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Mineforgian

Biomer Fog

Uses the new Environmental Attributes to change fog color and strength in certain biomes. Probably not Combatable with other world gen mods.

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3K
Подписчики
16
Обновлён
10 апреля 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 2 ноября 2025 г.

Using the new "Enviroment Attributes" added in 1.21.11 (Mounts of Mayhem update) I thought it would be cool to add more unique fog to some biomes by changing their fog color, strength, and sky color.

Warning: This mod might not be too compatible with other worldgen mods that change the oringinal biomes in any way. This is because the datapack overides the vanilla ones just for the fog. If you know another way then put it on the github.

Biomes Changed

Check the Gallery to actually see the changes.

  • Pale Garden - Increased Fog by Alot
  • Deep Dark - Increased the Fog and Changed the Fog Color to a Dark Teal
  • Dark Forest - Moved Fog a bit Closer
  • Swamp - Increased fog, Changed the Fog color to a Murky Green, and Made the sky a bit greener
  • Mangrove Swamp - Increased fog, Changed the Fog color to a Dry Green, and Made the sky a bit uglier green
  • Jungle - Increased the Fog (also for the subiomes)
  • Desert - Changed the Fog Color to be a bit Yellower and the Sky to be a bit desaturated
  • Badlands/Mesa - Changed the Fog Color to be a bit Oranger and the Sky to be a bit desaturated and teeny bit red. Sub Biomes were also changed to have this change.
  • Mushroom Fields - Changed fog and sky color to be kinda purple and made it a bit thicker
  • Taiga - Fog is a teeny weeny bit denser (also for the subiomes)
  • Snowy Taiga - Fog is a bit denser than the taiga, the sky and fog colors are a bit bluer
  • Groves - Fog is a bit denser, sky and fog colors are a bit bluer. (groves are the snowy taigas on mountains)
  • Savanna - Sky and Fog colors are a bit purple/orange-ier

Things I might Add/Change Later:

  • Sub Biomes for the Savanna and maybe some others I missed
  • Mountain Biomes
  • Snowy/Icy Biomes
  • Maybe Lush and Dripstone Caves
  • Unique Nether Fog distances for each biome

If you got any ideas post them on the github like the report issues button to the right probably, or dont its a annoying process to log in. If you want a cool world gen datapack with unique fog than use Clifftree, it's super good. ok anyway have fun

Ченджлог

1.4.0+modРелиз1.21.11, 26.1 · 10 апреля 2026 г.

flowkenuinly just a port to 26.1

  • Made mod/datapack compatible with 26.1

yeah thats it sorry dudes for no updates on my mods ive been busy see ya, have fun!

1.4.0Релиз1.21.11, 26.1 · 10 апреля 2026 г.

flowkenuinly just a port to 26.1

  • Made mod/datapack compatible with 26.1

yeah thats it sorry dudes for no updates on my mods ive been busy see ya, have fun!

1.3.0+modРелиз1.21.11 · 13 декабря 2025 г.

1.21.11 Support and new Fogs!

  • Updated to 1.21.11 (Mounts of Mayhem update)
  • Taiga biomes have slightly denser fog
  • Snowy Taigas and Groves have denser fog and have a bluer/darker sky.
  • The Savanna has a different sky and fog color, it's a small bit oranger or purplelier. (savanna subiomes aren't changed yet)
  • Mangrove Fog and Sky colors are less ugly hopefully.
  • Pale Garden fog isnt as "in your face anymore", but it's still dense. (basically the fog applies a bit further away now)
  • Made the fog in the deep dark a bit denser
  • Fixed Sky color being bright blue in the deep dark
  • Fixed Clouds being visible in the deep dark.

Yeah very cool, finally out in a big release. There are many other possibilities with datapacks relating to the world now due to the new Enviroment Attributes. But yeah, also cool changes and new photos in the gallery, have fun and bye!

1.3.0Релиз1.21.11 · 13 декабря 2025 г.

1.21.11 Support and new Fogs!

  • Updated to 1.21.11 (Mounts of Mayhem update)
  • Taiga biomes have slightly denser fog
  • Snowy Taigas and Groves have denser fog and have a bluer/darker sky.
  • The Savanna has a different sky and fog color, it's a small bit oranger or purplelier. (savanna subiomes aren't changed yet)
  • Mangrove Fog and Sky colors are less ugly hopefully.
  • Pale Garden fog isnt as "in your face anymore", but it's still dense. (basically the fog applies a bit further away now)
  • Made the fog in the deep dark a bit denser
  • Fixed Sky color being bright blue in the deep dark
  • Fixed Clouds being visible in the deep dark.

Yeah very cool, finally out in a big release. There are many other possibilities with datapacks relating to the world now due to the new Enviroment Attributes. But yeah, also cool changes and new photos in the gallery, have fun and bye!

1.2+modРелиз25w44a, 25w45a · 7 ноября 2025 г.

Quick Fix #1

  • Added Datapack Icon, (same as mod icon)
  • Increased Maximum datapack format to work on newest snapshot, mabad
  • Fixed a dumb code mistake
  • Increased fog a bit in the Deep Dark, as it wasn't visible before.

Sorry dudes won't happen again, but i put a number just incase because it looks fancy. have fun!

1.2Релиз25w44a, 25w45a · 7 ноября 2025 г.

Quick Fix #1

  • Added Datapack Icon, (same as mod icon)
  • Increased Maximum datapack format to work on newest snapshot, mabad
  • Fixed a dumb code mistake
  • Increased fog a bit in the Deep Dark, as it wasn't visible before.

Sorry dudes won't happen again, but i put a number just incase because it looks fancy. have fun!

1.1+modБета25w44a, 25w45a · 7 ноября 2025 г.

Version 1.1 - Mushrooms and Bad Lands!

  • Added Thicker fog to the Mushroom Fields aswell as a purple color to the fog and sky, check galery to see it!

  • Added colored fog to Badlands/Mesa subiomes like the eroded_badlands and wooded_badlands, same color as default badlands. Wooded Badlands has like 1% more fog

Pretty nice that nothing seemed to break this snapshot lets keep this up but i'll put it in beta just in case. I don't think I'll do anything for now with the time related attributes maybe you can give me some ideas in the report issues thing to the right. OK have fun!

1.1Бета25w44a, 25w45a · 7 ноября 2025 г.

Version 1.1 - Mushrooms and Bad Lands!

  • Added Thicker fog to the Mushroom Fields aswell as a purple color to the fog and sky, check galery to see it!

  • Added colored fog to Badlands/Mesa subiomes like the eroded_badlands and wooded_badlands, same color as default badlands. Wooded Badlands has like 1% more fog

Pretty nice that nothing seemed to break this snapshot lets keep this up but i'll put it in beta just in case. I don't think I'll do anything for now with the time related attributes maybe you can give me some ideas in the report issues thing to the right. OK have fun!

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