
Juce's Useful Trims
A datapack that gives bonuses for armor trims
- Загрузки
- 482
- Подписчики
- 7
- Обновлён
- 26 января 2023 г.
- Лицензия
- Apache-2.0
Опубликован 26 января 2023 г.
With this beautiful™ pack, I made it so that each trim of armor in the upcoming 1.20 update is capable of having a custom ability given to it when you apply a trim. It isn't quite set armor, as it applies even when you mix and mash. Though, if you do go all in on one, you might get a more potent version of the effect
All Trim Bonuses
Coast
- Gives the player regeneration in the rain. Regen I with one piece, II with two or three pieces, and regen III for all four pieces

Dune
- Gives the player saturation. Specifically, half a hunger bar every 20 seconds for one, with five seconds cut off for each piece

Eye
- Adds attack damage, giving +10% attack damage for each piece (linear, not compounding)

Rib
- Increases the rate of wither skeleton skull drops (around 10% chance to drop per level)

Sentry
- Gives the player knockback resistance equivalent to the netherite counterpart. For a tip, this means that you can take nearly no knockback with full netherite sentry armor

Snout
- Decreases the time it takes nearby piglins to trade significantly

Spire
- Increases max health (half a heart per piece)

Tide
- Gives the player various ocean powers (replenishes every 30 seconds)

Vex
- Increases the user's attack speed slightly for each piece equipped

Ward
- Gives an additional half bar of protection with armor

Wild
- Random chance for the player to heal 2 hearts when they eat food (5% per piece of armor)

I have also removed the recipe for the templates! Sorry, I felt that it would be OP when paired with these bonuses, hope that makes sense at least. And don't worry, I left the netherite one alone. If you want to be able to still dupe them, I recommend putting the 1.20 update snapshot datapack just above this one and that should fix it well and good for you

Ченджлог
1Релиз23w04a · 26 января 2023 г.
1.0 Update
Oh, hey! Didn't see you there. Well, while you're here, why don't you check out my pack? It's a little thing for the new 1.20 snapshots, and I think you'll like it! Makes it so that armor trims actually have a little bit of a bonus to them. Because, of course, there should be no such thing as cosmetics in the game about doing what you want
Additions in 1.0
- Unique armor set for every single armor trim NOTE: No unique changes for the material used quite yet, though I am thinking of ways to intuitively do that in the future!
Coastal Trim Set
- Suit now allows you regeneration in the rain!
- It uses armor stands to detect, so it might be a bit finnicky at times. Be kind, he's trying his best
- With one piece you get regen I, with two or three pieces you get regen II, and with a full set you get regen III
Dunes Trim Set
- Gives the player saturation for every piece equipped
- Starts out as half a hunger bar every 20 seconds, but gets 5 seconds faster with each piece
- Great for exploring!
Eyes Trim Set
- Increases attack damage for every piece equipped
- Increases by 10% for every piece
- Linear rather than exponential, so having a full set will make a netherite sword do 11.2 dmg, not 11.7
Ribs Trim Set
- Increases chance for wither skeleton skulls to drop
- I don't know the exact percent chances for it to drop, but I believe it increases by about 10% with every piece of armor
Sentry Trim Set
- Decreases knockback, proportional to how netherite does
- Since you can put this on netherite, you can actually effectively disable knockback with it if you want to
Snout Trim Set
- Decreases the time it takes piglins to trade
- Decreases to 4.5 seconds with one piece, 3 seconds with 2, 1.5 with 3, and 0.5 with all 4. Fast af
Spire Trim Set
- Increases your max health
- I know it sounds OP but don't worry! Only half a heart with every piece, maxing you out at 12 hearts for a full set
Tide Trim Set
- Gives the player various effects every 30 seconds they're underwater
- A little finnicky, might iron out some of the bugs later
- 5 seconds of regen II and 25 of water breathing with 1 piece
- 10 seconds of regen II, 30 seconds of water breathing, and 45 seconds of night vision with 2 pieces
- 15 seconds of regen II, 35 seconds of water breathing, 45 seconds of night vision, and 10 seconds of strength I with 3 pieces
- 20 seconds of regen II, 40 seconds of water breathing, 10 seconds of strength II, 10 seconds of dolphin's grace, and 45 seconds of night vision with a full set
Vex Trim Set
- Increases your attack speed for each piece equipped
- Works well paired with the attack damage one
- Increases by 0.1 per piece
Ward Trim Set
- Gives additional protection for every piece equipped
- Half a armor bar for every piece, up to 2 full armor pieces total. That's, like, almost a full gold chestplate
Wild Trim Set
- Makes it possible to get healed for 2 hearts every time you consume food
- Only a 5% chance with one piece, but up to 20% when you get a full set
Changes in 1.0
- Armor trims are no longer able to be duplicated in a crafting table. Sorry!
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