
Item Entity Auto Mending│物品實體自動修補
An item that has the Mending enchantment dropped on the ground will consume any experience orbs within 3 blocks to repair its durability.│一個落在地上具有修補附魔的物品會消耗3格方塊內的經驗球來修復耐久度。
- Загрузки
- 812
- Подписчики
- 1
- Обновлён
- 28 апреля 2026 г.
- Лицензия
- MIT
Опубликован 22 февраля 2025 г.
Function│功能
If a physical item with the Mending enchantment has less than full durability, it will consume all experience balls within 3 blocks to restore durability. Each time the durability is restored, there will be a cooldown of 0.1s, which is the same as the cooldown of the player absorbing experience balls.│如果一個實體狀態的具有經驗修補附魔的物品耐久度未滿,則它會消耗3格方塊內所有的經驗球來恢復耐久,每次恢復耐久都會冷卻0.1秒,就和玩家吸取經驗球的冷卻相同。
Please note that if the experience value contained in the current experience ball exceeds the maximum durability of the equipment when converted into durability, it will still be fully consumed.│請注意,如果當前經驗球含有的經驗值轉換成耐久度時超過了該裝備的最大耐久度,仍然會完全消耗。
Ченджлог
1.0.3+1.21.9+modРелиз1.21.9, 1.21.10, 1.21.11 · 28 апреля 2026 г.
Correct the version number of the data pack
1.0.3+1.21.9Релиз1.21.9, 1.21.10, 1.21.11 · 28 апреля 2026 г.
Correct the version number of the data pack
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- 修復音效在多人遊戲中只有隨機一個玩家會聽到的問題。 Fixed an issue where sound effects would only be heard by one random player in multiplayer.
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Update to 1.21.5
1.0.2+1.21.5Релиз1.21.5, 1.21.6, 1.21.7 · 2 июля 2025 г.
Update to 1.21.5
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- 改用述詞進行檢測,增強性能。 Use predicates for detection to enhance performance.
1.0.2+1.21.4Релиз1.21.4 · 6 марта 2025 г.
- 改用述詞進行檢測,增強性能。 Use predicates for detection to enhance performance.
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