
JJThunder To The Max
Terra 1-1 styled world generation datapack for latest versions
Обновлён 4 июля 2026 г. · опубликован 1 января 2024 г.
Videos
Featured Twice by Asian Half Squat:
V0.6.0:
V0.3.0:
Special thanks to Raytraceforge for constantly featuring this data pack in youtube, instagram, and tiktok:
Also special thanks to hodilton for featuring this data pack up to v0.5.0:
Discord:
I myself am a lone developer for this data pack, however, Raytraceforge recently opened up a discord channel specifically for all JJThunder data packs.
Link:
https://discord.gg/raytrace-forge-1122227053752746104
Compatibility:
Right now, no direct compatibility is available with other world generation mods and data packs:
Data packs like Terralith and William Wythers can run with my data pack, however, all biomes layout and surfaces are messed up, so not compatible.
Biomes mods like biomes o plenty and Oh the biomes we've gone can also run with my data pack, but snow will cover all new biome surfaces, and biome layout is inconsistent with world generation, so also not compatible.
Roadmap:
Due to major success of v0.5.0, I would greatly slow down world generation updates, and will focus more on supporting versions from 1.19.x and above.
For other developers hosting world generation mods and data packs, I would like to show interest in compatibility between JJThunder data packs and your work, so please don't hesitate to contact me on discord.
Summary:
JJThunder To the Max introduces a whole new world generation experience based on JJThunder King of the Hills. It adds mountains that are 1900 blocks tall as well as flat plains, deep oceans, and smooth transitions.
This data pack also introduces new noise caves that replaces old ones. They start out small and claustrophobic, while growing with depth to reach a whole new world generation (The Underlands). Only the Underlands are endless while the other types of caves are not.
World Generation:
Slopes:
- Oceans
- Flat Plains
- Hills
- Extreme Hills
- Mountains
- Extreme Mountains
Height:
From y=-64 to y=2032
Caves:
- Small Caves
- Medium Caves
- Large Caves
- The Underlands
Must read:
Allocate at least 8 GB of RAM.
Compatible with performance mods, if you set them as priority in data pack folder. Order of mods/datapacks in the data pack folder matters, so put my datapack above default minecraft, but under all other performance mods.
With proper performance mods installed and enough RAM allocated, FPS and TPS will not be a problem. Only Chunk rendering will be slow, due to lack of cubic chunks loading.
Does not work with existing worlds. It will severely damage existing ones, so back them up before using my datapack.
No known compatibilities with other world generation mods/datapacks found. Would like to work on compatibilities when other developers consent.
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 0.8.0 | Релиз | 26.2 | datapack | 4 июля 2026 г. | .jar (178 КБ) |
| 0.8.0 | Релиз | 26.1, 26.1.1, 26.1.2 | datapack | 4 июля 2026 г. | .jar (174 КБ) |
| 0.8.0 | Релиз | 1.21.11 | datapack | 4 июля 2026 г. | .jar (168 КБ) |
| 0.7.0 | Релиз | 26.2 | datapack | 16 июня 2026 г. | .jar (170 КБ) |
| 0.6.0 | Релиз | 1.20, 1.20.1 | datapack | 27 июля 2025 г. | .jar (153 КБ) |
| 0.6.0 | Релиз | 1.21, 1.21.1 | datapack | 27 июля 2025 г. | .jar (153 КБ) |
| 0.5.0 | Релиз | 1.20, 1.20.1 | datapack | 2 февраля 2025 г. | .jar (153 КБ) |
| 0.5.0 | Релиз | 1.21, 1.21.1 | datapack | 11 января 2025 г. | .jar (153 КБ) |
| 0.4.0 | Релиз | 1.21, 1.21.1 | datapack | 10 ноября 2024 г. | .jar (155 КБ) |
| 0.3.0 | Релиз | 1.21, 1.21.1 | datapack | 21 июля 2024 г. | .jar (101 КБ) |
| 0.2.0 | Релиз | 1.20, 1.20.1 | datapack | 2 июня 2024 г. | .jar (100 КБ) |
| 0.1.0 | Релиз | 1.20, 1.20.1 | datapack | 2 января 2024 г. | .jar (95 КБ) |
| 0.1.0 | Релиз | 1.20.3, 1.20.4 | datapack | 1 января 2024 г. | .jar (95 КБ) |
| 0.1.0 | Релиз | 1.20.2 | datapack | 1 января 2024 г. | .jar (95 КБ) |
Ченджлог
0.8.0Релиз26.2 · 4 июля 2026 г.
JJThunder v0.8.0 is out for 1.21.11, 26.1.x, and 26.2, packing a bunch of improvements:
- River Update: Rivers no longer generate around oceans, and now have their own pathways.
- Slope Generation improved: Less predictable, and now also depend on river generation.
- Reduced volcanic generation frequency and reduced mountain height ranges.
0.8.0Релиз26.1, 26.1.1, 26.1.2 · 4 июля 2026 г.
JJThunder v0.8.0 is out for 1.21.11, 26.1.x, and 26.2, packing a bunch of improvements:
- River Update: Rivers no longer generate around oceans, and now have their own pathways.
- Slope Generation improved: Less predictable, and now also depend on river generation.
- Reduced volcanic generation frequency and reduced mountain height ranges.
0.8.0Релиз1.21.11 · 4 июля 2026 г.
JJThunder v0.8.0 is out for 1.21.11, 26.1.x, and 26.2, packing a bunch of improvements:
- River Update: Rivers no longer generate around oceans, and now have their own pathways.
- Slope Generation improved: Less predictable, and now also depend on river generation.
- Reduced volcanic generation frequency and reduced mountain height ranges.
0.7.0Релиз26.2 · 16 июня 2026 г.
JJThunder To The Max v0.7.0 is here with a ton of new changes and improvements:
- Updated JJThunder to 26.2 and added all new features from 1.21.2 onwards.
- Added Volcanoes with 3 new volcanic biomes.
- Altered world generation to allow volcanic generation.
- Removed cave entrances and narrowed down rivers.
- Fixed structure generation in bizzare areas.
- Reduced islands and deeper oceans.
0.6.0Релиз1.20, 1.20.1 · 27 июля 2025 г.
Underlands 2.0:
- Explore the underlands with 500 block tall caves.
- Found deep under the highest mountains
- Cave systems grow larger faster than ever before until you reach the underlands
- Ancient Cities rarity have been drastically reduced and will interfere with generated terrain much less often.
Improved Rivers:
- Rivers are much wider
- Transitions are much smoother
Reworked Cave Entrances:
- Are much simpler now that they carve more vertically and less randomly
0.6.0Релиз1.21, 1.21.1 · 27 июля 2025 г.
Underlands 2.0:
- Explore the underlands with 500 block tall caves.
- Found deep under the highest mountains
- Cave systems grow larger faster than ever before until you reach the underlands
- Ancient Cities rarity have been drastically reduced and will interfere with generated terrain much less often.
Improved Rivers:
- Rivers are much wider
- Transitions are much smoother
Reworked Cave Entrances:
- Are much simpler now that they carve more vertically and less randomly
0.5.0Релиз1.20, 1.20.1 · 2 февраля 2025 г.
Backported v0.5.0 to 1.20.0 and 1.20.1
0.5.0Релиз1.21, 1.21.1 · 11 января 2025 г.
Introduction:
In v0.3.0, JJThunder to the Max was featured in an Asian Half Squat Video, and was ready to get very popular at that time, however the mountains vere very bubbly-like and weren't as fractured-like terrain as they seem to be.
v0.4.0 tried to fix this issue by implemeting a formula to the combined perlin-noise to implement this change, however, things wen't really wrong as it missed the whole mark:
- Highland mountains seemed to be very over jagged-like, and didn't seem fun to look at. As the wavelength between mountains were very small and numerous peaks were found within a short distance.
- Cave entrances were introduced, but they obviously destroyed the terrain surface, as they were very numerous and large.
- Overall, it felt like the terrain was amplified more than realistic.
v0.5.0 comes and fixes all the issues in v0.4.0, while trying to tackle the ultimate goal in creating a fractured-like terrain that seems are realistic as possible,
Changes:
- Increased wavelength betweem mountain peaks.
- Slightly reduced jaggedness in upper half of mountain shapes, while slightly increasing jaggedness in lower half of mountain shapes.
- Reduced the frequency and rarity of 2000 tall mountains, so you no longer get an infinite range of them.
- Cave entrances still exists, but drastically reduced.
- Hills, Plains, Rivers, Oceans, and Caves remain the same as previous version.
Conclusion:
We have almost come to achieve our dream with this version, and if things turn out really well, then I will shift my focus into supporting more versions, and try implementing compatibilities with other mods.
Полная история изменений — на Modrinth.
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