Vrenic
@Vrenic · на платформе с 16 марта 2026 г.
- Проектов
- 1
- Загрузок
- 674
- Подписчиков
- 2
Самое популярное

EntityBatch
Entity Render Batching — sorts entities by type before drawing them so the GPU can render all cows together, all pigs together, etc. instead of switching between types randomly. Fewer GPU state switches = better performance in crowded scenes.
674 загрузок
Релизы (1)

EntityBatch
Entity Render Batching — sorts entities by type before drawing them so the GPU can render all cows together, all pigs together, etc. instead of switching between types randomly. Fewer GPU state switches = better performance in crowded scenes.
674 загрузокМод