoned
1.6.0build17Релиз1.20, 1.20.1 · 11 декабря 2023 г.
Version 1.6.0 build 17
Armor Sets
Abyssal Scale Armor (New)
- can be acquired by Special Crafting the Dragonscale Armor with the Emblem of the Abyss
- provides Set Effect of Speed II, Resistance IV, and Fire Resistance
- grants immunity to Location Debuffs from Deep Dark and Strongholds
Reinforced Netherite Armor
- added a Semi-Passive skill where Sneaking will grant Levitation effect
- added a Passive effect where it removes Levitation effect when not sneaking
- added Set Effect of Slow Falling
Dragonscale Armor
- changed drop rate from 8% (+1.5% per Looting level) to 12% (+1% per Looting level)
Weapons
Heaven Stryke (New)
- a new electrifying axe weapon that can create Lightning Bolts and Electric Pops
- has a Weapon Skill
- casts multiple fast moving electric projectiles that explode upon contact
- explosion also casts a Lightning Bolt and Electric Pops on nearby enemies
- requires and uses 30 XP
Frostborne (New)
- a new freezing bow weapon that can cast various Frost Projectiles
- when shot with an Arrow, it casts unstable Frost Projectiles that has erratic movement
- when shot with a Spectral Arrow, it casts fast moving Frost Projectiles
- the range, number, and power of the Frost Projectiles is dependent on how much the bow is pulled
- can also be used in the Offhand
Tempest Halberd
- fixed an issue with its attack causing damage to all entities within its range, including item drops, xp orbs, etc.
- adjusted its upgraded persistent attack to 5 blocks range
- persistent attack now bypasees Damage Cooldown
Extinguir
- changed some visuals for its Weapon Skill
- adjusted its Weapon Skill
- Level I Skill still deals 30 Damage and Slowness V for 8 Seconds
- Level II Skill now deals 48 Damage and Slowness X for 8 Seconds, and no longer inflicts Poison V
- Level II Skill now also casts additional Flame Circles within the area
Nebula Axe
Weapon Skill now deals persistent damage that bypasses Damage Cooldown
fixed a miscount issue with its Weapon Skill dealing an extra tick of damage, which previously trippled its damage
patched changes into Weapon Skill damage, which is now adjusted due to a previous bug
Damage within 6 Blocks
- previously dealt 72 Damage for 21 Ticks, which hit up to 3 Times due to Damage Cooldown
- now deals 10.8 Damage for 20 Ticks (up to 216 Damage total) with no Damage Cooldown
Damage within 10 Blocks
- previously dealt 48 Damage for 21 Ticks, which hit up to 3 Times due to Damage Cooldown
- now deals 7.2 Damage for 20 Ticks (up to 144 Damage total) with no Damage Cooldown
Damage within 15 Blocks
- previously dealt 24 Damage for 21 Ticks, which hit up to 3 Times due to Damage Cooldown
- now deals 3.6 Damage for 20 Ticks (up to 72 Damage total) with no Damage Cooldown
changed Weapon Skill mechanics
- removed exploding Fireworks upon skill activation
- added a new skill attack that launches several projectiles dealing damage
Custom Bosses
Lich Riders (New)
- an all new Dual Bossfight that spawns in a Wither Skeleton and a Stray that both ride on a Skeleton Horse
- various new attacks and mechanics intoduces all new ways to defeat these bosses, within a brand new Boss Arena
- can be summoned via an Altar and the new Undead Core item
- has Teleport Immunity and Lift Immunity
Primordial Blaze
- revamped its bossfight to be more enjoyable
- changed its attack patterns to be more random, with brand new attack types
- is now guaranteed to drop any of its treasure loot
Abyss Watcher
- added Lift Immunity
Relics
Undead Core (New)
- a summoning item crafted by surrounding a Nether Star with Wither Skeleton Skulls
- it requires building an Altar for the summoning ritual of the boss
Overgrown Mushroom
- buffed its Effect Duration from 70 Seconds to 120 Seconds
Hyperactive Fungus
- buffed its Effect Duration from 120 Seconds to 180 Seconds
Ambrosia
- buffed its Absorption Effect from I to II, now adding 4 Absorption Hearts
Void Heart
- changed drop count from 1-2 drops to 2-5 drops, with the same drop rate of 35% (+5% per Looting level)
Hardened Shell
- changed drop rate from 8% (+1.5% per Looting level) to 12% (+1% per Looting level)
Technical
- optimization changes, performance improvements, and file organization changes
- added a Datapack Setting for enabling or disabling Hardmode, disabling Hardmode does not remove existing Hardmode mobs
- fixed an issue with Dragonoid Monarch and Abyss Watcher despawning mechanics
- bug fixes with the damage system
- fixed an issue with the Dragonspark Codex not causing damage properly
- patched an issue with XP Checking
- added a Lift Immunity tag for Tempest Halberd effects
- added Damage Types for independent use within the datapack, this changes the "bypasses_cooldown" and "bypasses_armor" tags for Damage Types
- made use of in-house Damaage Types for Bosses and Weapons
1.5.4build11Релиз1.20, 1.20.1 · 25 июня 2023 г.
Weapons
- Extinguir
- when getting kills, Weapon XP will now increase by 4
- added new UI for notifying Level and Weapon XP when a milestone is reached
Technical
- added integration for ExtraIncendium Add-On
- patched an issue when disabling Custom Bosses and Dragonoid Monarch was not included
- added a toggle for Location Debuffs, such as those in the Stronghold and Deep Dark biome
- patched startup where it clears XP and Inventory
- initialized scoreboards related to weapon xp
1.5.4b9Релиз1.20 · 12 июня 2023 г.
Version 1.5.4
Armor Sets
- added Armor Trims for each armor set to distinguish it from regular armor
Relics
- Basic Smithing Template (New)
- added a new Smithing Template item for upgrading Stone Equipment to Gold or Iron Equipment
- can be crafted by surrounding a Stone Block with Copper Ingot and a Lapis Lazuli on top
- can also be used for other Armor sets
- Gem of Gluttony
- now has 100% chance to spawn in Bastion Treasure Rooms
Technical
- updated for Minecraft 1.20, but end of support for Minecraft 1.19 and lower
- organized Recipes into more specific folders
- patched Custom Items Recipe and Advancements for Minecraft 1.20
- updated Loot Tables for Minecraft 1.20
1.5.3b10Релиз1.19.4 · 6 июня 2023 г.
Quick fix for Tempest Halberd not working
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